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Auto-orienting a layer along its path

From: After Effects Apprentice 11: 3D Space

Video: Auto-orienting a layer along its path

There's one last trick I want to show you before we move on. You may remember that 2D layers could orient along their path; well, 3D layers can also automatically orient along their paths. I will select the word Under here, right- click on it, go to Transform, and Auto-Orient. layers default do not Auto- Orienting, we have to manually animate the Rotation parameters. But if I say Orient Along Path, watch what happens to this layer here, it automatically rotates a little bit, so that it is pointing along that path.

Auto-orienting a layer along its path

There's one last trick I want to show you before we move on. You may remember that 2D layers could orient along their path; well, 3D layers can also automatically orient along their paths. I will select the word Under here, right- click on it, go to Transform, and Auto-Orient. layers default do not Auto- Orienting, we have to manually animate the Rotation parameters. But if I say Orient Along Path, watch what happens to this layer here, it automatically rotates a little bit, so that it is pointing along that path.

Now as I drag my Current Time Indicator, you can see that layer automatically swivel to land into position, like so. Let's do the same thing to Pressure, I'll right-click, Transform, Auto-Orient, Orient Along Path, okay, and now you'll see it does the same thing, they both rotate in position as part of their slam down here. And you can also see the alternate views, how they are indeed rotating to make this happen. Now, when you apply Auto-Orient, you may occasionally notice that the layers are not pointing the right way.

This is the case where you want to press R for Rotation and use the Orientation parameter to add any initial orientation you need to your layers, to have them face the way you want along the path. I'll press P to just get back to Position. Now, note that we have done all of this animation so far without creating any cameras or lights. All you need to do is enable the 3D layer switch for a layer and start moving it around in 3D space. However, things get even more interesting when you can introduce your own camera to the scene, and that's what Trish is going to discuss in the next chapter.

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This video is part of

Image for After Effects Apprentice 11: 3D Space
After Effects Apprentice 11: 3D Space

54 video lessons · 13974 viewers

Chris Meyer and Trish Meyer
Author

 
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  1. 4m 47s
    1. Welcome
      2m 47s
    2. Using the exercise files
      2m 0s
  2. 15m 12s
    1. Comparing 2D and 3D
      5m 30s
    2. Rotation in 3D
      4m 47s
    3. Keyframing in 3D
      4m 55s
  3. 15m 9s
    1. Multi-planing workaround in 2D
      3m 21s
    2. Using 3D views
      6m 45s
    3. Natural multi-planing in 3D
      5m 3s
  4. 13m 9s
    1. Keyframing a fly-in
      5m 24s
    2. Editing 3D motion paths
      5m 43s
    3. Auto-orienting a layer along its path
      2m 2s
  5. 1h 4m
    1. Adding a camera to a composition
      9m 0s
    2. Comparing camera presets
      2m 48s
    3. Using the camera tools with the active camera
      4m 48s
    4. Using the camera tools in the alternate views
      4m 50s
    5. 3D view options
      1m 58s
    6. Animating a 3D camera
      6m 20s
    7. Creating an orbit camera rig
      5m 42s
    8. Extending your camera rig
      4m 31s
    9. Auto-orientation with 3D cameras
      7m 33s
    10. Depth of field blur in CS5.5 and later
      5m 47s
    11. Controlling the focal plane in CS5.5 and later
      5m 12s
    12. Iris properties in CS5.5 and later
      6m 16s
  6. 29m 15s
    1. Creating a 3D light
      6m 35s
    2. Working with Point lights
      3m 20s
    3. Working with Spot lights
      3m 48s
    4. Creating shadows
      10m 13s
    5. The Light Falloff feature in After Effects CS5.5 and later
      5m 19s
  7. 48m 6s
    1. Enabling ray-traced 3D in CS6
      3m 26s
    2. Extrusions in CS6
      3m 39s
    3. Bevels in CS6
      5m 39s
    4. Bending layers in CS6
      5m 35s
    5. Transparency in CS6
      4m 20s
    6. Refraction in CS6
      4m 6s
    7. Targeting Surfaces in CS6
      3m 23s
    8. Reflections in CS6
      7m 35s
    9. Environment layers in CS6
      5m 40s
    10. Quality vs. speed in CS6
      4m 43s
  8. 11m 33s
    1. Quizzler challenge for CS6
      1m 42s
    2. Quizzler solution for CS6
      9m 51s
  9. 41m 6s
    1. Vanishing Point Exchange in Photoshop Extended
      9m 18s
    2. Vanishing Point Exchange in After Effects
      4m 38s
    3. Importing a 3D model into Photoshop Extended in CS5.5 and earlier
      9m 7s
    4. Creating 3D objects using Repoussé in CS5.5 and earlier
      9m 46s
    5. Live Photoshop 3D inside After Effects in CS5.5 and earlier
      8m 17s
  10. 20m 58s
    1. Introduction to dimensional stills
      3m 41s
    2. Cutting up the source image
      2m 25s
    3. Repairing the layers in Photoshop
      8m 26s
    4. Animating the resulting layers in After Effects
      6m 26s
  11. 25m 27s
    1. Rotation vs. orientation
      3m 15s
    2. Understanding the axis modes
      4m 4s
    3. Scaling issues in 3D
      4m 57s
    4. OpenGL acceleration in CS5 and earlier
      6m 23s
    5. Fast previews in CS6 and later
      6m 48s

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