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Intimidated by 3D modeling packages? Dip a toe in the water with CINEMA 4D (C4D) Lite, a slimmed down version of CINEMA 4D included with After Effects CC. Motion graphics designer Angie Taylor shows you how to build a complete sequence in C4D Lite, progressing from initial object modeling, to animation, lighting, camera rigging, texturing, and final render. Plus, learn to animate text, create random movement with wiggle expressions, track cameras in live-action footage to add new 3D elements, and light your scene. Angie also round-trips the project files to After Effects for visual effects and color correction. With over 100 videos, this course allows you to explore almost every aspect of 3D motion graphics creation, within this accessible introductory tool.
So here's I've got this scene from CINEMA 4D, and I've extracted cameras and lights, and also these two layers in the form of, well, nulls, but they're basically solid layers. And, the geometry of those layers has been brought in from CINEMA 4D and you can see that I've edited the cameras. So that the camera moves match the moves that were used to shoot this footage. Now what I want to do is replace those with video layers. And I've got a couple of video layers in here.
Down here somewhere. No I don't. So I'm going to bring them in. So here are a couple of video layers, so I'll bring in one and bring in another. I'm going to turn off the audio for now. We don't really need the audio. Now the other step I'm going to take is trim these video layers in Cinema 4D. I started the video at frame 35 and I want to do the same with these videos here. Because I want the timing to be exactly right. So, I'm going to trim those, so Alt > left bracket trims them, at the position of the time marker.
Then move the time marker, back to the beginning, and left bracket, without the alt key held down, moves them to that point. So I have them nicely trimmed. How do I get them into the same position as the nulls. Well, the first thing I need to do is open up my switches column and make them 3D. And then I can easily pick up the position of these by parenting each of them to one of these and holding down the shift key as I do it. And it will pick up. The position of that null, or solid layer.
And you can see that that's happened here. And I'll do the same for this one, so we'll drag this, hold down Shift, parent it to the floor, and now I have two video layers instead of my solid layers. Now I can really just get rid of these now, I don't really need them. So I'm just going to delete those. We'll start working with compositing these into the scene. Now the first thing I'm going to do is move them down to the bottom. And I've put black solid in there to have something black underneath them as opposed to just transparent.
So I've got black solid in there. Now I need to figure out where I'm compositing these characters on top of that. But I also want to keep shadows in composite shadows. So there's a couple of things that I'm going to do. The first thing is I'm going to go into Cineware, okay. And the first one, what I'm going to do is just choose one of the layers. So I'm just going to set this just to the robot and the text layers, remove the floor and the wall. Okay, so the folded wall will disappear, but I don't have my shadows, so I need to bring back my shadows.
So I'm going to duplicate that layer, and I'm going to go into Cineware again in this one. And this time I'll take layers off, so we've got the complete composite. But this time I'm going to use a pass, so I'm going to go down to set multi pass. and I'm going to ask it to just render the shadow pass, okay? So it will only render shadows. It will take a minute or two to think about that and then it starts to only render shadows.
And, now I can use a blending mode to blend it with the background so we can go to our modes Change this to Multiply mode. And it now multiplies that shadow with the background. Now the only other thing we need to do is just position these elements, so I'm going to use anchor point, and scale, just to get them in the right position. I'm just going to move that put so you can see a little bit. In fact, let's just make our cameras shy.
We don't need to see the cameras or the lights for now. So, we'll make them shy. And that just allows you to see a little bit more of what's going on there. Okay. So, first thing we're going to do is to scale them up a little bit. So, I'm going to go up to about. Two or 300%. This is just for a background so it doesn't really have to be perfect. And these videos are Beeple videos, so Beeple videos was my inspiration for this whole project. So I love the way that he gives away, you know, allows people to use his footage in creative ways.
I find Beeple very inspiring, so I'm using his videos here, as inspiration, but also as part of the backdrop. So you can see the videos in, are in there. Now, we can reposition them as well. Might want to just reposition them, to make sure that none of the edges are showing. But you get the idea how to position the elements in there. And if I just do a quick preview, let me just adjust the anchor point of the background one. So we just move that up so it fills the screen.
And I'll move them both across a little bit as well. And we may have to go up to 400%. Okay. Something like that should do it. Okay. And if I preview that now, again, rendering every second frame. Now, it is starting to slow down a little bit. I am going to show you, in one of the movies coming up, how we can speed things up by using proxies. But if you just have a little preview of that and follow those steps, you'll see how we can. Quickly composite new 3D elements into the scene.
And those could be video, they could be still images, they could be text layers, shape layers any kind of element that you want to be bring in, you can composite in as a new 3D element within the scene.
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