After Effects CS4 Getting Started

After Effects CS4 Getting Started

with Chad Perkins

 


In After Effects CS4 Getting Started, Chad Perkins reveals why he and so many others are passionate about this software. After Effects is an intuitive and powerful environment for experimenting with motion graphics, compositing, and animation. Chad introduces the basic workflow of collecting and organizing assets in the Project panel, assembling them into layered compositions, and applying color correction and other effects. He offers detailed explanations of 3D, text, and character animation options, including the Puppet tool, which is used to bring organic motion to static images. He also shows how to output finished work into file formats that can be used by other applications.
Topics include:
  • Importing graphics, video, and audio as linked assets Working with the Timeline Applying Photoshop-style adjustment layers Choosing and configuring preset text animation effects

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author
Chad Perkins
subject
Video
software
After Effects CS4
level
Beginner
duration
1h 3m
released
Sep 30, 2008

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After Effects CS4 Getting Started
Welcome
00:00(Music playing.)
00:05Hello! I'm Chad Perkins and welcome to Getting Started with After Effects CS4.
00:10In this training series we're going to get up and running with what is undoubtedly one of the greatest computer applications of all time,
00:16Adobe After Effects CS4.
00:18This course is ideal for those of you just want to jump in,
00:21get acquainted with the entire program and get out.
00:24In this training series we'll see the entire workflow at a glance. We'll also learn how to animate and put projects together.
00:30This training series is also a great preparation for After Effects CS4 Essential Training.
00:35After Effects is just so fun to use. So let's jump in and get right to it.
Collapse this transcript
Overview of After Effects CS4
00:00Adobe After Effects CS4 is the world standard application for motion graphics,
00:05animation, visual effects and compositing. In other words, combining separate
00:09elements and much more. In this movie, we are going to take a whirlwind
00:12overview of the workflow of After Effects and I'm also going to how you a few
00:16things that can be done in After Effects.
00:18The first part of our workflow starts here on the left side of the interface
00:22with the Project panel. The Project panel is where we import the assets we'll use.
00:26Assets is a generic term that refers to media of all types, graphics,
00:30movies, audio, anything. Adobe After Effects supports a wide range of files for
00:36import. Adobe Illustrator files are supported, Adobe Photoshop files are
00:39supported, many types of movie file formats, image file formats, audio file
00:44formats and others are supported in After Effects. The Project panel is like a
00:48storage container. You could import as much stuff as you want and it really
00:52doesn't affect the size of your project as much.
00:55You see After Effects maintains links to the source files on your hard drive.
01:00These files that you import are not actually embedded into the project itself.
01:05So the benefit of that is you could experiment as much as you want, import
01:08tons of footage and you don't have to worry about your project increasing
01:11very much. The other side of the coin is that you need to keep a close eye on
01:15where your footage is in your hard drive. If you move it, rename it or delete it,
01:19After Effects will not be able to locate it and your projects will not work correctly.
01:23Once you have imported footage into your Project panel, then you create what
01:27are called compositions. Compositions, like what you see here with the 3D and
01:31color composition, are series of a layers. Compositions are like mini-projects in
01:37After Effects. Once we have items as layers in a composition, we could animate
01:42those layers, we could add effects to those layers including color correction.
01:46And once we are done animating and compositing and adding effects then we
01:50output our compositions into a file format that other applications can understand.
01:54Now, let's take a look at what After Effects is capable of. In this 3D and
01:58color composition, I have composited many elements. I took a photo of a beach
02:03scene and composited with this Photoshop document of a car and these
02:08Illustrator files which are surfboards. Here are the originals here as an
02:12Illustrator file brought in. These look much like print graphics, but in After
02:16Effects, I can take them and I could apply Photoshop layer styles natively here
02:20in After Effects and I could add lighting and other effects to get them to look
02:24more realistic. I have also added a logo here at the top and also some
02:29decorative elements in the background.
02:31One of the exciting things about After Effects is that you can operate in
02:34three-dimensional space. So all of these objects are actually positioned at
02:38different places in Z space; in other words, three-dimensions. When I select
02:43the new unified Camera tool in After Effects CS4, I can click and drag around
02:48and you will see that I actually have a three-dimensional project. Holding the
02:53right mouse button down, I could zoom in and out and you are seeing as I move,
02:59the parallax effect, where the 3D objects overlap one another. This is a very
03:05powerful feature with unlimited potential.
03:08Another thing that I like to do in After Effects is use color correction.
03:11For example, this is what my original source files from Photoshop look like, quite
03:16different from the final result. I have also created an adjustment layer
03:20similar to what you would find in Photoshop, so these elements look like they
03:23belong together a little bit more. So here is before and after.
03:28Next, we are going to go over this Hula Girl composition. You notice that I
03:31could have many compositions open at one time. Another great feature of Adobe
03:36After Effects is its ability to animate characters. So I have here this Hula
03:40Girl Photoshop file; it's just a regular photo. I can turn it off and on and
03:45that's the layer that we are dealing with. Typically, bringing a still photo
03:48like this to life can be very difficult, but not with After Effects. There is
03:52a tool here in After Effects called the Puppet tool which makes this job a
03:56snap. So with this layer selected in my composition, I am going to go over to
03:59the toolbar, which you will find at the top of the interface, and select this
04:02little pushpin. This is the Puppet tool. It essentially turns still images into
04:07puppets like marionettes.
