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This course introduces the new features offered to developers and consumers in Android 4.1 Jelly Bean. Author Joseph Lowery first explains how you can expect the update to roll out to devices, and then shows how to install the Android SDK on Windows and Mac, select a device emulator, create a sample app, and prep it for publication on Google Play. Along the way, the course explores the smoother interface (codenamed Project Butter), notifications, advanced text manipulation, and security improvements that will be of interest to Android developers, and describes how those features translate for consumers on the device side.
In this lesson, we're going to walk through the steps of building your first app with Android 4.1. Now we have Eclipse already installed, and I have it up and running here. Even though it says ADT, which is short for the Android Development Tools, this is Eclipse. And we're going to start by going to the first icon that you see here, clicking on New, and we want to select the Wizard under the Android section, choose Android Application Project, and then click Next.
Now we're going to call this one Jelly Bean One, and use the word One instead of the number 1. Numbers aren't accepted in the name. Now, I also want to change my Package Name. Normally, you would put in your website name to replace 'example' here. I am going to put in lynda, and all the other entries here are right, and they have picked up these values from the SDK. Now you do have a number of options with the theme. Here we have Holo Light with a Dark Action Bar. If I open this up a little bit, you can see that there is a number of other varieties.
Once we get into the app, you'll have a lot more options. So I would say just go with this default for now, and let's click Next. On this screen, we'll configure the project and again I am going to keep all the default values, and click Next. Now we get to configure the launcher_icon, and you can use the ones that's provided, or you can switch to Clip Art, and Choose one from some of the available Clip Art items that you have here, or go with just straight Text.
I'm going to go back to Image and just use a provided image, let's click Next. Now we get to select the kind of Activity for our app. Again, there are a number of versions. FullScreenActivity, LoginActivity, a MasterDetailFlow, SettingsActivity. We're going to go with Blank because this is just a simple, basic app, and I'll click Next. Now because I've chosen BlankActivity, I get these options. Let's leave them all at their defaults again and click Finish.
After Eclipse has finished setting up the files, you should have a representation of your project, Jelly Bean One in my case, displayed. And now your setup is done, And you're ready to work on the app.
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