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You can add a nice touch to your compositions by re-timing them, sometimes when you create animation manually they can kind a look a little bit well dear I see a man made or mechanical. And sometimes by adding a speed ramp to the whole thing, you can kind of, I don't know, make it a little bit more exciting and dynamic. So, reading Chapter 13, skyscrapers start here. And here I have my comp, I've got all these proxies set up, so if you preview it, you'll notice it looks a bit odd at the moment.
So if I preview it, I'll just show you what I mean. I've only rendered. Two frames a second. So, you'll notice that every now and then it's jumping out of position. But it's just enough to give us an idea of where elements should be. The background footage is still playing at real time. So if we play it, let's have a quick look at that. Now the timing of the camera move is just really quite dull. I mean it's a great camera move but it really is a little bit dull. So what we're going to do is we're going to take that whole comp.
And nest it into a new comp. So we'll rename it, we'll select it and call it time remapped comp. Okay, and we're going to select that comp and inside the comp select the chapter 12 0 seven comp. You can collapse transformations on this. That you should be okay doing that. And then we'll go to Layer Time > Enable Time Remapping. Now the first thing that I want to do is reverse it. So I want the end of the movie to be at the beginning and the beginning to be at the end.
So that's just a quick way of reversing it so that it's playing in that direction. Instead of in that direction. So let's have a quick look at that. Now don't worry too much about the appearance of those elements. Let me just take off collapse transformation. That's not going to work in this instance. Don't worry too much about the appearance of the foreground objects at the moment. We're really concentrating on the timing of the camera move. So, really, I want it to play from, say, here to here. So, frame 175.
I'm going to set a key frame for, but I want that to happen in about seconds so I'm going to drag that into frame 50. So if we preview that now you'll see we get a really fast camera move and that it slows down. So it goes, very fast. And then slow. In fact I might even make it faster. I might even bring it into 'bout 25 frames, which is just over a second. Okay, so we want it to be really dynamic. Want it to be really fast camera move, and then slow down to reveal the robots.
I think that timing's okay. Okay? So, what we're going to do is, we're going to go into our graph, and here we can see the key frames. So we can see the graph, it's going very, very fast between there and there, and very, very slow there. First thing I'm going to do is click on the auto-bezier button, which is just going to allow us to have a smooth transition of speed between those two values. And then going to hold, drag these handles so that we get an even faster move at the beginning and an even more gradual slow down at the end.
So, let's have a little look at that timing there. Okay, so much smoother, instead of suddenly changing speed, it's going to gradually change speed there. So, by doing that, instead of having the camera move starting on the text and the robots, and then going through the buildings, zooms over the buildings and reveals the text and the robots. Okay.
So we've got our timing right. In the next movie, I'm going to show you how you can add motion blur to that to really make it look quite dynamic and exciting.
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