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Using a vertical blur treatment

From: After Effects Apprentice 06: Type and Music

Video: Using a vertical blur treatment

In this chapter, we will be animating text along a curve. The title will have animated blur as well as animated tracking. If you have the exercise files, you'll find this in Comp 05-Path_final in the Comps_Finished folder. The starter comp is 05-Path starter. If you don't have the exercise files, simply create some white text on a black background, and you can add an animated background movie later on. I'll turn off the background movie, so we can concentrate on the text layer.

Using a vertical blur treatment

In this chapter, we will be animating text along a curve. The title will have animated blur as well as animated tracking. If you have the exercise files, you'll find this in Comp 05-Path_final in the Comps_Finished folder. The starter comp is 05-Path starter. If you don't have the exercise files, simply create some white text on a black background, and you can add an animated background movie later on. I'll turn off the background movie, so we can concentrate on the text layer.

I'll twirl it down. There is our text layer. The first property we want to animate is Blur. I'll set the Blur amount to a pretty high number, and it will blur in both directions. I'll Undo. If I disable Constrain Proportions, I can instead animate just on the vertical axis. That will give me a nice streaky blur. I'll set it to around 80 or so. Now, we have to decide, how do we animate the title so that the blur fades away, as well as how could we make it more interesting? For instance, rather than have the same Blur value for every character, if I twirl down the Range Selector and twirl down Advanced, I can set the shape to Ramp Up.

The Ramp Up shape will introduce a variety of Blur values, all the way from very lightly blurred near the start selector to a maximum Blur value at the end. In addition, if I enable Randomize Order, it'll scramble the values so that some characters are more blurred than others and there's no discernible pattern. To fade away the blur, I have a couple of options. One option is to animate the value from 80 down to 0. So let's see how that would work. At time 0, I will enable the stopwatch for Blur with a value of 80.

I can go to later in time, say 3 seconds, and change the value to 0. I'll RAM preview and the blur will gradually fade away between 0 and 3 seconds. It's a nice effect, but it's a little on the boring side, so let's compare this look with the look you'd get if you animate the Offset parameter. I'll return to 0 and I'll disable the animation stopwatch, so now we have a value for 80 for the entire animation. I'll turn on the Stopwatch for Offset, and I'll set its value to -100.

So just like the cascading recipe we saw earlier, we're going to use a negative of whatever the end value is. Since that's 100, Offset will be -100. Again, I'll go to about 3 seconds and I'll set it to its maximum of 100%. As the Offset parameter moves across from left to right, the text appears to get sharp as well. Now, as before, the blur will fade away, but this animation has a little more movement compared to animating the blur value directly.

Of course, another reason that the blur might appear more interesting is that we're using the Ramp Up shape, and when Offset is at -100%, all of the characters at the beginning of the animation are after the end selector, so they're getting the full effect of the blur. As Offset animates and Start and End move across, now you're getting a variety of blur values, and then it continues to change from left to right until the characters are sharp.

In the next movie, I'll animate tracking, and you'll see why sometimes you may need to add a second animator to get the effect you're looking for.

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Image for After Effects Apprentice 06: Type and Music
After Effects Apprentice 06: Type and Music

49 video lessons · 17717 viewers

Chris Meyer and Trish Meyer
Author

 
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  1. 3m 35s
    1. Overview
      1m 35s
    2. Using the exercise files
      2m 0s
  2. 14m 51s
    1. Setting up
      2m 20s
    2. Entering, editing, and styling type
      5m 49s
    3. Using strokes
      3m 6s
    4. Working with paragraph text
      3m 36s
  3. 23m 21s
    1. Setting a title
      2m 31s
    2. Creating a text animator
      6m 54s
    3. Selecting by character vs. percent
      3m 0s
    4. Animating position
      2m 4s
    5. Animating more properties
      3m 31s
    6. Exploring text transitions
      2m 47s
    7. Randomizing order
      2m 34s
  4. 22m 49s
    1. The Cascade recipe
      2m 15s
    2. Exploring offset plus selection shapes
      4m 16s
    3. Working with ramp selection shapes
      4m 26s
    4. Using character anchor points
      4m 40s
    5. Further refinements
      7m 12s
  5. 9m 0s
    1. Working with selections based on words
      4m 16s
    2. Anchor point grouping
      4m 44s
  6. 15m 46s
    1. Using a vertical blur treatment
      3m 58s
    2. Animated tracking
      5m 46s
    3. Working with text on a path
      6m 2s
  7. 14m 56s
    1. Per-character 3D overview
      5m 45s
    2. Enabling per-character 3D
      4m 4s
    3. Exploring per-character 3D rotation
      5m 7s
  8. 18m 37s
    1. Separating fields
      3m 48s
    2. Exploring wiggly options
      4m 28s
    3. Animating wiggles
      3m 18s
    4. Rendering with alpha channels
      7m 3s
  9. 45m 29s
    1. Adding audio
      4m 8s
    2. Audio levels
      4m 27s
    3. Spotting hit points
      5m 33s
    4. Timing to audio
      5m 25s
    5. Spotting dialogue
      7m 32s
    6. Timing dialogue to music
      6m 45s
    7. Mixing audio
      7m 53s
    8. Exploring audio refinements
      3m 46s
  10. 23m 9s
    1. Applying text presets
      5m 50s
    2. Browsing presets in Bridge
      4m 35s
    3. Editing presets
      6m 49s
    4. Saving presets
      5m 55s
  11. 16m 27s
    1. Working with Photoshop text
      4m 58s
    2. Keyframing source text
      4m 21s
    3. The Buzz Words preset
      7m 8s
  12. 20m 43s
    1. Exploring faux styling options
      7m 42s
    2. Tracking and kerning
      4m 56s
    3. Using smart quotes
      4m 8s
    4. Using hyphens and dashes
      3m 57s

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