04:09So when I click on this, what I want to do is I want to click on joints or
04:13pivot points that would be there if the character were being created as a
04:17puppet or marionette. As if we were dangling strings to these points and then
04:22once we put those points down, we can move our cursor over the points that we
04:24put down and our cursor changes to a move icon. And as we move this, you can see
04:31that we can make our character move in very organic ways.
04:40Now, another great thing you could do with this tool is you can hold the
04:42Command key down on the Mac or Ctrl key on the PC, you get this little stopwatch
04:47icon indicating that you will have motion sketch capabilities once you start
04:51clicking and dragging with your mouse. So basically then I can drag in
04:54real-time and After Effects will record my animations. So I just click and drag
04:59and she is doing her hula thing there.
05:01Once it's all said and done, I could play this black using the Spacebar key and
05:07you could see that the motions are built-in here. The motions I move with my
05:11mouse are already in the file. Finally, we are going to move over to the Surfer
05:16Interview composition and again we have a video here that was beneficiary of
05:21some great color work here in After Effects. So, let me scroll down to the
05:24bottom and show you the original file without any color correction applied.
05:29Then after color correction and with the other layers this is what we have.
05:33Now, let's take a look at the entire project and we will talk about some of the
05:36other After Effects features I used here.
05:40(Man 1: Um, my name is Matt Bovard. I've been surfing for about 19 years and I'm from Newbury Park, California.)
05:46Okay, so basically we have an animated bar down here at the bottom called a
05:50lower third, which basically has this cool surfer's name there, and then we have
05:55some text animation that's another great reason that people use After Effects.
05:58Its text animation capabilities are second to none. I used one of the text
06:02animation presets that shifts with After Effects CS4 to create this ocean wave
06:06text. This ocean water here in the background of our lower third is actually
06:12synthetic water made from scratch in After Effects. Here is what that looks like.
06:18If we go to the Effect Controls panel, which is where we adjust the
06:21effects that we have applied, if I take off the color we have applied, you can see
06:24that basically this water is just some black and white organic designs with
06:29some color correction applied and then combined and composited with other
06:33layers and we create a fairly realistic water effect.
06:36Let me actually go up here to the Tool panel and select the Selection tool
06:39again. That's the main tool we use in After Effects and again, another great
06:43reason people use After Effects is for its motions graphics capabilities.
06:47You'll see as we play this back slowly, we have some animated lines coming on the
06:51screen here and then we have some flowers popping up and rotating and all of
06:57those tasks are done very quickly and easily inside of After Effects and you
07:01know, honestly another thing that they don't tell you in the After Effects
07:03documentation is that this program is just fun. It's so easy to use, it's very
07:08easy to experiment and play with. It's just a very enjoyable, intuitive application.
07:13That's why it's the industry champ.
07:15So as you can see from color correction to 3D animation to character animation
07:19to motion graphics, all those things can be done quickly and easily inside of
07:23After Effects CS4.
Collapse this transcript
Creating new projects and importing assets
00:00In this brief tutorial, we are going to take a look at how to create new Encore
00:03projects and also how to import assets. Now, creating a new project is simple
00:09enough, but the idea behind these projects can be a little confusing. To create
00:14a new project, simply go to File > New > New Project.
00:18Now, an important thing to remember about After Effects is you could only have one
00:22project open at a time. Now you can have a lot of little mini projects called
00:26compositions, actually you can have as many compositions as you want in your
00:29project, but only one master project at a time. The file extension for an After
00:34Effects project is .aep and you could actually see the name of your current
00:38open project here at the top of the interface.
00:41Now, next we are going to look at importing assets. Now, the term assets is
00:46also used synonymously with footage, media, clips, that type of thing.
00:51Basically any type of media that you want to bring in your project, be it a
00:55still images, video, audio, graphics, anything. Now, it may be a little bit
01:00confusing because we are going to be talking about importing and we talked about
01:03opening, but here is the deal.
01:04There is a difference between opening a file and importing a file in After
01:08Effects language. In After Effects, if you go to the File menu, the only thing
01:12that you open are projects and again, remember that you can only one have
01:17project open at a time. So if I were to right now click on this, click Open
01:20Project, After Effects would ask me, "What do you want to do with the currently
01:24open project," because it's going to have to close it in order to open up a new one.
01:27Notice that Open and Import are different. So again, we open projects and
01:32import media. There are many ways to import media into your After Effects
01:36project. One we just saw, by going to the File menu and selecting Import > File.
01:40You could also the keyboard shortcut, Command+I on the Mac or Ctrl+I on the PC.
01:45You'll also get the same menu by right-clicking in the Project panel.
01:49Perhaps the most efficient way to import media is to simply double-click in
01:53the Project panel. From this dropdown we could see all the different types of
01:56file formats that After Effects is capable of importing. You can see that it
02:01really spans the gamut. Audio files like WAV are supported, QuickTime movies,
02:07still image file formats like PNG, PICT and even Photoshop files are here,
02:12high-end formats like OpenEXR, MXF and many others.
02:16Notice that After Effects Project is actually one of the file types you could
02:21import. That's right. Not only can you open an After Effects Project, which
02:25will actually completely replace your current working project, but if you want
02:28to use all of the media footage, or animation, or whatever from another
02:32project, you can simply import that project without having to actually open it up.
