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Take a round-trip tour through the cameras in After Effects, CINEMA 4D, and C4D Lite. Ian Robinson shows you how to gain control over the different types of cameras in these three powerhouse motion graphics programs, and generate even more dynamic, interesting effects. First, he shows how to create and animate a simple camera rig in After Effects, and then jumps to C4D Lite to introduce 3D elements into the animation. Next, Ian uses CINEMA 4D's more robust toolset to further refine the camera positioning and movement. The last chapter takes you back to where it all began in After Effects, where you tie all the comps and graphics together, add transitions, and render the final project.
Hi, I'm Ian Robinson, and I want to welcome you to Mograph Techniques Dynamic Camera Movements. In this course, I'll show you how to gain better control over the different cameras available inside of After Effects, Cinema 4D Light, and the full version of Cinema 4D, to create dynamic and interesting motion graphics pieces.
We'll start by exploring a simple camera rig native to After Effects. Then we'll jump in Cinema 4D Light and integrate some 3D elements into our animation. We'll also explore some of the tools available only in the full version of the Cinema 4D, like the camera morph, and finally we'll jump back into After Effects, where I'll show you how we can tie all of these seemingly different cuts and graphics together, to create one seamless story. We've got a lotta ground to cover, so let's get started.
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