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Up and Running with CINEMA 4D Lite for After Effects
Illustration by John Hersey

The Reset Position script


From:

Up and Running with CINEMA 4D Lite for After Effects

with Angie Taylor

Video: The Reset Position script

Some elements of the main Cinema 4D application there're missing from Cinema 4D light, but often you can write a script to take place of that missing feature. And that's what we're going to do here. We're going to write a script which will reset the position values of an object. (INAUDIBLE) chart seven or two C4D and if you want to follow along, you can open at. Here i have my main robot and he consists of various different body parts linked together using a (INAUDIBLE) And we also have a relief object in here and you'll notice that if i select the hips and move them, the relief object isn't moving with them because its a separate item.
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  1. 2m 22s
    1. Welcome
      2m 22s
  2. 38m 14s
    1. What is CINEMA 4D Lite?
      4m 23s
    2. What CINEMA 4D Lite can't do
      6m 54s
    3. Opening CINEMA 4D Lite in After Effects
      2m 38s
    4. Quick interface tour
      8m 46s
    5. Navigation tips for CINEMA 4D Lite
      8m 5s
    6. CINEMA 4D Lite preferences and settings
      7m 28s
  3. 22m 34s
    1. Importing CINEMA 4D files in After Effects
      1m 5s
    2. The CINEWARE plugin settings
      4m 42s
    3. CINEMA 4D Lite render settings
      6m 15s
    4. After Effects project settings
      1m 23s
    5. After Effects previewing tips
      3m 50s
    6. Using the Picture Viewer in CINEMA 4D
      5m 19s
  4. 1h 14m
    1. Editing primitive objects
      5m 18s
    2. The Move and Scale tools
      7m 18s
    3. The Rotate tool
      4m 24s
    4. Axis limitations
      1m 46s
    5. Working cylinders
      7m 15s
    6. Linking body parts using object hierarchy
      9m 49s
    7. Spline modeling with Sweep NURBS
      7m 22s
    8. Adjusting NURBS settings
      4m 6s
    9. Using nulls as controllers
      3m 33s
    10. Creating copies with the Instance array
      6m 44s
    11. Carving shapes with the Boole array
      10m 28s
    12. Reshaping objects with deformers
      3m 14s
    13. Adding surface detail with a Relief object
      2m 55s
  5. 55m 41s
    1. Understanding coordinates
      5m 0s
    2. Understanding rotation
      2m 39s
    3. Timeline shortcuts
      3m 1s
    4. Basic keyframing of properties
      4m 31s
    5. Copying keyframes
      2m 3s
    6. Keyframe interpolation
      5m 20s
    7. Adjusting F-Curves
      5m 45s
    8. Holding values
      5m 8s
    9. Using XPresso to link properties: Part one
      4m 17s
    10. Using XPresso to link properties: Part two
      2m 27s
    11. Importing existing animations into CINEMA 4D Lite
      6m 21s
    12. Animating cameras in CINEMA 4D Lite
      4m 37s
    13. Animating using presets
      4m 32s
  6. 46m 30s
    1. Importing music and soundtracks
      4m 12s
    2. Customizing commands and shortcuts
      6m 7s
    3. Adding markers
      4m 25s
    4. Creating multiple cameras in CINEMA 4D Lite
      8m 17s
    5. Cutting between CINEMA 4D cameras with CINEWARE
      4m 23s
    6. Creating cameras in After Effects
      5m 30s
    7. Merging 3D camera data into CINEMA 4D Lite
      3m 10s
    8. Animating cameras with Stage objects
      4m 27s
    9. Extracting cameras from CINEMA 4D files
      5m 59s
  7. 43m 49s
    1. Adding CINEMA 4D text to After Effects comps
      5m 4s
    2. Formatting text in CINEMA 4D
      5m 47s
    3. Creating CINEMA 4D text or logos in Illustrator
      6m 9s
    4. Importing Illustrator text into CINEMA 4D Lite
      4m 38s
    5. Applying material presets to text
      7m 51s
    6. Merging CINEMA 4D files
      5m 51s
    7. Registering CINEMA 4D Lite for MoGraph features
      1m 8s
    8. Using MoGraph Fracture on text
      3m 25s
    9. The MoGraph Random Effector
      3m 56s
  8. 12m 8s
    1. Creating a wiggle expression
      7m 49s
    2. The Reset Position script
      4m 19s
  9. 30m 56s
    1. Applying a custom material
      6m 32s
    2. Making a metallic material
      6m 15s
    3. Adding an environment channel
      2m 20s
    4. Adding texture with shaders
      4m 21s
    5. Built-in material presets
      3m 52s
    6. Combining materials
      2m 41s
    7. Using selection sets to isolate surfaces
      4m 55s
  10. 27m 42s
    1. 3D camera tracking in After Effects
      6m 3s
    2. Creating nulls from tracking points
      2m 40s
    3. Adjusting the Shadow Catcher for CINEMA 4D
      3m 31s
    4. Importing a CINEMA 4D file into a scene
      4m 21s
    5. Exporting CINEMA 4D files from After Effects comps
      3m 42s
    6. Merging objects from CINEMA 4D files
      3m 23s
    7. Manually adjusting scenes between apps
      4m 2s
  11. 19m 18s
    1. Setting up layers in CINEMA 4D
      6m 11s
    2. Compositing CINEMA 4D layers in After Effects
      3m 28s
    3. Casting shadows on layers in CINEWARE
      4m 56s
    4. Adding reflections in CINEMA 4D
      4m 43s
  12. 36m 10s
    1. Using preset lighting setups
      6m 24s
    2. Light types in CINEMA 4D Lite
      6m 38s
    3. Creating visible lights
      7m 56s
    4. Adding ambient occlusion effects
      6m 55s
    5. Optimizing your CINEMA 4D scenes
      8m 17s
  13. 34m 39s
    1. Multipass compositing explained
      2m 28s
    2. Adding passes to render settings
      2m 8s
    3. Viewing passes in the Picture Viewer
      2m 35s
    4. Adding object buffers
      4m 51s
    5. External compositing tags in CINEMA 4D Lite
      3m 8s
    6. Previewing and experimenting with passes
      4m 30s
    7. CINEWARE multipass options
      7m 8s
    8. Adjusting reflections
      3m 2s
    9. Isolating elements with object buffers
      4m 49s
  14. 53m 2s
    1. Extracting 3D scene data
      8m 11s
    2. Adding video elements to a CINEMA 4D scene
      5m 49s
    3. Working with proxies
      10m 2s
    4. Color correction of shadows
      4m 10s
    5. Layer styles
      3m 50s
    6. Adjustment layers
      4m 58s
    7. Setting up depth of field in CINEMA 4D Lite
      3m 10s
    8. Adding depth of field with camera lens blur
      4m 4s
    9. Speed ramps with time remapping
      4m 14s
    10. Motion blur with the Pixel Motion Blur effect
      4m 34s
  15. 13m 59s
    1. Rendering with the After Effects Render Queue
      5m 39s
    2. Background rendering with Adobe Media Encoder
      4m 6s
    3. The BG Renderer script
      4m 14s