02:37I am going to leave it selected currently to All Acceptable Files.
02:40I am going to select my Media folder here and notice that we could select
02:43Illustrator files, movies, photos and Photoshop files. Let me go to my Movies
02:48folder. In this folder I could actually select multiple files to import at
02:51once. I can select the top one on the list, Shift-click the bottom on the
02:56list to select the entire list, or I could select items that are next to each
03:00other by using the Ctrl key on the PC or the Command key on the Mac.
03:03Once you are done, hit Open and your assets show up here in the Project panel.
03:07Now, if you come up here to the Project panel and click once to deselect these
03:11assets and then click once to select these assets individually, we will see a
03:15lot of information show up about that particular asset at the top of the
03:18Project panel.
03:19Here we see the pixel dimensions, 1280x720 in this case. We'll also see the
03:24pixel aspect ratio, which is square in this case. The duration of the clip and
03:28how many frames per second. In addition to the color depth, the codec or in
03:33other words the compression method, and also some information about the audio
03:37if there is audio included with the video file.
03:39Now, let me show you one other trick here. If I double-click in the Project
03:41panel again, this time I'm going to go up to my Photoshop files, if I select a
03:47Photoshop file, select hula_girl.psd and click Open. It's not super quick.
03:54We have some options here. When you are importing a Photoshop file, or an
03:57Illustrator file, you can choose to bring in as footage, which basically means
04:01it will be just like a regular still image.
04:03So all the layers essentially would be flattened, or you can choose to import
04:06this as a composition. When you import it as a composition, it takes all the
04:11layers of your Photoshop document and makes a brand new composition with all
04:14the layers of your Photoshop document as layers in that composition. This can
04:18be a real-time saver.
04:20If you do decide to select Footage, then you can choose to merge all the layers
04:23together or you could actually choose a layer to import. In this case, I am
04:28going to select Composition, which basically brings every single layer in at
04:32the size of the entire document, whereas Composition - Cropped Layers brings
04:36every layer in at the size of the layer. So I will select Composition here and
04:40go ahead and hit OK. And now we have the composition that After Effects created
04:45for us upon import of the PSD file, and also a folder with access to each
04:49individual layer in the Photoshop document.
04:53Now that you have created a project and imported media into this project,
04:56you are now ready to create compositions, add these assets that you have imported
05:00into those compositions and get to work.
Collapse this transcript
Creating and using compositions
00:00In this movie, we are going to take a look at creating and using compositions
00:04in After Effects. First, let's talk about what compositions are. Compositions,
00:08I like to think of them as like little mini projects. They are basically
00:11containers for all of our footage elements that we import and use in our projects.
00:16You can't really animate, change or manipulate anything that is not in a
00:21composition. In the After Effects interface, compositions show up as tabs down
00:25here at the bottom in the Timeline panel. We view the results of our editing up
00:29here in the Composition panel. As you can see here in the Surfer Interview
00:33composition, compositions are basically made up of layers, just like
00:36a Photoshop document.
00:37One of the things you will do often as a user of After Effects, is to create
00:40new composition all the time. So let's practice doing that now. Go to the
00:44Project panel and at the bottom of the Project panel you will see this little
00:47icon, looks like a mini film strip. The tooltip says, Create a new Composition.
00:51So go ahead and click it. Now, one of the first things you want to do
00:54is name your composition. In After Effects, unlike Photoshop, there are no
00:59layer thumbnails or previews. So get in the habit of naming things well.
01:03I am just going to call this, Tester Comp. First thing you want to be aware of
01:08in this dialog box is there is a lot of presets to choose from. If you know
01:12your final output medium, there is probably a preset in here that works for you.
01:16If not, don't worry about it. I will show you how to create your own
01:18custom composition momentarily. Now, let me show you how this preset area is
01:22laid out. It's actually organized pretty well, even though it's a pretty
01:25intimidating list at first glance. At the top of this list, within these first
01:30gray lines here, these are standard Web sizes. 320x240 for a Web video, and for
01:36a Web banner, 468x60 pixels.
01:39Remember that everything in After Effects is done in pixels; inches don't matter.
01:43Next in this list, we have presets for NTSC, which is short for
01:47National Television Standards Committee, basically the television standard for
01:52North America, Japan and a few other countries as well. We also have standards
01:56for PAL, Phase Alternating Line, which is the standard in most of Europe
02:00and other countries as well.
02:02We next go into some enhanced and higher definition formats. We have a few
02:06different types of HDV and also some different types of HD and finally full
02:12HDTV. These bottom four presets are for dealing with film. For now, we are
02:17going to stick with NTSC DV, towards the top of this list.
02:21The NTSC DV preset is 720 pixels wide by 480 pixels tall. If you want to
02:28create a custom size, you can click on one of these fields here and when you
02:33get this icon, the finger with the horizontal arrow, click and drag to the
02:37right or to the left to change the size.
02:40If you know exactly what size you are looking for, click once and then
02:44manually type in a number and then tab away from that field, or you could also
02:48click away as well. You can also select a Pixel Aspect Ratio. Pixels are the
02:53little squares on your screen that make up images in video. On a computer
02:57monitor, these little squares are square. Exactly as wide as they are tall.
