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One of the great strengths of the Adobe Creative Suite Production Premium 6 is the seamless integration between the various applications. Even so, the best-practice approach to sharing media and creative work between applications remains mysterious to many users. In this course filmmaker and author Maxim Jago breaks everything down into simple, clear steps, offering guidance on project and file management and examples that demonstrate the best use of the technology. If you use Adobe Creative Suite CS6 for video post-production, this course can make your work faster, easier, and more efficient.
Some applications in Creative Suite are one-way trips, and some allow you to use an edit original feature, both in Premiere Pro and in After Effects. Here, for example, I've got an Illustrator file that I've imported into Premiere Pro. It's a very simple file. If I toggle over to Illustrator, you can see the original. Here it is. And if I wanted to make any changes to this, I could very easily do so by just, well let's say I'm going to move this text over. And then, you see I have got an asterisk next to the name so I can save, Ctrl+S or Cmd+S, toggle back to Premiere Pro, and its updated. If you are not sure where the file is, there's an easy way of doing this. If I just toggle back, I'm going to close this file and then back into Premiere Pro.
If I just right-click on this item on the timeline, I can do this in the bin as well. I can click on Edit Original and this is going to fire up Adobe Illustrator with the file open. So now, I can make my change and it's not particularly noticeable, is it? Maybe I'll do something a little bit more dramatic. Let's make this text a little bigger. Again, I'm going to save. You see if I toggle back, this is not going to update. I do need to save, Ctrl or Cmd+S. Asterisk goes away back into Premiere Pro, and it updates. There is a tiny lag and it updates.
This Edit Original feature applies to quite a number of different file types. You can do it with Photoshop documents, you can do it with some other applications. It is dependent though, on your operating system identifying the file type. If I didn't have Adobe Illustrator files correctly recognized by Windows, in this case, or Mac OS if I was on a Mac. I'd either get the wrong application opening or I would have an error message telling me that the operating system can't find the right program. There are some obvious one way trips in the suite. If you take Prelude for example, which is there for ingest, it's there to transcode your media, it's there to add tags, and comments, and so on. You're not going to go backwards and forwards between Prelude and Premiere Pro.
You're going to organize your project, and then perhaps you're going to right-click, send to Premiere Pro, and then there we go. There's our cut a waste bin with the clips inside of it. You're not going to go back with some force to pre-load because it's there as a, if you like, pre-post production phase. When you're ingesting your media, equally with SpeedGrade. If you're working with SpeedGrade, you're either going to use it to the frame beginning of the process. You're going to prepare your media, and then it's ready for Premiere Pro. Or inside of Premiere Pro, you're going to send your sequence to Adobe SpeedGrade.
And coincidentally, I've got this grayed out because I have the wrong panel selected. I've got my Project panel selected, which doesn't have any sequences selected inside of it. If I make my sequence, the active panel of the timeline, the active panel now, I can send to W SpeedGrade. So, it's the same kind of situation with the Adobe Media Encoder. You might well use the Media Encoder to pre-batch transcode your media to another format if that's your workflow. And then having done so, bring that media into Premiere Pro. You also, of course, might well export media to the Media Encoder from Premiere Pro.
Or you can even for that matter, Drag and Drop a sequence straight out of Premiere Pro into the Queue in the Media Encoder. But the Media Encoder is not something that you're going to go backwards and forwards to. You see, I'm getting an error here because I'm using those assets twice at the same time. I've got them inside the same project. If you think it through for each of the applications in the suite, there is a kind of a logic to whether you're going to use Dynamic Link, Round-tripping, Edit original. Or it's just a one-way trip, you're just going to send the stuff to one direction or another.
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