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This course covers the entire photographic workflow in Apple Aperture, from import to enhancement to output. Author Derrick Story covers organizing image collections with star ratings, labels, and Smart Albums, and using the image editing tools to adjust exposure, retouch flaws, and correct color balance issues. And one of the most noteworthy features in Aperture is explored in detail: its ability to store video clips alongside the stills from digital cameras, then combine them to create stunning multimedia slideshows.
This course was updated on 10/03/12. Updated movies cover the features added through version 3.3, including Retina display support, iCloud photo sharing, streamlined integration with iPhoto, and much more.
So, let's go ahead and launch Aperture 3 and let's talk about some of the key terms, so that we are both speaking the same language when we are using it. The first thing that you'll see, of course, is Aperture is going to ask you if you want to use Aperture when you connect a digital camera. If you know you're only going to use Aperture, then yes, you could make that selection right now or you can decide later. I am going to decide later because we'll leave all of our options open. The next thing that you'll see here that when Aperture launches, you'll see this Welcome to Aperture screen here.
This is kind of helpful. You have some beginning movies over here on the side that will help you get started. Of course, you are watching a much more in-depth training right now. So, you may not care as much about these movies, compared to people who aren't using lynda.com training. However, this screen is always here. If you don't want to see it every time, you'll uncheck this box, which we are going to do right now, because we don't really need it. Then when you click Close, it actually brings us to the Aperture interface.
I have one project loaded already. This project will be available in the Exercise Files. The reason why I put it in here is because I needed something to show you while we explain the terms. We are going to be adding more projects and so forth in upcoming movies, but right now, this is just in here to help us get our feet wet. So, let's talk about some of the key terms here. The whole core of Aperture centers around the project. This is the project container right here.
This is what it looks like. This is where your work is stored, this is where your albums are stored, this is where everything pertaining to the photo is stored, with the possible exception of the master file and that will depend on what type of library you set up, Managed Library or a Reference Library, and we are definitely going to be talking about the differences between those two. But the project container is the core of all of your Aperture work and it lives here in the Inspector.
This is the Inspector over here on the side. The Inspector has three tabs, the Library, the Metadata tab and the Adjustment tab. We will be delving into those very soon. Then also here in the Inspector, under the Library tab, we have folders. If we open up this project, I created an album too so you could see what an album looks like. In previous versions of Aperture, we had two types of folders. We had blue folders and yellow folders.
It depended on where the folder resided as to what color it is. I think Apple decided that was a little confusing and now we only have blue folders regardless of where it lives. So, if it's inside the project, it's blue; if it's outside the project, it's blue. We only have blue folders and blue folders allow you to organize your work. In other words, if you end up having a whole bunch of projects here in the Library pane, then you can break them up into various folders and organize them and then collapse and open those folders.
This is a very handy way to organize your work. Albums, which are inside of projects only, they allow you to do that also. They are like virtual collections of aspects of the project. For instance, in this project here, the Great Outdoors, I have all sorts of shots. We have water shots, we have plant shots, we have some deer shots, we have trees, all sorts of stuff. If I only wanted to look at the deer shots within this project, I could select all of these images here, all of these deer shots, for example, and create an album.
In other words, it's a virtual collection of images. It doesn't change anything within the project itself. It just gives me different ways to add images, to look at different images together. They are virtual. So if I decide that I want to get rid of this album, I can delete it. I am going to just right-click on it right now and if I wanted to delete that album, I could check this right here and the album would go away, but all of my pictures would still be here in the project. So, it's just a virtual collection.
Up here at the top, we have the toolbar and there are all sorts of interesting things up here. These are shortcuts. For instance, you saw that I went over here earlier when I wanted to create an album, right there. We can customize this and I'm going to show you how to do that in an upcoming movie, so that this toolbar has exactly the tools that you need and it doesn't clutter up with the stuff that you don't want. So here is the toolbar up here at the top. Down here at the bottom, this is the control bar area and we have some different types of tools down here.
For instance, metadata overlays, which we are going to talk about, and Quick View, and Lift and Stamp, and rotating, and the arrow. All sorts of fun stuff down here and we are going to delve into that also. Then this main area here, this is the browser viewer. We have different ways to look at our images. Right now we are in Thumbnail Mode. However, if I hit the V key, V as in victory, let me click on one of these images.
I get to cycle through the different types of browser views that we have. Here is the enlarged view of the image with the thumbnails down below. I am going to hit the V key again. The enlarged image only. Then hit the V key again and it cycles through. So, you can see that in this browser view here, we have different ways to look at our pictures. So, this is the basic Aperture interface. This is what we'll be working with over a whole bunch of movies.
Stay tuned and let's delve a little deeper into some of these finer points.
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