03:02On a TV screen, this is usually not the case. Usually it's a little bit more
03:07wide or a little bit more tall. For full screen TV, the aspect ratio is .91,
03:13a little bit taller than it is wide. For wide screen, it's 1.21. In other words,
03:18a little bit wider than it is tall. As you can see here, there is a wide
03:22variety of pixel aspect ratios to choose from. Likewise, there is a variety of
03:27frame rates. NTSC DV operates at 29.97 frames per second. Film operates at 24
03:34frames per second. Some high-definition video goes up to 60 frames per second,
03:38and finally at the bottom of this Composition Settings dialog box, we need to
03:41enter a duration in.
03:43The way that the time code reads is hours, then minutes, then seconds, and
03:48finally frames. The number of frames that comprise a second is based off of
03:52your frame rate. Right now, our time code is saying that we have a five second
03:57long composition, if we were to hit OK and create this composition as is.
04:01I'm going to change the preset back to NTSC DV, leave the duration of five seconds,
04:06and click OK. Tester Comp is now a composition that we can drag objects to.
04:11For example, we can open up Graphics, open up this subfolder, and drag any one of
04:17these objects into our Timeline.
04:20This Illustrator file is now added to our composition. At the moment, we can't
04:25see it because our background is black, and the Illustrator file is black. So
04:28I am going to go ahead and with this layer selected, I am going to hit the
04:30Delete key to remove it from my composition. There is another way to create
04:33compositions which does come in handy quite often. I am going to open up the
04:37Movies folder here in my Project panel. I am going to select the Sunrise_Leo_HD image.
04:42With it selected in the Project panel, its dimension show up here at the top of
04:45the Project panel. The pixel dimensions are 1280x720 with square pixels. That
04:50doesn't match the Tester Comp at all. So I am going to drag this piece of
04:53footage to the New Comp icon at the bottom of the Project panel. This creates a
04:58new composition with the same attributes as the video. So now this composition
05:03automatically has the same pixel dimensions, pixel aspect ratio, frame rate,
05:07and duration. As we scrub the playhead to see this video, we see that it looks
05:13just right in this window.
05:15One other thing I wanted to mention briefly, is that you could actually have
05:18compositions as layers in another composition. This is referred to as nesting a
05:23composition, or in other words, pre- composing other layers. Let me show you
05:27how this works. I am going to go back to the Surfer Interview composition. We
05:31have here as a layer in this composition another composition called Lower Third.
05:36That's this bar down here at the bottom of the screen.
05:39I could open up this nested composition to see its layers simply by
05:43double-clicking it. Now, the Lower Third composition appears as a tab at the
05:47bottom in the Timeline panel. These three layers were initially regular old
05:51layers in the Surfer Interview composition. But I wanted to animate them as a
05:55group. Here is what they look like by themselves. I have here this dark solid
05:59and I have some fractal noise that's animating on top of that.
06:03But it's a little bit faint, so I duplicated that, and this is the result that
06:06I wanted and I wanted to move all these layers that they appear on at the same
06:11time. But it's three separate layers. So what I did is I precomposed these
06:15layers to basically make an asset composition in this composition, so that way
06:19I can animate them as one whole.
06:22So now all three of these layers move as one because they were precomposed,
06:26and that's what you need to know to create and use compositions.
Collapse this transcript
Working with the Timeline
00:00Most of the time that you'll be working in After Effects, you'll be working in
00:03the Timeline panel. So we're going to take this movie and talk a little bit
00:06more about this area. First let's talk about how to add footage from the Project
00:10panel to your Timeline. There are several ways to do this.
00:14I can select an object here in the Project panel, I can drag and drop in the
00:17Composition panel, if it's important to me where this object goes. I'm going to
00:23hit Command+Z on the Mac or Ctrl+Z on the PC to undo that. Now, if where the
00:28layer exists in time is more of a priority to you, then simply select the
00:32object in the Project panel, then drag and drop it over here in the Timeline.
00:37You'll get a mini little Current Time Indicator here, indicating where in time
00:41you will drop your layer and then let go. Your layer's in point will be where
00:46you let go of the mouse.
00:47Again, I'm going to undo that. I'm going to re-import this a third time
00:51to show you that you could also change the stacking order of the layers, we'll
00:55talk about momentarily, but I can change that while I'm bringing in my layers as well.
01:00So I can have it at the top of the stack or towards the bottom.
01:03Again I'm going to undo that.
01:06Often times, I just want to quickly add assets from the Project panel to my
01:09project. I want them to start at the first frame of my composition. I want them
01:13to be centered in my Composition panel and so there is a great keyboard
01:16shortcut for that. Basically, you can select the object again in the Project panel,
01:20and hit Ctrl+ or Command+Forward slash (/). By the way, forward slash is the one with
01:24the question mark on it. So Command+?, Ctrl+? And that will add that to your
01:29project, make it the top layer, make it start at the first frame of your
01:32composition and it will center in your composition as well. Now I'm going to
01:36undo that by hitting Ctrl+Z or Command+Z.
01:38One of the most important aspects of a Timeline obviously is the Timeline, and
01:43so being able to move around is very important. We have our Current Time Indicator
01:47here which we can just simply select and drag. Now Current Time
01:50Indicator is quite a mouthful. So often times it's just abbreviated as CTI.
01:55So again you can click and drag the top of the CTI around to tell you where
01:58exactly you are in time, or you can simply click on the top in this bar here
02:02where these numbers are to jump to a particular point.
