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Learn to create and animate highly controllable characters using After Effects. In this course, author George Maestri covers every step on the way, from designing the characters in Photoshop or Illustrator, or drawing them straight from After Effects; assembling characters with hierarchies; making realistic deformations with the Puppet tool; automating rigs with expressions; creating realistic head turns; and showing advanced techniques such as using null objects as bones. Finally, the course shows how to perform a basic animation with the character and ensure the rig works correctly.
If you are a lynda.com Premium subscriber, I want you to go ahead and download the exercise files from the Web site, then go ahead and place that Exercise File folder on to your Desktop. Now if I double-click on this, you will see that I have got a number of chapters, and each chapter has the exercise files for that particular chapter. So once you have that on your Desktop, let's go ahead and move on to the actual course.
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