From the course: VFX Techniques: Creating Explosions with 3D Layers

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Re-creating fog

Re-creating fog - Maya Tutorial

From the course: VFX Techniques: Creating Explosions with 3D Layers

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Re-creating fog

We started to reconstruct the castle, we add the walls here, we need a few more 3D layers to finish it up. We need the tower and also the top of this turret here. Let's start with the tower. I'll turn it back on, and once again I'll have to mask that out. I'll zoom in, grab the pen tool, and cut it out. I don't want that dark line there, so I'll leave that out, and go tighter in. Then up the roof, back down, down the other side. I don't really care about the bottom I can go ahead and keep part of that foreground wall, that's fine. We're not going to see that. Here it is. Now of course, we need to get it into the correct color space. So I'm going to copy the effects from CastleRight. Color Balance, Hue Saturation, and Curves. Shift Select them and then Ctrl or Cmd+C. Then back to the tower then Ctrl or Cmd+V. Looks okay. It looks a bit dark though, so I'm going to adjust the curves to try and brighten it up. Maybe something like that. Now, it's time to make it a 3D layer. 3D layer. And…

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