02:05The best way to get around is by using keyword shortcuts. You can use the Home key
02:09on your keyboard to jump to the first frame of the composition. The End key
02:13on your keyboard will jump you to the end of your composition. Again, that's not
02:17the letter N; it's actually the button End. And also Page Up will take you back
02:22one frame at a time; Page Down will advance you one frame at a time.
02:26If you hold the Shift key down while you're doing that, it will jump in ten
02:29frame increments. So if I hold Shift+Page Up, I will jump back ten frames at a time.
02:33Shift+Page Down advances ten frames at a time.
02:37You can also navigate in time by scrubbing the current time area, which you
02:41could find in the upper left hand corner of the Timeline panel. This display
02:44tells you exactly where you are. So basically it reads from left to right.
02:48Hours, then minutes, then seconds, and finally frames. So currently, my current
02:54time display is at six seconds and two frames. I can click this to scrub in
03:00time, to move it left and right as I hold down my mouse button. I can also
03:03single click on it once to open the Go To Time dialog box, if I know exactly
03:07the frame I want to go to, and I can just type it here and click OK.
03:11Now we have here several layers. I could actually use the wheel on my mouse
03:15with this panel selected to scroll up and down through them, or I could use
03:18the scroll bars in the far right-hand side of the Timeline panel as well.
03:22These layers were just like Photoshop; they are all individual objects stacked
03:26on top of one another, and just like a stack of pancakes as you start piling
03:30the stuff up on top of the bottom one, then you can't quite see the bottom
03:33pancake, because you're looking at the top pancake.
03:36So for example, as I'm looking around, I have this blue flower which is beneath
03:40these stripes, and I actually want it on top of the stripes. So I'm going to
03:43scroll down till I find my blue flower layer. I'm just going to click it and
03:47drag upwards in the layer stack and then let go about here. So now it's the
03:52top element.
03:53Also similar to Photoshop, we have these eye icons, which indicate a layer's
03:57visibility. So we can click this eye to remove visibility. Say for example, for
04:01the blue flower or for the text. Now we could also choose to solo a layer,
04:06which means that we view only that layer. If I solo this text layer, which we
04:10do by clicking this little space beneath this circle in the Timeline panel,
04:14then we view only the text. You can also solo multiple layers, contrary to what
04:19the name solo might imply.
04:21Another thing you might find yourself doing often in the Timeline panel is
04:24moving layers in time. So let me hit the Home key, and as I preview this
04:28animation, let's just scrub it here, we have text that fades in before the lower
04:34third that's supposed to be behind it comes on the screen.
04:36So what I want to do is I want to click this layer and drag it to the right,
04:41and what that does is that it makes it start later in time. So it actually
04:45doesn't appear until later on in my Timeline. The last idea I want to share
04:50with you and a couple of tips here is how to select layers. Most edits only
04:54take place on layers that are selected so it's very important that you have
04:58the correct layer selected.
04:59Now you could go here in the Timeline and just click a layer to select it, but
05:02sometimes these compositions get pretty big and that might not always be very
05:06convenient. One of the things that helps is to simply type the number of the
05:10layer. So if want to select layer one on my keyboard, I can click the number
05:14one and I select layer one. For double and triple digit layers, I can simply
05:18type numbers quickly. So if I type 1-2, then layer 12 is selected. I can
05:23also use the keyboard shortcut, Command or Ctrl and Up and Down arrow.
05:27So I'm on a Mac, so I'm doing Command+Up Arrow to move up in the layer stack or
05:32Command+Down Arrow, and again on a PC it would be Ctrl+Up Arrow or Ctrl+Down Arrow.
05:36That's the basics of how to get around the Timeline.
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Animation essentials
00:00In this movie we're going to look at the very basics of animation. Thankfully,
00:05in After Effects animating one property is the same as animating any property.
00:09So the same way that we animate an object's scale, for example, in other words,
00:13making it bigger and smaller, is the same way that we might animate an object's glow.
00:18For this example we're going to use transparency, or in other words opacity.
00:21So I'm going to come down to my Timeline and select this layer and in this
00:24example I'm going to be using the Opacity parameter. So if that's not showing,
00:29just simply hit the letter T on your keyboard with the layer selected.
00:32Next to all animatable properties, you will see this little stopwatch.
00:37This little stopwatch is your key to animation. To animate in After Effects,
00:41we follow three simple steps. The first step is click this stopwatch. Once this
00:47stopwatch is selected, that tells After Effects that we want to animate this
00:52property. It also tells After Effects to remember the current value at the
00:57current time.
00:59A diamond shape has been created for us that stores that data information that
01:03basically says that at frame zero this value or the opacity for this layer
01:09will be 100%. So that's step one, click the stopwatch.
01:13Step two is that we move in time. Step three, change the value. I'll take this
01:21down to zero. Notice that another diamond-shaped keyframe has been created for you.
01:27Keyframes are the name of these diamond-shaped objects that remember a
01:31value at a particular time.
01:33For now if I scrub the Current Time Indicator, we notice that this starts at
01:38completely opaque, 100% opacity, and then gets completely transparent, 0% opacity.
01:44That's all it takes to animate. Click the stopwatch, move in time,
01:48change the value.
01:50Also, if you want to delete one of these keyframes, you can just select it and
01:53then hit the Delete key on your keyboard. Here are some more tricks for this.
