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Bouncing down


From:

Digital Audio Principles

with Dave Schroeder

Video: Bouncing down

Okay, finally I want to go ahead and show you what bouncing down looks like, and that's the act of taking all your tracks. In this case, we just have two, but you might have a multitrack session, 24 tracks of music, six tracks for your podcast with sound effects and stuff. It's the act of taking all those tracks and bouncing them down into one single track, or one single audio file, and this is what you will do to kind of get your mix, or your sound, out of the multitrack environment and into a mono or stereo format that turns into MP3s or CDs and the like.
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  1. 50s
    1. Welcome
      50s
  2. 39m 8s
    1. What is sound?
      4m 15s
    2. Hertz and frequency response
      5m 34s
    3. Phase
      2m 38s
    4. Capturing audio
      3m 39s
    5. Sample rate
      6m 16s
    6. Bit depth
      9m 47s
    7. The waveform
      5m 3s
    8. Audio file formats
      1m 56s
  3. 7m 24s
    1. What is a digital audio workstation?
      2m 59s
    2. Typical DAW signal flow
      4m 25s
  4. 50m 31s
    1. What microphones do
      1m 57s
    2. Element types
      4m 59s
    3. Pickup patterns
      6m 51s
    4. Axis
      2m 52s
    5. Frequency response and the proximity effect
      5m 10s
    6. Phase issues
      1m 41s
    7. Microphone types
      8m 44s
    8. Miking vocals
      5m 39s
    9. Miking amplifiers
      2m 16s
    10. Miking drums
      10m 22s
  5. 16m 37s
    1. Cables and connectors overview
      2m 42s
    2. Balanced and unbalanced cables
      3m 18s
    3. Common cable types
      7m 13s
    4. Cable tips
      3m 24s
  6. 12m 16s
    1. What is an I/O device?
      1m 41s
    2. Analog to digital conversion
      3m 10s
    3. Tour of an audio interface
      4m 49s
    4. Interface considerations
      2m 36s
  7. 21m 3s
    1. What is a preamp?
      3m 21s
    2. Input levels
      5m 29s
    3. Padding
      2m 17s
    4. Phantom power
      2m 37s
    5. Phase reverse
      3m 4s
    6. Preamp demo
      4m 15s
  8. 12m 56s
    1. What is a mixer?
      5m 55s
    2. Input section
      1m 17s
    3. Channel strips
      3m 16s
    4. Master section
      2m 28s
  9. 18m 20s
    1. What is monitoring?
      2m 11s
    2. Speakers
      4m 47s
    3. Room considerations
      5m 42s
    4. Headphone types
      3m 50s
    5. Monitoring levels
      1m 50s
  10. 15m 23s
    1. What role do computers play?
      1m 36s
    2. Performance issues
      4m 11s
    3. Hard drives
      4m 38s
    4. Mechanical noise
      2m 10s
    5. Authorization
      2m 48s
  11. 6m 53s
    1. Planning for recording
      54s
    2. Doing a system check
      1m 26s
    3. Planning your inputs
      1m 42s
    4. The recording environment
      2m 51s
  12. 25m 51s
    1. Types of digital audio software
      37s
    2. Multi-track recorders/sequencers
      4m 56s
    3. Two-track recorders/waveform editors
      4m 55s
    4. Loop-based music production software
      5m 44s
    5. Plug-ins
      6m 56s
    6. Other varieties
      2m 43s
  13. 18m 58s
    1. Common components
      46s
    2. The transport
      2m 3s
    3. The toolbar
      3m 19s
    4. The Edit/Arrange window
      4m 42s
    5. The mixer
      5m 8s
    6. The file list
      3m 0s
  14. 19m 16s
    1. Setting up a session
      3m 30s
    2. Assigning inputs and getting signals
      3m 19s
    3. Input modes
      3m 27s
    4. Overdubbing and punching
      5m 14s
    5. Bouncing down
      3m 46s
  15. 19m 40s
    1. What is editing?
      1m 20s
    2. Waveforms
      2m 53s
    3. Making silent cuts and trims
      7m 1s
    4. Fades and automation
      8m 26s
  16. 1h 22m
    1. What are plug-ins?
      3m 0s
    2. Using plug-ins
      6m 11s
    3. EQs
      7m 4s
    4. Dynamics pt. 1: Compressors, limiters, expanders, and gates
      5m 40s
    5. Dynamics pt 2: Applying dynamic effects
      7m 2s
    6. Pitch shifting
      6m 13s
    7. Reverb
      9m 28s
    8. Echo and delay
      6m 23s
    9. Modulation effects: Phaser, flanger, and chorus
      9m 39s
    10. Sound tools pt. 1: About, gain, normalize
      7m 39s
    11. Sound tools pt. 2: Reverse and time compression/expansion
      6m 28s
    12. Sound tools pt. 3: Noise reducers, dither
      8m 11s
  17. 23m 42s
    1. What is MIDI?
      3m 6s
    2. Keyboard controllers
      1m 22s
    3. Computer-based virtual instruments
      1m 6s
    4. Control surfaces
      1m 6s
    5. Recording and editing MIDI
      12m 4s
    6. Virtual instruments
      4m 58s
  18. 27m 29s
    1. What is mixing?
      1m 54s
    2. Some common objectives
      3m 4s
    3. Some useful techniques
      5m 59s
    4. A quick mixing demo
      16m 32s
  19. 18m 48s
    1. What is mastering?
      2m 24s
    2. Sonic maximization
      9m 43s
    3. Final preparations and exporting
      6m 41s
  20. 13m 12s
    1. What is audio compression?
      2m 16s
    2. Popular formats
      2m 9s
    3. Bit rate, sample rate, and channels
      5m 20s
    4. Other adjustments and considerations
      3m 27s
  21. 15m 5s
    1. Essential gear
      7m 36s
    2. Voice recording setups
      1m 42s
    3. The voice production process
      5m 47s
  22. 10m 4s
    1. Analog vs. digital
      2m 48s
    2. Tube vs. solid state
      5m 6s
    3. The continual upgrade
      2m 10s
  23. 18s
    1. Goodbye
      18s

