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CINEMA 4D Lite render settings

From: Up and Running with CINEMA 4D Lite for After Effects

Video: CINEMA 4D Lite render settings

Now it's important that you understand how the render settings used in the CINEWARE plugin relate to the CINEMA 4D render settings, and that's what we're going to have a look at here. We're in Chapter_02_03.aep, and if I want to open a CINEMA 4D file. In Cinema 4D to make changes, I can just select it, even in the timeline or the project panel in After Effects. And go to Edit > Edit Original, hit Cmd+D or Ctrl+D on Windows.

CINEMA 4D Lite render settings

Now it's important that you understand how the render settings used in the CINEWARE plugin relate to the CINEMA 4D render settings, and that's what we're going to have a look at here. We're in Chapter_02_03.aep, and if I want to open a CINEMA 4D file. In Cinema 4D to make changes, I can just select it, even in the timeline or the project panel in After Effects. And go to Edit > Edit Original, hit Cmd+D or Ctrl+D on Windows.

And that will open up Cinema 4D lite with that project open. In fact, if you have another version of Cinema 4D, say Studio, or Prime, it will open those with the file. And then I can make changes to it. Now we're going to start by just changing the display options. If I jump back to After Effects for a second, you'll see that it's using the current shading. If I jump back to Cinema 4D, and change the display options to Lines, and then save my Cinema 4D project, and jump back to After Effects, we should see that the file updates to show us lines.

So, current shading is relating to these settings here in the Display options. So, if I go back to Gouraud shading and save that and then jump back to After Effects, that will update in After Effects. It always take a little minute or two to update. Don't panic if you don't see an update straight away. Now once we've done edit original once, we don't need to do it again. Just be aware that if you do, if I do edit original again. It will try and open up another version of this file.

And we don't really want that to happen. Cinema 4D can have more than one file open at once, so you have to be a little bit careful because you can end up with 10 versions of your file open. So if you see this, just hit Cancel. And that will cancel that, so you only have one version of your file open. So what we're also going to do here is, adjust the Render settings. Now, if we go over to here, and go into Edit > Render Settings, these are the Render Settings that are used to render the file.

Now, we're using the standard renderer. And these are the settings for the standard renderer. And we have things like anti-aliasing in here. And also we have a different filters that can be used to make the image look nicer if you like. Now, if we jump back to After Effects. At the moment, when we're using the software renderer. It won't update anything that we change in the standard renderer settings. In order to see this, we really need to go to Standard Final. Now, when I go to standard final, you'll see that we see reflections, we see shadows, we see anti aliasing.

And if we have a look at that 100%. At full resolution, we can really see the quality that's being used. I'm just going to use space bar just to move around that image, so that I can see some of the edges there. And see the anti aliasing quality. And you can see it's not perfect, but it's fairly good. But if I jump back to Cinema 4D, and change that to Best Anti-Aliasing. And if we go up to something like 2 by 2 as a minimum. And maybe 8 by 8 as a maximum.

That's really going to improve the quality. One more step we'll do in here is we'll change the filter, to Cubic (Still Image). Now, Gaussian (Animation) filter, isn't quite as clear in terms of quality as the Cubic (Still Image) filter. You will find that this is going to take a lot longer to render, but you will get a lot better quality. Now, I'm just going to save the project, because you need to save the project in order for these render settings to update. And if we jump back to after effects, you'll notice that there's a slight delay as After Effects re-renders that.

Okay, at a higher quality. But you should see, when it stops rendering, see the rendering is indicated by this, orange bar here, you'll see when it stops rendering, what a superb quality we get on the edges there. There's no more stair stepping. So, the renderer uses the render settings that are set up here in CINEMA 4D. Under Options, you have the ability to turn off things like reflections and shadows, limit the shadows to a certain type.

