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Next steps

From: Flash Professional CS5: Creating a Simple Game for Android Devices

Video: Next steps

Thank you so much for watching. I hope you enjoyed not only the game, but the development process as well. In my opinion, I think Flash makes it really fun and easy to create games, so I encourage you, if you have access to the code, go ahead and take the code, modify it, swap out the graphics, and make your own game. Extend the code as well. I want to go ahead and point you into a couple different resources other than lynda.com that you can use. In fact, one is Adobe.com. Select Learning. There is something called Adobe Developer Connection.

Next steps

Thank you so much for watching. I hope you enjoyed not only the game, but the development process as well. In my opinion, I think Flash makes it really fun and easy to create games, so I encourage you, if you have access to the code, go ahead and take the code, modify it, swap out the graphics, and make your own game. Extend the code as well. I want to go ahead and point you into a couple different resources other than lynda.com that you can use. In fact, one is Adobe.com. Select Learning. There is something called Adobe Developer Connection.

So go in there, and you'll notice there are two areas right down here for mobile, as well as gaming. So, great resources. There is going to be code snippets, tutorials, various things for gaming and mobile. Use those resources to, again, enhance your game. The other resource is developer.android.com. So again, the Android SDK is there. That's where you're going to go ahead and upload your app as well, but on both these sites, there are forums. You can always post questions there, and usually the community is pretty good at answering them.

But again, lastly, when you do finish it and upload it, I really look forward to seeing it. In fact, you can feel free to send me an email once it's up. My email is paul@paultrani.com. Thank you so much for watching!

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This video is part of

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  1. 1m 48s
    1. Welcome
      1m 0s
    2. Using the exercise files
      48s
  2. 7m 16s
    1. Understanding the user
      4m 2s
    2. Flash content on Android devices
      3m 14s
  3. 17m 28s
    1. Reviewing the game
      1m 50s
    2. Creating a file in Device Central
      5m 39s
    3. Reviewing the game structure
      8m 23s
    4. Adding code snippets
      1m 36s
  4. 36m 13s
    1. Animating the intro screen
      8m 13s
    2. Moving the player
      8m 13s
    3. Adding enemies
      6m 49s
    4. Adding movement
      4m 16s
    5. Adding chance and randomness
      8m 42s
  5. 34m 30s
    1. Adding lasers
      8m 14s
    2. Detecting collisions
      7m 57s
    3. Adding explosions
      6m 26s
    4. Removing assets from the stage
      8m 50s
    5. Adding audio
      3m 3s
  6. 33m 12s
    1. Adding scoring and levels
      7m 41s
    2. Subtracting lives and ending the game
      4m 26s
    3. Creating a results screen
      5m 8s
    4. Displaying the score
      6m 57s
    5. Saving and loading game results
      9m 0s
  7. 17m 14s
    1. Detecting movement with the Accelerometer
      6m 39s
    2. Using the swipe gesture
      4m 42s
    3. Using hardware keys
      5m 53s
  8. 23m 18s
    1. Handling exits and idle mode
      3m 31s
    2. Handling activation and deactivation
      6m 14s
    3. Optimizing graphics
      7m 14s
    4. Optimizing ActionScript
      6m 19s
  9. 34m 41s
    1. Creating the application files
      8m 23s
    2. Creating the app (Mac)
      5m 5s
    3. Creating the app (PC)
      7m 19s
    4. Publishing to an Android device (Mac)
      7m 7s
    5. Publishing to an Android device (PC)
      6m 47s
  10. 8m 56s
    1. Uploading to the Android market
      7m 7s
    2. Downloading from the Android market
      1m 49s
  11. 1m 22s
    1. Next steps
      1m 22s

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