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Watch the Online Video Course Digital Audio Principles
7h 57m Appropriate for all Mar 02, 2007

Viewers: in countries Watching now:

Whether one is producing music, podcasts, game sounds, or film sound effects, Digital Audio Principles provides the tips and techniques that will make the project a success. Author Dave Schroeder explains the basics of digital audio production techniques and covers the essential hardware and software. He also discusses sound theory, frequency response, the range of human hearing, and dynamic range.

Subject:
Audio + Music
Author:
Dave Schroeder

Bouncing down

Okay, finally I want to go ahead and show you what bouncing down looks like, and that's the act of taking all your tracks. In this case, we just have two, but you might have a multitrack session, 24 tracks of music, six tracks for your podcast with sound effects and stuff. It's the act of taking all those tracks and bouncing them down into one single track, or one single audio file, and this is what you will do to kind of get your mix, or your sound, out of the multitrack environment and into a mono or stereo format that turns into MP3s or CDs and the like.

So let's just go ahead and take a look that. I am going go ahead and quickly clean a few things up here. Put a little fade on there. We don't need all that extra room. We will just fade out when we get to that. Fade this. Obviously I am not going to put a lot of time--we will keep that, because I think it's funny. We are going to go ahead and highlight the section we want to record-- in this case, it's this amount. I could also do that with the selector and just say, all right, let's take all that.

Then I am going to go ahead and tell Pro Tools to go ahead and bounce this down. In other software, you might find there is something like bounce to track or export it as a file. I am going to bounce it and bounce it to disk. Go ahead and select that option. Then I'm also going to, say, decide that I want to bring it back into the session, because I want see what happens when I bounce those two down. So I am going to bounce it to a mono track. We will keep it at 24 because that's the resolution of our session, and import to session after bounce.

So we will go ahead and bounce it. I will have to save it somewhere. I'm going to call it "computer_getaway." That spelling is not important. So it plays it back, and it's good. (Dave: --to my incredible computer getaway. This week we'll talk about Pentium 7s) (Dave: and their amazing, shiny, golden surfaces.) Okay, so I am going to slide this over here and open up our file list, and we can go in and look at computer_getaway.

I will create a new track. It's mono. And just so we can see what's going on here, we will make that bigger, and I drag out my bounced track. I'll put it over here, just for visual purposes. So this now has my voice track and the drum track combined. (music playing) (Dave: Welcome to my incredible computer getaway.) (Dave: This week, we'll talk about Pentium 7s) So that's bouncing down, you can also use this to bounce out your stereo mixes of music. And what I do a lot of times is I bounce them out to a separate folder and then I create a new session and bring all my bounced tracks in, and do some final tweaks in there.

But we will talk about that more in a few of the other sections, like the mixing section and the mastering section. That's what bouncing down is. So that's what bouncing does. It's a way of combining multiple tracks into either one mono track or one stereo track, and you can use this within your multitrack sessions or you can use it to export files that you might turn into MP3s or burn onto CDs to get it into that format. Next, we'll take a look at editing and some of the things you will do when you are still in the multitrack mode, and then of course we will talk a little bit more about mixing and mastering, which is where you will really start to use some of your final bounced out track or bounced out mix downs.

But first let's take a look at some editing.

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