In Cinema 4D's case, the soft shadows are quicker to render. So there's all sorts of customization options in there. To allow you to optimize your composition, which we'll have a look at later. There's my Anti-Aliasing options again. We have Multi-Pass options, which we'll look at later. Save options as well, which allows you to choose the bit depth for your project. Now, in this case, we want to be working in 32 bits per channel because we want to maintain that linear workflow throughout both applications.

And then, you've also got your output options, which just allows you to determine. How many frames you're outputting, what size of frame, and what frame rate you're outputting. If you wanted to put out the whole animation 250 frames, you would change that to 250, to output all 250 frames. Now when you're working in Cinema 4D quite often you only want to protect one frame at a time while you're previewing because you can use what's called the picture viewer in Cinema 4D to render your output.

And when you're looking in terms of quality, you may only want to see one frame at a time. So, we'll have a look at that later but that's a little run through of the render settings in Cinema 4D. One thing to note before we finish is if we now go to the main Window and hit Cmd+R again, it will take a bit longer to render now but it's going to be using those really nice Anti-Aliasing settings. So, the Anti-Aliasing will add detail, and will increase your render time.

But it will make your image look all the clearer and nicer.

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This video is part of

Image for Up and Running with CINEMA 4D Lite for After Effects
Up and Running with CINEMA 4D Lite for After Effects