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Up and Running with CINEMA 4D Lite for After Effects
8h 31m Beginner Aug 28, 2013

Viewers: in countries Watching now:

Intimidated by 3D modeling packages? Dip a toe in the water with CINEMA 4D (C4D) Lite, a slimmed down version of CINEMA 4D included with After Effects CC. Motion graphics designer Angie Taylor shows you how to build a complete sequence in C4D Lite, progressing from initial object modeling, to animation, lighting, camera rigging, texturing, and final render. Plus, learn to animate text, create random movement with wiggle expressions, track cameras in live-action footage to add new 3D elements, and light your scene. Angie also round-trips the project files to After Effects for visual effects and color correction. With over 100 videos, this course allows you to explore almost every aspect of 3D motion graphics creation, within this accessible introductory tool.

Topics include:
  • What is CINEMA 4D Lite?
  • Understanding the CINEMA 4D Lite and After Effects CC workflow
  • Editing primitive objects
  • Spline modeling with NURBS
  • Animating with keyframes
  • Using Xpresso to link properties
  • Importing music and soundtracks
  • Creating and animating cameras
  • Working with text
  • Scripting
  • Creating and applying materials and textures
  • 3D camera tracking
  • Compositing layers
  • Lighting with visible lights and ambient occlusion
  • Adding visual effects in After Effects
  • Rendering in After Effects and the Adobe Media Encoder
Subjects:
3D + Animation Video Motion Graphics Compositing video2brain
Software:
After Effects CINEMA 4D
Author:
Angie Taylor

The Reset Position script

Some elements of the main Cinema 4D application there're missing from Cinema 4D light, but often you can write a script to take place of that missing feature. And that's what we're going to do here. We're going to write a script which will reset the position values of an object. (INAUDIBLE) chart seven or two C4D and if you want to follow along, you can open at. Here i have my main robot and he consists of various different body parts linked together using a (INAUDIBLE) And we also have a relief object in here and you'll notice that if i select the hips and move them, the relief object isn't moving with them because its a separate item.

Also, I don't really want to have to select the hips to move the body around. I want the controller for the hips, and all the different body parts, and also the relief object. So, I'm going to create a new Null, and I'm going to call it main robot. And that's going to be the controller for this robot. So, we'll call it main robot. So, one way of picking up the position of the hips, this position here, is to actually drag the main robot now on to the hips. And you'll notice that when I do that, it picks up the position of the hips, but you may be surprised to see that it hasn't appeared up here.

Plus because its still maintaining a relative position, what we want to do is have it take an absolute position value from the hips and in order to do that, what we need to do is to 000 the position values, okay. So, I type in 000 and we can see now, the null is in exactly the same place as the hips. So you can see exactly in the same place. There's a difference in rotation there, because we haven't linked the rotation.

But the position is exactly the same. We could do the same with rotation if we wanted to. So basically, now I have my null in the right place. I can move it where I want, and reposition all the other elements. And I'll show you how to do that in a second. But before we do that, what I want to do is show you how we can save what we've just done as a script. Now we've just reset the 0, 0, 0 position. So all I need to do is right click, go to expressions, create script. And it remembers what I've just done.

And you can see there, it's resetting the base object to 0, 0, 0. So, I can just type in Reset Position. So I've created my own script. Now you can actually create buttons for the script. You can create short-cuts for the script as well if you want to add a short-cut to control that script, you can do. If you've created your own custom artwork, you can also use that here instead of using this default max on icon.

I'm just going to go with the Default max on icon and I'm going to drag it up to my toolbar and place it in there. And now I have a button which activates a script to reset those position values, so I'm going to close it and now if I select any object. And then click on that button, it resets it back to 0. Okay, so any object I want Click on that button resets it to 0. So we've now got a way to getting things back to the 0, 0, 0 position, using this Reset Position button.

So, really easy to create scripts. You just do what you want it to do. And then create a script for it. And it writes it for you. Couldn't be easier. Okay so now I've got that nail. What I can do is I can take that nail, place it back at the top of the stack so it's not related to anything. And now I can select the hips. And the relief. Drag them both to the Main Robot nail. And I now have a single controller for my robot and my relief object.

So I can start to move him around. Animate him spinning. Doing whatever I want him to do. Scaling if I want him to. So that's our easy way of getting your null to take the attributes of the parent object. And write a script that will do it for you automatically.

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