Viewers: in countries Watching now:
Delve into the world of motion graphics, keying, and compositing in After Effects CC. In this course, Ian Robinson lays out six foundations for becoming proficient with After Effects, including concepts such as layers, keyframe animation, and working with 3D. To help you get up and running with the program, the course begins with a project-based chapter on creating an animated graphic bumper. Next, explore the role layers play in compositions and find out how to add style to your projects using effects and graphic elements. Last, see how to build 3D objects with CINEMA 4D Lite, as well as stabilize footage, solve for 3D cameras, and paint in graphics with the Reverse Stabilization feature.
Now, of course, as an After Effects artist, I'm sure you'll want to go ahead and create some animations inside of Cinema 4D. Well, you're in luck, we're definitely going to do that in this video. So to get started, let's make sure we have the Animation.c4d project selected in the Project panel. Then press Cmd+E or Ctrl+E on Windows to Edit the original file. Let's start by looking at the Objects panel. We have a bars object and our h + logo. We'll animate both of these. To start, let's select the bar object.
Now, just like in After Effects, the anchor point of any Layer is very important, so I'd like these bars to actually swoop into the scene. So, I'm going to switch views, and middle mouse click over to my top view. Now, in my top view, what I want to do is change the anchor point of these curved lines. In order to do that, I need to Enable the Access Modification, by Clicking this tool on the left side of the interface. Once that's Enabled, I can Click on the axis and move the axis, so we can start creating animation with these lines. As I position this, I'm trying to position it as though I was in the center of the circle, as if the curved lines were continuing to create a full circle. So I'm going to position it kind of far over here. There we go.
When you're finished placing your axis, go ahead and just toggle that button one more time, to deactivate the placement. Now we can switch to the Rotation tool. With the Rotation tool selected, now I can Click on one of these bands for the rotation, and notice I'm rotating our object into the scene. Now, I didn't quite position myself out far enough, but I think you can see how adjusting the anchor point, gives you this extra level of control for the animation. So let's go ahead and animate the rotation of these lines.
Make sure you have the Bars, et cetera, Null Object selected, then go to the coordinates. Notice as I'm Clicking and Dragging on this axis handle, I'm adjusting the Heading Setting. So let's add a key frame for that setting. If you hold down the Cmd key on Mac, Ctrl on Windows, and then Click on the little circle here, that'll create our first key frame. Think of this like the stopwatch, in After Effects. Now let's move down the Timeline. We can move to frame 24. Let's adjust our rotation so our lines rotate out of the scene. I just Click and Drag on the up and down arrows for the heading. Now this orange circle's letting me know that I have a key frame somewhere in the Timeline, but I'm not currently on that.
And the value that I've just changed the setting to, is different from that key frame. But I haven't set a keyframe yet, so go ahead and hold down Cmd, or Ctrl on Windows, to create a second keyframe. Now that we have more than one keyframe, I can scrub the Timeline and you can see we've created our first part of our animation. If you want to preview the animation, let's middle mouse click back over into our Perspective View, and just push the Play button. So there we go. It's just flipped right out of the scene. I think that looks good for now, so I'm going to Stop playback.
If I wanted to speed this up or slow it down, I can click here in the Midi Timeline and move my key frame closer or further away from my previous one. Now let's animate our h + logo. With h + logo selected, lets go to the Object section. In here, I have an option for movement. So lets extrude this by Clicking and Dragging on the double arrows. Lets Drag it up so the extrusion is extraordinarily large. Now, I'll go ahead and add a keyframe by pressing Cmd and Clicking.
Move your current Time Indicator down the Timeline. I'm going to move mine to around frame 40. And we can go ahead and change this Extrusion Value, way, way down. Let's bring it down to something relatively short, like 24. Now we can go ahead and keyframe that by pressing the Cmd key. Let's Preview, what we've created. We've got our lines that come in, and then our logo that slides across. Now I want to change the timing of these animations, so I'll go ahead and Stop playback here. Now as I Preview this, I want to make some changes to the animation. Let's go up under the Window menu.
In here, we can go under our Customization Section, and go to the Layouts, and choose Animation. Notice, under Customization, I could Save Custom Layouts as well. If I'd moved the interface around, I could do that. Now I'm going to go ahead and Click on the Animation. Just so you know, we can make adjustments to the Layouts by Clicking the pull down here in the upper-right corner, just like the workspaces in the Adobe applications. All right. Now we have a full fledged Timeline in our scene, and we can move our current Time Indicator just by scrubbing. So let's say I want to change when these bars move, and I want the logo to actually start sliding in sooner.
Well, let's Click on the first keyframe for the logo animation, and just Drag it towards the left. Now the extrusion is going to start closing, as soon as the animation starts. Now I want to offset the keyframes for the bars. So if you click directly on the word, much like in After Effects, it'll automatically select all the automated parameters for those keyframes. Now I can click in this yellow area, and Click and Drag and move both of those keyframes together.
So let's scrub through the Timeline by grabbing our current Time Indicator, and as you can see, I've got my lines moving and my extrusion happening. Just to time this a little better, I'm going to Deselect both of those keyframes by clicking at the bottom of the Timeline, and I'll just Drag my second keyframe out. Now we can scrub through the scene. Now I know I activated that Sliding feature with the key frames just by clicking on one parameter, but if you hold down Shift and click on two, you'll be able to select both.
Now what's great about this, is I can slide this down the Timeline and have the animation start later. But also I could click on the ends, and notice I get this four square icon that pops up. That's letting me know that I can actually stretch this animation. So now, I've stretched the overall duration to take a little bit longer. So now it's going to be a slower move. Let's Preview our animation by pressing the Play button. And as you can see, we've definitely created some animation in Cinema. So remember, when ever you need to animate something in Cinema, you want to look for the little circle icons next to that parameter, then when you're ready to animate go ahead and change your Layout to Animation, and access all the different ways you can slide your keyframes around the scene.
Find answers to the most frequently asked questions about After Effects CC Essential Training .
Here are the FAQs that matched your search "" :
Sorry, there are no matches for your search "" —to search again, type in another word or phrase and click search.
Access exercise files from a button right under the course name.
Search within course videos and transcripts, and jump right to the results.
Remove icons showing you already watched videos if you want to start over.
Make the video wide, narrow, full-screen, or pop the player out of the page into its own window.
Click on text in the transcript to jump to that spot in the video. As the video plays, the relevant spot in the transcript will be highlighted.