104 video lessons · 9013 viewers

Angie Taylor
Author

 
Expand all | Collapse all
  1. 2m 22s
    1. Welcome
      2m 22s
  2. 38m 14s
    1. What is CINEMA 4D Lite?
      4m 23s
    2. What CINEMA 4D Lite can't do
      6m 54s
    3. Opening CINEMA 4D Lite in After Effects
      2m 38s
    4. Quick interface tour
      8m 46s
    5. Navigation tips for CINEMA 4D Lite
      8m 5s
    6. CINEMA 4D Lite preferences and settings
      7m 28s
  3. 22m 34s
    1. Importing CINEMA 4D files in After Effects
      1m 5s
    2. The CINEWARE plugin settings
      4m 42s
    3. CINEMA 4D Lite render settings
      6m 15s
    4. After Effects project settings
      1m 23s
    5. After Effects previewing tips
      3m 50s
    6. Using the Picture Viewer in CINEMA 4D
      5m 19s
  4. 1h 14m
    1. Editing primitive objects
      5m 18s
    2. The Move and Scale tools
      7m 18s
    3. The Rotate tool
      4m 24s
    4. Axis limitations
      1m 46s
    5. Working cylinders
      7m 15s
    6. Linking body parts using object hierarchy
      9m 49s
    7. Spline modeling with Sweep NURBS
      7m 22s
    8. Adjusting NURBS settings
      4m 6s
    9. Using nulls as controllers
      3m 33s
    10. Creating copies with the Instance array
      6m 44s
    11. Carving shapes with the Boole array
      10m 28s
    12. Reshaping objects with deformers
      3m 14s
    13. Adding surface detail with a Relief object
      2m 55s
  5. 55m 41s
    1. Understanding coordinates
      5m 0s
    2. Understanding rotation
      2m 39s
    3. Timeline shortcuts
      3m 1s
    4. Basic keyframing of properties
      4m 31s
    5. Copying keyframes
      2m 3s
    6. Keyframe interpolation
      5m 20s
    7. Adjusting F-Curves
      5m 45s
    8. Holding values
      5m 8s
    9. Using XPresso to link properties: Part one
      4m 17s
    10. Using XPresso to link properties: Part two
      2m 27s
    11. Importing existing animations into CINEMA 4D Lite
      6m 21s
    12. Animating cameras in CINEMA 4D Lite
      4m 37s
    13. Animating using presets
      4m 32s
  6. 46m 30s
    1. Importing music and soundtracks
      4m 12s
    2. Customizing commands and shortcuts
      6m 7s
    3. Adding markers
      4m 25s
    4. Creating multiple cameras in CINEMA 4D Lite
      8m 17s
    5. Cutting between CINEMA 4D cameras with CINEWARE
      4m 23s
    6. Creating cameras in After Effects
      5m 30s
    7. Merging 3D camera data into CINEMA 4D Lite
      3m 10s
    8. Animating cameras with Stage objects
      4m 27s
    9. Extracting cameras from CINEMA 4D files
      5m 59s
  7. 43m 49s
    1. Adding CINEMA 4D text to After Effects comps
      5m 4s
    2. Formatting text in CINEMA 4D
      5m 47s
    3. Creating CINEMA 4D text or logos in Illustrator
      6m 9s
    4. Importing Illustrator text into CINEMA 4D Lite
      4m 38s
    5. Applying material presets to text
      7m 51s
    6. Merging CINEMA 4D files
      5m 51s
    7. Registering CINEMA 4D Lite for MoGraph features
      1m 8s
    8. Using MoGraph Fracture on text
      3m 25s
    9. The MoGraph Random Effector
      3m 56s
  8. 12m 8s
    1. Creating a wiggle expression
      7m 49s
    2. The Reset Position script
      4m 19s
  9. 30m 56s
    1. Applying a custom material
      6m 32s
    2. Making a metallic material
      6m 15s
    3. Adding an environment channel
      2m 20s
    4. Adding texture with shaders
      4m 21s
    5. Built-in material presets
      3m 52s
    6. Combining materials
      2m 41s
    7. Using selection sets to isolate surfaces
      4m 55s
  10. 27m 42s
    1. 3D camera tracking in After Effects
      6m 3s
    2. Creating nulls from tracking points
      2m 40s
    3. Adjusting the Shadow Catcher for CINEMA 4D
      3m 31s
    4. Importing a CINEMA 4D file into a scene
      4m 21s
    5. Exporting CINEMA 4D files from After Effects comps
      3m 42s
    6. Merging objects from CINEMA 4D files
      3m 23s
    7. Manually adjusting scenes between apps
      4m 2s
  11. 19m 18s
    1. Setting up layers in CINEMA 4D
      6m 11s
    2. Compositing CINEMA 4D layers in After Effects
      3m 28s
    3. Casting shadows on layers in CINEWARE
      4m 56s
    4. Adding reflections in CINEMA 4D
      4m 43s
  12. 36m 10s
    1. Using preset lighting setups
      6m 24s
    2. Light types in CINEMA 4D Lite
      6m 38s
    3. Creating visible lights
      7m 56s
    4. Adding ambient occlusion effects
      6m 55s
    5. Optimizing your CINEMA 4D scenes
      8m 17s
  13. 34m 39s
    1. Multipass compositing explained
      2m 28s
    2. Adding passes to render settings
      2m 8s
    3. Viewing passes in the Picture Viewer
      2m 35s
    4. Adding object buffers
      4m 51s
    5. External compositing tags in CINEMA 4D Lite
      3m 8s
    6. Previewing and experimenting with passes
      4m 30s
    7. CINEWARE multipass options
      7m 8s
    8. Adjusting reflections
      3m 2s
    9. Isolating elements with object buffers
      4m 49s
  14. 53m 2s
    1. Extracting 3D scene data
      8m 11s
    2. Adding video elements to a CINEMA 4D scene
      5m 49s
    3. Working with proxies
      10m 2s
    4. Color correction of shadows
      4m 10s
    5. Layer styles
      3m 50s
    6. Adjustment layers
      4m 58s
    7. Setting up depth of field in CINEMA 4D Lite
      3m 10s
    8. Adding depth of field with camera lens blur
      4m 4s
    9. Speed ramps with time remapping
      4m 14s
    10. Motion blur with the Pixel Motion Blur effect
      4m 34s
  15. 13m 59s
    1. Rendering with the After Effects Render Queue
      5m 39s
    2. Background rendering with Adobe Media Encoder
      4m 6s
    3. The BG Renderer script
      4m 14s

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