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After Effects CS6 Essential Training
Illustration by John Hersey

Archiving finished projects


From:

After Effects CS6 Essential Training

with Ian Robinson
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  1. 1m 8s
    1. What is After Effects?
      1m 8s
  2. 2m 53s
    1. Welcome
      1m 40s
    2. Using the exercise files
      1m 13s
  3. 1h 8m
    1. The six foundations of AE
      5m 3s
    2. Introducing the interface and the workspace
      7m 51s
    3. Understanding compositions
      8m 48s
    4. Getting comfortable with layers
      7m 33s
    5. Getting started with animation and keyframes
      8m 30s
    6. Understanding effects
      3m 26s
    7. Moving in 3D space
      7m 41s
    8. Rendering your first animation
      8m 20s
    9. Specifying preferences and cache settings
      5m 44s
    10. Staying organized
      5m 15s
  4. 38m 6s
    1. Creating compositions
      7m 19s
    2. Importing footage and compositions
      7m 54s
    3. Preparing compositions for animation
      8m 7s
    4. Introducing renderers
      3m 15s
    5. Understanding precomposing
      7m 16s
    6. Relinking missing footage
      4m 15s
  5. 59m 58s
    1. Defining layers
      6m 23s
    2. Creating type
      5m 58s
    3. Creating layer solids and shapes with masks
      7m 55s
    4. Building shape layers
      6m 17s
    5. Understanding switches and blend modes
      8m 26s
    6. Crafting custom shapes and masks
      6m 18s
    7. Creating variable-width feathered masks
      5m 1s
    8. Rotoscoping with the Roto Brush
      8m 20s
    9. Refining with the Roto Brush
      5m 20s
  6. 1h 8m
    1. Understanding keyframes
      6m 1s
    2. Adding and adjusting keyframes
      9m 54s
    3. Interpolating keyframes
      8m 5s
    4. Adjusting keyframes in the Graph Editor
      7m 17s
    5. Understanding positional keyframes
      7m 0s
    6. Controlling animation with parenting and the pick whip
      9m 57s
    7. Understanding animation paths
      6m 27s
    8. Timing to audio
      4m 41s
    9. Trimming and sliding edits
      5m 31s
    10. Swapping images
      4m 1s
  7. 29m 7s
    1. Layering multiple effects
      9m 13s
    2. Generating graphic effects with adjustment layers
      7m 28s
    3. Building backgrounds with effects
      6m 50s
    4. Creating animated strokes
      5m 36s
  8. 40m 15s
    1. Introducing cameras
      10m 3s
    2. Working with 3D layers
      6m 37s
    3. Positioning layers
      6m 13s
    4. Adding lights and working with Material Options
      9m 21s
    5. Using 3D precompositions
      2m 5s
    6. Adjusting depth of field
      5m 56s
  9. 28m 31s
    1. Caching and prerendering
      6m 33s
    2. Understanding the alpha channels
      5m 18s
    3. Using the Render Queue
      4m 34s
    4. Rendering with Adobe Media Encoder
      7m 15s
    5. Archiving finished projects
      4m 51s
  10. 44m 27s
    1. Creating type animators
      12m 16s
    2. Animating type in 3D space
      6m 35s
    3. Adding and animating type on a path
      8m 45s
    4. Composing 3D type
      8m 41s
    5. Animating shape layers
      8m 10s
  11. 32m 45s
    1. Creating stylized video
      6m 47s
    2. Retiming video footage
      9m 31s
    3. Retouching with the Rubber Stamp tool
      10m 19s
    4. Smoothing shaky camera footage
      6m 8s
  12. 14m 19s
    1. Understanding keying
      3m 19s
    2. Creating a garbage mask
      4m 27s
    3. Getting started with Keylight
      6m 33s
  13. 15m 56s
    1. Importing Photoshop documents
      6m 11s
    2. Importing Illustrator files
      4m 24s
    3. Working With Premiere Pro projects
      5m 21s
  14. 1h 15m
    1. Adjusting ray-tracing quality
      8m 19s
    2. Tracking footage
      8m 15s
    3. Extruding shapes
      8m 39s
    4. Bending layers
      8m 38s
    5. Adjusting ray-traced lighting and materials
      9m 22s
    6. Adding environment maps
      4m 58s
    7. Beginning compositing
      8m 52s
    8. Creating render passes
      10m 17s
    9. Building a final composite
      8m 14s
  15. 1m 8s
    1. What's next
      1m 8s

Video: Archiving finished projects

Now that you finished a project all the way through the rendering process, your mind should be on one other topic and that is archiving. See, the process of archiving will help you remove the files that After Effects has referenced that you did not use in your final project. And when you do this, then you can actually copy that file or folder to a piece of archived media and then delete anything else that you didn't need. This will save you time, searching through files, and it will actually save you plenty of hard drive space.

