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Now there's a lot of people prefer to do their animation in After Effects, so I'm going to show you how you can create your camera moves in After Effects, and then import them into Cinema 4D. Now the first thing you'll notice if you preview this project, and I'm in chapter 5_5.aep. In After Effects, obviously. If I preview this, you'll notice it hasn't brought the audio through. So we'll just preview a little section of that. Now in Cinema 4D, there are a couple of settings that you need to set in order to export audio, which I will show you later.
But even if you have those settings set, audio isn't currently supported in this release at the time of recording. So if you're going to be doing your rendering from After Effects, it's important that we have audio in here. So what I'm going to do is just quickly import the audio file. So I'll go into the Project panel and just double-click to bring up my import options and bring in the same file that we brought in CINEMA 4D, Instrumental video nine (INAUDIBLE) .
Music and video. Now, this is a video file, but I'm going to drag it down to the timeline, and I'm just going to switch off the video element of it, because we're only going to use the audio. And, I don't know if you remember, but in Cinema 4D, we offset it by 35 frames. So I'm going to go to frame 35 by clicking here. To select my time display. And then typing in 35. And I'm going to trim this to that point. So it starts at that point. So Alt+Left bracket, we'll trim it to that point.
I'm going to jump back to the beginning by hitting the home key. And then just left at the square bracket on its own will bring that back to the beginning. And now if we preview that, we should have audio with it. So let's listen to a little bit of that. (MUSIC) We could add markers as well in After Effects, which we will do. But for now, let's just have a look at how we can access the cameras from Cinema 4D.
You may have noticed when I previewed that, that we don't have our opening camera visible. So what I'm going to do is select this layer, and hit E on the keyboard to open up my cine-ware effect and then double click it to open up the effect. Now when you come down here to the project settings. You'll notice it's defaulting to using the Cinema 4D camera. So it's basically using whatever camera is active in Cinema 4D, but I can click on here and say select Cinema 4D camera, and that allows me to click on this set camera button and then choose between the different shots.
So I could start with the close up start camera and click OK. Now, if you want to animate between these views, it gets a little bit tricky in After Effects. Basically, the way you have to do it is duplicate the layer. Because there's no way of animating the camera here in this anywhere effect. So we'll duplicate it, and then we'll move to frame 100. (SOUND). And we'll change this to Wide Shot, click OK.
And you'll see it changes and we've now got two composted on each other. So what I need to do is trim this layer. So select the layer Alt> Left Bracket, we'll trim it and then we'll go to this one, move back one frame by hitting hhe Up Arrow key, and then select this one, Alt > Right Bracket will trim it, so we can now jump from one camera to another. So, that is really, probably the most efficient way to jump between the camera views that you've set up, in CINEMA 4D, in After Effects.
However. I am going to show you a way of animating the cameras in Cinema 4D so that you don't have to do that. As with most things in After Effects in Cinema 4D, there's more than one way to approach these. And if you're more comfortable setting up your animation in After Effects, this is a way you can animate between different Cinema 4D views. In after effects.
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