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Now we've created several different output modules depending on the different scenarios. One, say that you want an archived absolute best quality of your final render. A lot of people argue over their favorite codecs, but one approach that a lot of people like is to use a ping, or PNG sequence. I'll open up that Module, Format > PNG Sequence. Since we did render at 16-bits per channel, you can set the color depth to Trillions of Color. Millions of Color is just 8-bit color depth, Trillions is 16-bit.
The QuickTime animation codec is restricted to 8-bit color. That's why people like to use PNG. It's a lossless option that can save 16-bits. There are other choices high-end shots particularly like OpenEXR Sequences, but PNGs are something that are pretty universal; otherwise, for our master that we're going to archive, we're not doing any resizing or any cropping. I'll cancel just to make sure I don't accidentally make changes.
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