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After Effects CS6 Essential Training
8h 41m Beginner May 07, 2012

Viewers: in countries Watching now:

In this course, author Ian Robinson introduces Adobe After Effects CS6 and the world of animation, effects, and compositing. Chapter 1 introduces the six foundations of After Effects, which include concepts like layers, keyframes, rendering, and moving in 3D space. The rest of the course expands on these ideas, and shows how to build compositions with layers, perform rotoscoping, animate your composition with keyframes, add effects and transitions, and render and export the finished piece. Two real-world example projects demonstrate keying green screen footage and creating an advanced 3D composition with the expanded 3D toolset, an important addition to CS6.

Topics include:
  • Setting up the workspace, important preferences, and the cache
  • Importing footage and comps
  • Relinking missing footage
  • Creating type, shape layers, and masks
  • Rotoscoping with the Roto Brush
  • Adjusting keyframes in the Graph Editor
  • Timing animations to audio
  • Building backgrounds with effects
  • Rendering with the Render Queue and Adobe Media Encoder
  • Animating 3D type
  • Smoothing shaky footage and retouching footage
  • Keying green screen footage
  • Working with 3D: extruding shapes, adding ray-traced lighting, and more
Subject:
Video
Software:
After Effects
Author:
Ian Robinson

Archiving finished projects

Now that you finished a project all the way through the rendering process, your mind should be on one other topic and that is archiving. See, the process of archiving will help you remove the files that After Effects has referenced that you did not use in your final project. And when you do this, then you can actually copy that file or folder to a piece of archived media and then delete anything else that you didn't need. This will save you time, searching through files, and it will actually save you plenty of hard drive space.

In this project here, let's double- click in the Project panel to make sure we have the AA_Output_Comp selected. Now we could sit here and go through each of the pre-compositions and try and figure out what QuickTimes we used or what Illustrator files, et cetera, but there's a much faster way. Before we start removing things from the project, let's take a look at all of the project files that are referenced. With my mouse over the Project panel, I'm going to select the Tilde key which in the upper-left corner of your keyboard under the Escape key.

That will maximize my Project panel. Now, if we click on a folder and Shift +Click to select all of the folders, hold down Command on the Mac, Ctrl on the PC, and open the triangle for one of the folders. Now in here, you can see I have a lot of Illustrator sources. I have my pre-comps, I have a QuickTime pre-render and I have some QuickTime video files. Now rather than having to go through all of this, if you want to save anything out of a project that's involved with a specific composition, you can select that composition in your After Effects project and go up under File and go to Reduce Project.

I don't want to do that with this because our final project was this Output Comp. So I'm going to select the Output Comp and go to File > Reduce Project, and then I'll get a menu that pops up and says After Effects: 12 items that were not used by the selected items have been deleted. You can undo if desired. So I'm going to click OK and now, if you notice, okay, I still have my Illustrator files, but I only have one QuickTime file which is my pre-render and only one layer Solid.

Now if we double-click our Output Comp again, we'll open up our interface and you can see I have my Output comp and my Pre comp and that's pretty much it. You can do this function also when you're archiving in the actual archiving process. So I like to go up under File with my comp selected and just say Collect Files. Now here, it says your project needs to be saved first. Do you want to save it? Just for the sake of having the original archiving project for you to go through this process, I'm going to save this as a different name which you will not see in your exercise files. Okay.

So now I've saved this archived version, I can go to File and choose Collect Files and here I could choose, do I want to collect everything in the project or just for the selected comps? See, if I chose just For Selected Comps, I could then select Reduce Project, which will do the exact same thing that we just went through a few minutes ago. Down here in the lower left, it tells me exactly how much data will be collected, as well as any effects that are used. This report is really helpful because when you collect your file, you could then move it to a different system and on that different system, you would definitely want to know exactly what effects were being used.

So when I click Collect, we can just choose the Ch_07 folder, and notice it will automatically name it the name of your project and then add the word folder at the end because it's going to create a folder. So let's click Save. Now it's going to make a duplicate file of anything that we referenced in this project and then open that project. Now I'm just going to jump to the Finder, so you can see what it looks like when it's actually collected. Navigating from my Desktop to my exercise files and then Ch_07, here you can see I have my sample folder and within that folder, I have my After Effects project, my Footage, any sources that I have which happened to be an Illustrator file, my pre-rendered QuickTime and then, of course, this text document.

And if we look at the text document, here you can see the comps that were collected, the number of files, where it was collected from, and then sure enough, it lists all the plug-ins that you're using. So if you were to send this to another system or archive it, you can just archive this entire folder with everything contained within and you can see that everything has been nicely archived efficiently with only the pieces of footage that you used.

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