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In this course, author Paul Trani demonstrates how to create, test, and publish a mobile app that works across multiple platforms (iOS, Android, and BlackBerry Tablet OS) and adapts to either a smartphone or tablet display. The course also tackles the issue of various screen sizes and density and how to scale and adjust content.
Let's first cover what you should know before you begin this course. It's an intermediate course, so a fundamental understanding of Flash Professional and ActionScript 3.0 is required. If you are not too familiar with either one of these things, well, even if you are, it wouldn't hurt to review these resources. Now I do have ActionScript 3.0 in Flash Professional CS5 Essential Training, is a great course, especially these chapters, basically 2 through 5, talking about ActionScript 3.0, getting familiar with the Display List, and even working with classes and object-oriented projects because we will be using a document class.
So reference this title for any ActionScript 3.0 terms or anything that you don't understand there. There is also Creating a First Web Site with Flash Professional CS5. So this is ActionScript 3.0 and Flash Professional working together to actually produce a project for the Web. Great course! There is also Flash Professional CS5: Creating a Simple Game for iOS Devices, and again, a project-based course where you end up with a game. So a great course for iOS and we also have the Android equivalent which is actually a different game, but it's very exciting and very cool to be able to make a game for these different platforms.
So feel free to review any one of these courses, especially this ActionScript 3.0 one is really great. And again, these are topics you should be familiar with. So if I mentioned something you're not familiar with, then you can always reference these resources.
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