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This installment of the After Effects Apprentice series introduces 3D space in Adobe After Effects. Authors Chris and Trish Meyer highlight key design considerations for working in 3D and provide step-by-step instructions for enhancing a scene with 3D lights and cameras. The course explores integration between Photoshop and After Effects, including modeling 3D objects with Repoussé extrusions and creating dimensional still images, and offers tips on using the different Axis Modes and maintaining maximum quality in 3D. There's also a chapter dedicated to the ray-traced 3D renderer, introduced in After Effects CS6, which allows you to build 3D layers into your composites, with realistic motion blur, depth of field, and reflections.
The After Effects Apprentice videos on lynda.com were created by Trish and Chris Meyer and are designed to be used on their own and as a companion to their book After Effects Apprentice. We are honored to host these tutorials in the lynda.com library.
In this movie, I'll show you a handy option to make the Camera Wireframe visible at all times. Notice that as I select the layer, I no longer see the bounding box for the camera. That also goes for the Top View and the Left View, and so on. I would like to see this bounding box, but right now I only see the shape of the camera when I select the Camera layer. So here is a little tip. First, under the Views pop-up, I'll select Share View Options. And that way any time I change a View Option in any view, those View Options will be shared amongst all the views.
So if I change from Top to Left, any View Options I set for the Top View will also be applied to the Left View. So how do you change View Options? In the top right-hand corner of our Comp panel, we will select View Options, and there is a couple of options here you'll find very useful. My favorite is Camera Wireframes. Notice the default is to only show the wireframes for the camera when it's Selected. But I can change that to On. Even though we haven't added any lighting yet, you might also want to do that for Spotlights.
Mind you, I often find that if I have multiple lights in the scene, seeing too many Wireframes can get a bit distracting. So I am going to leave that to When Selected, I will click OK, and now, even if I select the layer, I'll always see my Camera Wireframes. And that goes for every view, including the custom view. Finally, when you enable Share View Options, changing the Magnification setting will also affect all the views.
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