Start learning with our library of video tutorials taught by experts. Get started
Viewers: in countries Watching now:
Whether one is producing music, podcasts, game sounds, or film sound effects, Digital Audio Principles provides the tips and techniques that will make the project a success. Author Dave Schroeder explains the basics of digital audio production techniques and covers the essential hardware and software. He also discusses sound theory, frequency response, the range of human hearing, and dynamic range.
Regardless of what type of application you are working with, you're going to find that audio software interfaces tend to be made up of a few core components. And many of the features and functionalities of these different types of software are similar. There are a lot of similarities. In this section we're going to look at the different components or the different sections that you can find in most audio software. So we'll cover the transport, and the toolbar, the Edit/Arrange window, the mixer, and the file list. What I'm hoping is that if you get to know these different components or sections of software, you can open up any piece of software and not feel like you're completely lost.
You'll be able to look at different things and say, okay, this is the transport area, and ah, here's the mixer. So we just want to highlight what these different sections are and then talk about what they do. So let's start by looking at the Transport.
There are currently no FAQs about Digital Audio Principles.
Access exercise files from a button right under the course name.
Search within course videos and transcripts, and jump right to the results.
Remove icons showing you already watched videos if you want to start over.
Make the video wide, narrow, full-screen, or pop the player out of the page into its own window.
Click on text in the transcript to jump to that spot in the video. As the video plays, the relevant spot in the transcript will be highlighted.