01:56I'm going to move my Current Time Indicator in between these two keyframes.
02:00If you want this fade out to happen over a longer period of time, make the
02:04keyframes farther apart.
02:06I can select this keyframe. By the way, selected keyframes are gold in color;
02:10deselected keyframes are gray in color. I selected a keyframe and move it in
02:15time, which basically tells After Effects to make this same animation happen
02:19over a longer period of time. So it goes slower. The opposite is also true.
02:23If we drag these two keyframes much closer to each other, then the fade out
02:27happens much more rapidly.
02:28We can also click and drag to create a marquee that will encompass multiple
02:33keyframes and then move those multiple keyframes, actually moving our entire
02:38animation. Now in this case, there is a lower third that pops up behind the
02:42screen. Might be a little hard to see since it's dark blue. So I'll make the
02:45background transparent by clicking this button at the bottom of the Composition
02:49panel. I actually want this to fade in, not fade out, when this lower third
02:54comes onto the scene.
02:55One of the way to do this is to click the stopwatch again. If you click the
02:59stopwatch again, it will completely remove all keyframes you've applied.
03:04Be very careful with this. So we could click the stopwatch, remove all keyframes,
03:09and just start all over again. We actually don't have to do that. I already have
03:12a keyframe that represents this layer at 100% opacity and another keyframe
03:17that represents this layer at 0% opacity. But this is in a wrong place.
03:20So what I can do is just click and drag, and have these to trade places.
03:24So I can have it start to fade on right about here, and then with 100% opacity,
03:31a few frames later. Notice that this automatically works.
03:37And that's how to animate any property in After Effects. It's just that easy.
03:41After Effects automatically figures out what goes in between the keyframes for you.
03:47
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Previewing animations
00:00In this movie we're going to take a look at how to preview your animations.
00:03The simple way to do this is simply to select a composition and hit the spacebar.
00:07Now you might notice when you playback your animation for the first time,
00:10depending on the complexity of your project, that it's a little bit slow at first.
00:13You also might notice this little green line that trails your
00:17Current Time Indicator as you're previewing.
00:20The reason for both of these things is because that After Effects is loading
00:23these frames into RAM. It's basically caching them, so you can preview them
00:27faster. You can actually hit the spacebar to pause the previewing and then
00:32drag the Current Time Indicator back to where the area is already green and
00:35once you hit the Spacebar to preview again, you'll notice that it actually goes
00:40in almost real-time, at least much faster than it was while it was trying to
00:44load those frames into RAM.
00:46Now another way to preview, is to hit zero on the numeric keypad.
00:51This creates what's called a RAM preview. There are some subtle difference between
00:56the two. When you preview something by using the Spacebar, the priority for
01:00After Effects is trying to show you as much of your composition as possible.
01:04So if you have a 60-second long composition, but you only have 30 seconds of
01:09RAM that you can use to playback, then it will skip frames if it needs to,
01:13to playback the entire 60 seconds if it can.
01:15With RAM previews, the emphasis is on playing back in real-time. So if it can
01:20only load ten seconds of that composition into RAM to play that back in
01:24real-time, then that's all it's going to show you. An added benefit of RAM
01:27previews is that it also previews audio, which you will not get with the spacebar.
01:32If you want to preview just the audio, hit the period key on the numeric keypad.
01:37There is also a Preview panel here, which can be expanded, and has
01:41several options for previewing. The familiar play triangle icon here actually
01:46does the same thing as the Spacebar. It plays and it pauses.
01:50If you want to do a RAM preview using a button here in the Preview panel, click
01:54on this button on the right side. There are also additional options in this
01:57panel, such as looping options and the option to preview this in full screen.
02:02I'm going to minimize this back again, so you can see more of our project here.
02:07Another really important feature for previewing is the work area bar. The work
02:11area bar is kind of like this chameleon in the interface. It kind of blends in,
02:15it's difficult to see. Basically, it's these yellow bars right here, so we can click
02:19and drag the beginning and click and drag the end, and we can also click in
02:25the middle to move the work area around. Now if I were to hit 0 on the
02:29numeric keypad, even though there is a distance between the Current Time
02:32Indicator and the work area bar, it would automatically just jump to the
02:36work area bar, because only that area is being previewed.
02:39This is particularly handy when there is a certain area you're trying to focus on,
02:43and you can also use keyboard shortcuts to adjust the work area bar. For example,
02:48if I hit the letter B as in boy, it automatically jumps to beginning
02:51of the work area bar to my Current Time Indicator. The letter N as in Nancy is
02:56the shortcut for setting the end of the work area bar. If you want to restore
03:00the work area bar back to the full length of the composition, just double-click it.
03:04Now that's pretty much all you need to know to get started with previewing your
03:08animations. However, I just want to point out again that RAM is such a crucial
03:12part of After Effects. I mentioned this green area and about how After Effects loads
03:17these frames into RAM, so it can play them back in real-time. So the more RAM
03:21you have, the more After Effects can give you in terms of previews.
03:25From my experience, that's been the most important component of my computer to
03:29get the most out of After Effects.
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Animating transforms
00:00Most of the time that you are working in After Effects, you are going to be
00:02working with the 5 basic transforms. You could see these 5 basic transforms by
00:07selecting a layer in the Timeline panel, clicking this disclosure triangle
00:10here, and now you could see these 5 basic transforms. Anchor Point, Position,
00:15Scale, Rotation and Opacity. If when you first open this up, you can't see them all.
