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Intimidated by 3D modeling packages? Dip a toe in the water with CINEMA 4D (C4D) Lite, a slimmed down version of CINEMA 4D included with After Effects CC. Motion graphics designer Angie Taylor shows you how to build a complete sequence in C4D Lite, progressing from initial object modeling, to animation, lighting, camera rigging, texturing, and final render. Plus, learn to animate text, create random movement with wiggle expressions, track cameras in live-action footage to add new 3D elements, and light your scene. Angie also round-trips the project files to After Effects for visual effects and color correction. With over 100 videos, this course allows you to explore almost every aspect of 3D motion graphics creation, within this accessible introductory tool.
When I'm animating objects or cameras in Cinema 4D or After Effects, I like to use markers as a visual way of marking elements in the timeline. The sound track is very important to me. So, I want to animate things in time with the music, but I don't want to have to keep listening to music over and over again. To know where the beats occur. Markers are a great way of adding visual cues to those beats and then dragging your various different elements they line up with those, in the timeline is a great way of working.
So, we're in chapter 53C4D if you want to follow along, you can open up that project. And what we're going to do first of all, is just play this so you can hear the music. (MUSIC) Okay, great piece of music courtesy of Mike Winkleman, or Beeple as he's known to most people.
And what we're going to do is animate the cameras changing in time to the music. So, what I want to do is, I want to switch cameras, each time the music kind of change it's features, if you like. Not on every beat, but just when the, kind of sections of music change. And a great way of doing that is by playing it and hitting a shortcut key when you want a marker to appear. And I've changed my shortcuts. So that I have the Asterisk key as my shortcut for adding a marker.
If you haven't changed your shortcut, you can just click on the Add Marker button instead. So basically, I'm going to play this back, so hit the Play button, or if you've got a shortcut, then you can use the shortcut. The default is F8, but I've changed my shortcut to Space using my Customize Commands window. So, what I'm going to do is play it back and then create a shortcut for each beat and you can do the same. So, first of all, we'll scrub the time marker back to the beginning.
(SOUND) hit this button every time I want a marker. (MUSIC) Now, you see the benefit of using the shortcut. When I use the button, there's a slight delay with it, I find. So, I'm going to undo that. Just note Cmd+Said will undo each marker. I'm going to go back to the beginning.
And this time I'm going to use my sharp count that I created. And again, I just listen for when the music changes and hit. The Asterisk key that I'm using here to create my marker. (MUSIC) (NOISE) I'm also going to add one at the beginning so, i'll go back to the beginning, I can use this button here to jump back or hit Shift+F to go back to the beginning and just add a marker there at the beginning.
So now I can use shortcuts to jump between the markers, again you can use the default shortcuts or you can set up your own shortcuts to do that and now I'm ready to start animating. Now you can take the added step of double-clicking these markers and renaming them, so I could put that in as a start, so that's at my start marker. And, you'll notice that it renames it up here in the basic properties as well.
You also have a time section. So if you want to adjust the time, maybe, to frame 2 instead of 0, you can adjust the time of the marker there. So you can mark significant points, here you could say close up. And then here you could say pan out. And just type in references to what you want to do at those particular times. So that's a little bit about how we can set up markers to then help you when you start animating.
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