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In this course, professional animator and director Lee Lanier shows how to create render passes in Autodesk Maya, recombine the passes in Adobe After Effects, and motion track the passes to live-action video footage that contains a moving camera or a moving character. The course covers both the Render Layer Editor and mental ray contribution pass systems. Additionally, 1- and 2-point motion tracking and match moving, stabilization, and 4-point corner pin tracking are discussed.
Thanks for joining me on this video series, Maya Rendering for After Effects Composites. We discussed various ways to get started with visual effects compositing using Maya and After Effects. Now if you'd like to expand your knowledge and continue to practice this, there are many great resources on the web. The first place to stop would be lynda.com. If you search for software, you'll see an entire section on just After Effects. It's a great way to expand your knowledge on how to create composites within that program. You can also search for Maya. There's an entire section on just Maya. For example, you can expand your knowledge of lighting and rendering just within that program.
Beyond lynda.com, there are other great resources. For example, there are forums that deal with just visual effects. Here's one, Visual Effects Talk, vfxtalk.com, it's a great place to post questions and look for solutions for problems. There are also forms for just Maya. For example, there's a Maya section of creativecrash.com, another great place to look for resources. Beyond that I would like to mention a few books I have written, one of which is on Compositing, you can find this on the Amazon. The title is Professional Digital Compositing, this covers After Effects and a lot of the basics and theory you need to be a good compositor.
So thank you again, and have fun with your visual effects compositing.
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