Using the exercise files
Video: Using the exercise filesUsing the exercise files provides you with in-depth training on 3D + Animation. Taught by Ian Robinson as part of the Mograph Techniques: Modeling and Animating with C4D Cloners
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Using the exercise files provides you with in-depth training on 3D + Animation. Taught by Ian Robinson as part of the Mograph Techniques: Modeling and Animating with C4D Cloners
In this installment of Mograph Techniques, Ian Robinson shows you how to model and animate a stylized 3D flower that grows and blooms over time, using the combined power of CINEMA 4D and Adobe After Effects. You'll start by creating a single flower petal with traditional polygonal modeling techniques. Then you'll load the petal into a cloner object, and nest that cloner inside another, resulting in a complete flower with multiple levels of control for animation. The second phase is animating the cloners and refining the animation with the Step Effector. In the third and final phase, you'll bring the project into After Effects to add animated color effects, transitions, text, and shadows.
- Modeling flower petals in C4D
- Creating shaded materials in C4D
- Building flowers with multiple cloner objects
- Building a dynamic transition with camera animation
- Multipass Rendering out of CINEMA 4D
- Adding and animating color effects in After Effects
- Refining transitions
- Rendering the final composite
Using the exercise files
If you are a premium member of the lynda.com library, you have access to the exercise files used throughout this course. These files can be found on the Exercise Files tab on the main course page. Now, once you've downloaded the exercise files, I encourage you to keep everything contained within this one folder. If you're going to move it to another hard drive, go ahead and move the entire folder. Let's go ahead and open that folder. Within the exercise files folder, I have each folder set up according to the corresponding chapter. Now, let's say in chapter one, I have four courses and I have four individual files.
Now, you will find Cinema 4D files as well as After Effects files. But it'll be blatantly apparent which one that we're in, because of course they're numbered based on the video number. Or, the chapter number. So, let's go to the footage folder here, and in the footage folder I just have one folder for pre-renders, and we're going to pre-render some elements into here and these are the elements that are being referenced in Chapter Three. So, should you ever open an After Effects project in Chapter Three and it's missing a piece of footage, you need to go to the footage folder because it's existing inside this pre-renders folder.
Now, if you don't have access to the exercise files, you can follow along from scratch with your own assets. So, let's get started.
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