From the course: After Effects Apprentice: 13 Paint Roto and Puppet
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Distorting a layer - After Effects Tutorial
From the course: After Effects Apprentice: 13 Paint Roto and Puppet
Distorting a layer
In the previous movie we created a Mesh around the Alpha channel of the character we wanted to distort and set up our Expansion and Triangles parameters. In this movie we're going to add more pins and start distorting our character. You need at least two pins to do something with a Puppet tool, generally one pin to anchor and another pin to stretch and distort your character. I'm going to place one right here where he grabs onto this pencil, and you'll notice as soon as I set a pin the little icon at the foot of my cursor changes to a four-point arrow, that indicates that I can pick it up and move it, for example like this. As I do so After Effects will distort the pixels encased inside the Mesh as necessary to try to stretch between the two pins I have set. Now in this case two pins give me not really good control because the other foot is coming off the around. I'm going to undo, and go back and set another pin on the other ankle to keep this guy rooted on the ground for now. Now as…
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