00:20You're just seeing Transform. Just click the triangle next to Transform to
00:23open that up. And again, these 5 basic properties you will probably animate
00:27more than any others, depending on your workflow of course.
00:30A handy way to access these is by using the keyboard shortcut TRAPS and TRAPS
00:36is actually an acronym, each letter representing one of the 5 basic transforms.
00:40T is the first letter. That's the only one that's harder to remember because it
00:42stands for Opacity, which actually starts with an O. All the other letters
00:46where R-A-P-S are short for one of the other transform's first letter. So if I
00:51were to hit T, I would see just Opacity. R shows me Rotation. A, Anchor point.
00:57P, Position and S, Scale. Notice that when you press one of those keyboard
01:01shortcuts, the existing property disappears and is replaced with a new
01:04property. If you want to see multiple properties, hold the Shift key. So in
01:08this case if I were to hit Shift+P, I would see Position. Shift+A, Anchor
01:12Point, and so on. In this case we want to animate Position, so I am going to
01:16hit the letter P, which actually hides Position because it was showing, and so
01:19I'll hit P again to reveal it.
01:21Now I want this lower third to come from the right side of the screen and
01:25animate towards the left. So I am actually going to set these keyframes
01:29backwards. I know because of this marker here, this is where I want the lower
01:32third animation to end. I wanted to be on screen at this frame. So rather than
01:37dragging this offscreen, and then clicking the stopwatch to set a keyframe,
01:41and then moving in time and then changing it back to the first frame,
01:44it's already where I want to be at the end. So I am going to get here with my Current
01:47Time Indicator and click the stopwatch for Position.
01:50I am actually going to go back in time to the beginning of the animation,
01:53and I'll drag this layer to where I want it to go. Simply click and drag. Now if
01:58you are using your mouse for this, sometimes you have a tendency to get a
02:01little wobbly. So you might want to hold the Shift key down to make sure that
02:04you are going in a straight line. So basically now we have told After Effects
02:09that we want the bar to be at this particular position for this frame and at
02:14this next keyframe we want you over there. And the animation is created for us.
02:19Hit the Spacebar to preview. Looks pretty good.
02:24Now you might be wondering what these values are. The left value is the X
02:30value, the X position, in other words, left to right. The second value, the one
02:35on the right is the Y value, in other words where is it at up and down. These numbers are
02:40calculated based on where the anchor point of the layer is in relation to the
02:44upper left-hand corner. Now I realize that probably sounds like a bunch of gibberish.
02:48Let me explain myself a little bit better here. As we go out in time here to the
02:51final resting place of the lower third, we see that it's 480 pixels
02:55over from the upper left-hand corner, or at least its anchor point is. The
03:00anchor point is this little object right here that has the circle with a little
03:03crosshairs through it. It's 480 pixels over from the left edge and 360 pixels
03:09down from the top. Let's talk a little bit more about this anchor point. I am
03:13going to go and select this blue flower. As I select the blue flower,
03:17you will see it's anchor point here in the center. The anchor point is actually the
03:21center of all transformations for a layer.
03:24So if I were to hit R, and click and scrub on this value to rotate this, it's
03:30going to rotate around the anchor point. Or if we were to scale, click and drag
03:36up and down, it's going to get bigger and smaller based on that anchor point.
03:40In this case that's not what we want. We want this flower to rotate around
03:44itself from it's center. So the way we can fix that is not actually by hitting
03:48the letter A as you might think and adjusting the Anchor point this way,
03:51that's kind of non-intuitive. It actually seemingly adjusts the layer,
03:55while the anchor point is stationary. So what we want to do actually is go to this tool,
04:00 which is called the Pan Behind tool in the toolbar at the top. Select it,
04:04and then use this to move the anchor point where you want it. In this case to the
04:09center of the flower. Now as were go back to Rotation, and move this around,
04:14then we could see that the object rotates around that anchor point.
04:18And here is how Rotation works. As we click and drag the second value to
04:23the right, stay away from this 0x. We will talk about that in just a second.
04:26As I click and drag to the right, we get a positive value, plus 100. Basically
04:29what this means, this is rotating clockwise. If we drag this to a negative
04:34value or drag it to the left, it's going to be rotating counterclockwise. Now
04:39if we were to keep going, right until about 359 degrees, everything is all
04:49hunky-dory, but once we get to 360, something interesting happens. This number
04:53goes to 0, and the number on the left changes to 1x. Basically the number on
04:59the left is the amount of complete revolutions, so obviously this is only for animation.
05:04If we were to add additional values to the right-hand side, it would mean that
05:07this object is going to rotate one complete revolution, plus an additional 45 degrees.
05:13I am actually going to take this back to 0, click in that field and
05:16type 0, hit the Tab key to type 0 again, and then I will click the stopwatch
05:20for Rotation to set a keyframe for this property. I will then hit the End key,
05:24and I will add a little bit of rotation. I want this to subtly rotate over
05:29the course of my animation.
