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Using the Render Queue

From: After Effects CS6 Essential Training

Video: Using the Render Queue

When you're finished with a project that usually means it's time to render. And with modern technology, you'll probably want to render in multiple formats, for example, your full resolution file and then maybe an H.264 version for your web site. Now guess what? You can create both while only rendering once. Yeah, let me repeat that. You can create two files while only rendering one composition. This is really kind of a cool thing and it's controlled by the Render Queue. If you're more familiar with the process of exporting your files when you're finished working with them, you can add comps to your Render Queue using that command.

Using the Render Queue

When you're finished with a project that usually means it's time to render. And with modern technology, you'll probably want to render in multiple formats, for example, your full resolution file and then maybe an H.264 version for your web site. Now guess what? You can create both while only rendering once. Yeah, let me repeat that. You can create two files while only rendering one composition. This is really kind of a cool thing and it's controlled by the Render Queue. If you're more familiar with the process of exporting your files when you're finished working with them, you can add comps to your Render Queue using that command.

So if we go up under File, we can go to Export > Add to Render Queue. When I chose that, it automatically added the AA_Output_Comp file, because if we open the AA_Output_Comp file, that was what was selected in the timeline. Now just while we're working, I'm going to click these little grippies here on the left-hand side of the Render Queue tab and move it up to the top of my Comp Viewer. That way we can have a little more clear view as to what settings we're adjusting.

Like I said, render once create two files. So if we go to our Output Module and click on the word Lossless, you can see okay, Animation RGB. This is perfect. Under the Output To area, this is where you can specify where you'd like to save your file. So if you click on the pulldown, notice you can create custom names for your file, like the Project And the Comp Name or just the Comp And Output Module Name. So let's just leave it for Comp Name and click on the actual name itself and navigate in our exercise files to our Footage folder.

Here I could create a new folder, just call it renders, and click Create. Now when we click Save, that's where this file will be saved to. Just so After Effects doesn't have to render this twice, if you look at this Plus button right here in the middle of your Render Queue, go ahead and click it. Notice I still have the same Render settings but I have a different Output Module. Now if you click on the pulldown next to Lossless, we can choose H.264. Now when we choose that preset, it will load up and now I want you to click on that preset, H.264.

In here, we could adjust the H.264 settings, also determine whether we want to render an Alpha channel or just the RGB, or more importantly, we could just resize. So let's select Resize and make sure Lock Aspect Ratio is set up. Now we could just choose an arbitrary smaller number, let's say, 640. I'm going to press Tab and notice, it automatically will scale that down to 50% of the size. Now when we resize, it's important to choose High Quality, especially if you're sending it to the web for approval.

Now since there's no audio, we can deselect the audio and click OK. So to recap, in the Render Queue, we have our best settings set to Full and it's going to render full size, 24 frames a second, and it will render the time span of the work area, okay. Now if we click OK, you can see we have two different output modules. You can also open this triangle here to see the direct path as to where you're rendering these files.

So when we click Render, it's going to take a second to render, but I want you to notice when it's finished it will ring once and when we go to check out our files, you'll notice there are two files. So now let's jump into the Finder and look at our actual files. If I navigate in the exercise files to the Footage folder, under renders, here you can see I have two files created, an MPEG-4 that's only 1.9 MB and my full resolution QuickTime animation which is 83.4. Now let's jump back to After Effects, and the last thing I want to leave you with is this.

When you are working with your project and you render versions of things out, don't go back into your Render Queue and select Previous Renders and press Delete, because if you work in a work group and somebody else wants to find out where your files went, they could always open your project, go to the Render Queue and in the Output Module, the file path is still listed. So they'll know where to look, and better yet, if you're a little bit like me when you work, it's a great way to keep tabs on yourself as well.

