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In this installment of Mograph Techniques, Ian Robinson shows you how to model and animate a stylized 3D flower that grows and blooms over time, using the combined power of CINEMA 4D and Adobe After Effects. You'll start by creating a single flower petal with traditional polygonal modeling techniques. Then you'll load the petal into a cloner object, and nest that cloner inside another, resulting in a complete flower with multiple levels of control for animation. The second phase is animating the cloners and refining the animation with the Step Effector. In the third and final phase, you'll bring the project into After Effects to add animated color effects, transitions, text, and shadows.
In this challenge we're going to build a triangular pine tree using cloner objects. And we're going to use polygon modeling techniques to create the branch to clone. Build the tree using multiple cloner objects. And then of course we're going to enable render instances at the proper level. This should take you roughly seven minutes to complete, and when you're finished, make sure to check out my video to see how I solved the challenge. So, are you ready? Begin.
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