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Intimidated by 3D modeling packages? Dip a toe in the water with CINEMA 4D (C4D) Lite, a slimmed down version of CINEMA 4D included with After Effects CC. Motion graphics designer Angie Taylor shows you how to build a complete sequence in C4D Lite, progressing from initial object modeling, to animation, lighting, camera rigging, texturing, and final render. Plus, learn to animate text, create random movement with wiggle expressions, track cameras in live-action footage to add new 3D elements, and light your scene. Angie also round-trips the project files to After Effects for visual effects and color correction. With over 100 videos, this course allows you to explore almost every aspect of 3D motion graphics creation, within this accessible introductory tool.
When you're jumping between After Effects and Cinema 4D, there's a certain amount of, what I like to call (UNKNOWN) Now I exported this as composition from After Effects into Cinema 4D project. If you want to follow along, I'm in Chapter 909 C4D. And basically, you can see here, I've got elements that have been exported from After Effects, the 3-D camera, tracker camera, shadow catcher and point light.
And I've taken the nulls that I've created and attached text layers to them. Now, the other thing that didn't come over from Cinema 4D was my Simiware layer. Now, I could bring this comp into After Effects, and have two separate comps. But I really want, my robots to be integrated into this composition. So I'm also going to merge them into my scene. And that allows me to see how these sit within the scene. So, I'm going to go to merge all jets and I'm going to select chapter 905 dot C4D which was my little robot characters.
And I'm going to place them into the scene, and of course because the camera is what's moving in the scene, as long as they're placed into the position of the grand plane, which of course this shadow capture was. Then when I place that element in, it will be in the center of the screen, perfectly. So, what I need to do now is make some adjustments to the text. In order to do that, what I'm going to do is save my project, so we'll save it as Chapter 09_10.c4d. Okay? And then what we're going to do is import that.
I'm going to replace it, because I've already got one called that. So I'm going to jump over to After Effects, and here we have the scene that we originally exported. Now you'll notice that I already have Some robots in there. I don't need those anymore, so I'm going to delete them. In fact, we can delete them out of the project. And then this is Chapter 9 10 AEP that I'm in, by the way. If you want to follow along. So with that open, and those files deleted. What we'll do is we'll import our new file. Which is Chapter 09_10.c4d.
And that comes in as a completely new CINEMA 4D file that I can drag down to the timeline and place into my scene. Now, it will use the CINEMA 4D camera, but that's fine because the CINEMA 4D camera now matches. The After Effects camera. I'm going to put that on Standard Draft so I can see the text a little bit better. And you can see quite clearly we need to do a little bit of work with lighting. But initially, all I'm going to do is just re-position that text. So I can jump back to Cinema 4D, so let's just jump back there.
I'm going to select this text Open up my rotation tool, and just rotate it round a little bit so it's facing in the correct direction. And we'll also do the tonight text as well. And when I save that and jump back to After Effects, immediately I'll be able to see that update in After Effects. And you'll see the text just jumps to its new position. Now I can just keep jumping back and forth and perfecting that. So jumping about Cinema 4D, making the changes I need to make.
I might even decide I want to change a text. So we can go in there, make the text a little bigger. Maybe reduce the vertical spacing, and perhaps even move it up a little bit, so it's a little bit higher. We save that, we jump back here, and with a couple of minutes, it's updated in After Effects. So, a really nice workflow Just jumping between those projects, in Cinema 4D and After Effects.
And making changes just to perfect the scene.
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