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This video is part of

Image for After Effects CS6 Essential Training
After Effects CS6 Essential Training

78 video lessons · 55018 viewers

Ian Robinson
Author

 
Expand all | Collapse all
  1. 1m 8s
    1. What is After Effects?
      1m 8s
  2. 2m 53s
    1. Welcome
      1m 40s
    2. Using the exercise files
      1m 13s
  3. 1h 8m
    1. The six foundations of AE
      5m 3s
    2. Introducing the interface and the workspace
      7m 51s
    3. Understanding compositions
      8m 48s
    4. Getting comfortable with layers
      7m 33s
    5. Getting started with animation and keyframes
      8m 30s
    6. Understanding effects
      3m 26s
    7. Moving in 3D space
      7m 41s
    8. Rendering your first animation
      8m 20s
    9. Specifying preferences and cache settings
      5m 44s
    10. Staying organized
      5m 15s
  4. 38m 6s
    1. Creating compositions
      7m 19s
    2. Importing footage and compositions
      7m 54s
    3. Preparing compositions for animation
      8m 7s
    4. Introducing renderers
      3m 15s
    5. Understanding precomposing
      7m 16s
    6. Relinking missing footage
      4m 15s
  5. 59m 58s
    1. Defining layers
      6m 23s
    2. Creating type
      5m 58s
    3. Creating layer solids and shapes with masks
      7m 55s
    4. Building shape layers
      6m 17s
    5. Understanding switches and blend modes
      8m 26s
    6. Crafting custom shapes and masks
      6m 18s
    7. Creating variable-width feathered masks
      5m 1s
    8. Rotoscoping with the Roto Brush
      8m 20s
    9. Refining with the Roto Brush
      5m 20s
  6. 1h 8m
    1. Understanding keyframes
      6m 1s
    2. Adding and adjusting keyframes
      9m 54s
    3. Interpolating keyframes
      8m 5s
    4. Adjusting keyframes in the Graph Editor
      7m 17s
    5. Understanding positional keyframes
      7m 0s
    6. Controlling animation with parenting and the pick whip
      9m 57s
    7. Understanding animation paths
      6m 27s
    8. Timing to audio
      4m 41s
    9. Trimming and sliding edits
      5m 31s
    10. Swapping images
      4m 1s
  7. 29m 7s
    1. Layering multiple effects
      9m 13s
    2. Generating graphic effects with adjustment layers
      7m 28s
    3. Building backgrounds with effects
      6m 50s
    4. Creating animated strokes
      5m 36s
  8. 40m 15s
    1. Introducing cameras
      10m 3s
    2. Working with 3D layers
      6m 37s
    3. Positioning layers
      6m 13s
    4. Adding lights and working with Material Options
      9m 21s
    5. Using 3D precompositions
      2m 5s
    6. Adjusting depth of field
      5m 56s
  9. 28m 31s
    1. Caching and prerendering
      6m 33s
    2. Understanding the alpha channels
      5m 18s
    3. Using the Render Queue
      4m 34s
    4. Rendering with Adobe Media Encoder
      7m 15s
    5. Archiving finished projects
      4m 51s
  10. 44m 27s
    1. Creating type animators
      12m 16s
    2. Animating type in 3D space
      6m 35s
    3. Adding and animating type on a path
      8m 45s
    4. Composing 3D type
      8m 41s
    5. Animating shape layers
      8m 10s
  11. 32m 45s
    1. Creating stylized video
      6m 47s
    2. Retiming video footage
      9m 31s
    3. Retouching with the Rubber Stamp tool
      10m 19s
    4. Smoothing shaky camera footage
      6m 8s
  12. 14m 19s
    1. Understanding keying
      3m 19s
    2. Creating a garbage mask
      4m 27s
    3. Getting started with Keylight
      6m 33s
  13. 15m 56s
    1. Importing Photoshop documents
      6m 11s
    2. Importing Illustrator files
      4m 24s
    3. Working With Premiere Pro projects
      5m 21s
  14. 1h 15m
    1. Adjusting ray-tracing quality
      8m 19s
    2. Tracking footage
      8m 15s
    3. Extruding shapes
      8m 39s
    4. Bending layers
      8m 38s
    5. Adjusting ray-traced lighting and materials
      9m 22s
    6. Adding environment maps
      4m 58s
    7. Beginning compositing
      8m 52s
    8. Creating render passes
      10m 17s
    9. Building a final composite
      8m 14s
  15. 1m 8s
    1. What's next
      1m 8s

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