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We have our text animation preset, but we have a couple of issues with it that give me a little bit of concern. I am going to turn the Camera move back off for now so I can see better what's going on. And I am also going to turn off the Title/Action Safe Grid. The shortcut for that is pressing the Apostrophe key. Now as my text tumbles in, I see some of it is going below the grid floor. That's not ideal. So let's dive into this preset, I'll twirl up transform, twirl down text and let's raise that position up. There are few different things you can do, underneath More Options you do have some control over the Anchor Point Grouping, but let's explore tapping down in the Animator.
A couple of ways of fixing this would be scrubbing the Y position for the text, so it does not go below the floor. If I want to make sure that I am doing this right, other than seeing any perspective let's see this straight on from the Front. That line is my floor and I can better idea of what's going on there, so that will keep me about where my text is. I see that the Anchor Point is part of this text animation. Now there is also another possibility, but how my text is being offset, and yes it is. So I can either set the Anchor Point back to 0, or just delete that parameter from my text animation.
Now when they fly in, my text will stay above the floor. While you are in here, you can feel free to change other parameters. For example, if you want to make this more dramatic, you might want to set the scale to be even larger. I'll scrub this to get a feeling for how I like this. Straight on this looks pretty huge, but I'll go back again to my Active Camera, and I'll turn my camera animation back on to see this in context. I think I can go even larger here. It might be fun to go even may be even as big as 800% just to create something really dramatic.
And you can play with other parameters as well, such as maybe increasing the blur. Speaking of blur, since this text is flying in at pretty good speed, it might be useful to enable Motion Blur. Motion Blur makes a lot of the text animation presets look better. To do that, I need to enable the Motion Blur switch for the text layer itself, and then to see it previewed in the Comp panel, I need to turn on the Motion Blur switch for composition, and now I have my blur. I'll go back to start again, press space. Yeah, I've got a little bit more movement here and a little bit more exaggerated blur as things settle into place.
So I think that's another improvement. Finally, let's work on the timing and get this timed with the music. But the first thing I noticed is that I am not seeing hardly any characters at all until I am a few frames into animation. So I am going to select my Text layer, press the Asterisk key on the numeric keypad to drop a marker to remind me that's about when the text appears. Then I am going to scroll down to where my soundtrack is along with its markers, start to seeing what might be a good marker to time this text animation to.
I am going to press Decimal Point key on numeric keypad. (music playing) That's interesting, we have a beat here in isolation, but that musical swell doesn't start 'til here. I'll preview that so you can hear it. (music playing) And really it's a crescendo right around here. (music playing) Somewhere between here it's hitting a good crescendo. So again. Yeah, I think I'll use the start of that musical swell to time the start of my animation appearing.
I have my Current Time Indicator set on that marker. I'll go to my Text layer, drag it until it first appears in time with that event in the music. I am going to pres U to reveal the keyframes in isolation. And I mentioned I wanted to end this somewhere around this ending swell in the music, right around here or here. (music playing) I think I like that harsh sound right there, Particularly since this already has an Ease In interpolation applied. Let's go ahead and RAM Preview and see how we like this.
(video playing) You'll notice that's previewing a lot faster, that's because when I previewed earlier all of the independent layers and pre-comps that made this up have already been cached and save to RAM. Therefore, all After Effects needs to calculate are the new layers, namely the text layer, to create this preview for me. Settling into position and then here is the ending.
(music playing) Frankly, I think that text is ending a little bit late. It's taking me away from watching what's happening with the video. Instead, I am watching what's happening with the text. So let's move this back up to the previous beat. After I start dragging, I'll add the Shift key to make it snap to that next marker and try that. (music playing) That's better because the text drama is ending about the time that the video drama is really hitting.
I could move this back even further in time. If you're free to experiment. On a real job we test and test and test and preview and preview and preview over and over again until we are happy with the timing. And I would encourage you to do the same. But I am not going to make you sit for 20 minutes with me trying out different previews, so we'll settle with this for now. Okay, now that we have our text animation in place, next let's add some more class to this scene by adding lights and shadows.
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