05:30Let's hit the Home key and preview what we have so far. There's the lower third,
05:36and then the flower starts spinning slowly and elegantly, which is actually
05:39what I am looking for. I am not quite done with this flower yet. I kind
05:42of want it to pop up like it's blooming. And so to do that we are going to use
05:45these Scale property. So I am going to select this layer and hit the letter S
05:49for Scale. If I have the Rotation property open still, sometimes it helps to
05:53use the keyframes of other properties as kind of like a guide for where you
05:57want to set keyframes for other properties.
05:59I am going to click on my Current Time Indicator right here when the flower
06:02starts animating. And I am going to click the stopwatch for Scale. Now kind of
06:06like with the lower third, our flower is already in the prime scale.
06:11We actually want to scale up to this current value but I have already clicked the
06:14stopwatch. That's no problem. I can just simply click and drag this keyframe
06:19away, and the data stored in this keyframe, in other words 380%, is
06:24stored in this keyframe. So now I can take the Scale value to 0 and the
06:29animation is already created. It will go from 0 to 380%.
06:34Notice that you could animate all 5 transformations. So we have Rotation
06:39going, we have Scale going, they are all completely independent of one another.
06:43So now as we preview this, let's actually hit the Home key and preview this,
06:47the lower third animates on, the flower blooms and starts twirling.
06:51Now remember that Opacity works in the same way. And Opacity is actually a good
06:56tool to use to blend objects together, so they look like they are supposed to
07:00be in the same scene. I might select this lower third, hit the letter T for
07:04Opacity, and click and drag the Opacity down, making this layer a little bit
07:08more transparent. This allows you to see the layers beneath them and it might
07:12make for a more cohesive environment.
07:15These five basic transforms are very versatile, and again, you will probably
07:19animate these 5 properties more than any others in After Effects.
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Animating characters
00:00In this movie we are going to look at one way to animate characters inside of
00:03After Effects. Now most of the time when you animate characters, you probably
00:07have a layered Photoshop or Illustrator files, such as this wizard here, and we
00:11can adjust something like his hat because it's on a separate layer to bring
00:14this character to life. But in this video I want to show you another tool for
00:18animating characters and that is called the Puppet tool. I am going to go over
00:21this Hula Girl composition here.
00:23Now basically what the Puppet tool tries to do is it takes a still image and
00:28applies these deformation points, so that you can apply them at certain points
00:32of the image and then control the image like a puppet. Here's how to do this.
00:36First I am going to select the layer that I am going to use the Puppet Pins on.
00:39Next I am going to go up to the toolbar at the top and over here on the far
00:42right hand side of the tools, we have the Puppet Pin tool. I am going to go
00:46ahead and select that. I am going to go ahead and apply pins to this object.
00:50I am going to apply them to places where I'd want to control if I were like a
00:54puppet master. So I might put one on her head, one on the elbows here. Now in
01:00this case, this is all one layer and the hands are basically attached to the
01:03head, so not into much that we can do there. If her hands were separate from
01:06her head, we would probably put pins in her hands as well. Maybe one on
01:09her chest, and one at the bottom of her torso.
01:12Now what's phenomenal about the Puppet tool is that when you put your cursor
01:15back over one of these Puppet Pin points, you get a little move icon. And you
01:19could then click and drag and move portions of your object around. Now if you
01:25notice while I am moving around her waist, you can see movement up at the top
01:31by her neck. Now this is the way things really work in the real world.
01:35It's very difficult to move your arm, and not have your shoulder be adjusted in some way.
01:39As I click this button in her torso, you will notice how her arms move a
01:44little bit, her head is kind of giving a little shake, and you could see that
01:49in her waist also.
01:50Another great feature of the Puppet tool is that we can hold the Ctrl key on
01:54the PC or the Command key on the Mac and get this little stop watch. If we
01:58then hold down the Ctrl or Command key and move this, then basically we can
02:03sketch out the motions. So I am moving my mouse left and right, back and forth,
02:08and After Effects actually remembers that motion. So now when I preview this
02:11animation, you could see that she has a little shake in there, all my motions
02:17are automatically picked up and animated by After Effects with very, very little
02:21effort on my part, even with the mouse. Not too shabby. Now for further
02:26exploration, if you hold down the mouse button, you'll see there is an
02:29additional tools, the Puppet Overlap tool, which controls how the different
02:32pieces of a mesh, or in other words a layer that has the Puppet Pin applied,
02:36how a mesh will overlap itself, and also the Starch tool. So if there is
02:39pieces of your layer that are moving that shouldn't be, you can use the Puppet
02:43Starch tool pins to anchor them down.
02:45So as you can see, this is a great alternative to the traditional style of
02:51animating characters in After Effects, where you have to take a layered Photoshop
02:53file and laboriously animate each little piece. Now we can take one still
02:57flat image and just use the Puppet tool to bring it to life.
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Animating text
00:00The text animation capabilities in After Effects are second to none. They are
00:03extremely powerful. In this movie I am going to give you a brief glance at
00:07how to get started with text animation. I have some text here, the Matt Bovard
00:12text. And I want to adjust and add some animation. Right now as I drag my CTI,
00:17you will see there is no animation for this text. So here is how we create text
00:21animation, and if this is a little bit too complex for you, that's totally understandable,
00:25but stick with me, because I am going to show you some
00:27automated ways to do this a little bit later towards the end of the movie. So
00:30I am going to open up here in my Timeline panel, open up the layer and we see
00:34text here. In this may be closed up like this, that's fine. I am going to come
00:38over to the right where it says Animate, and there is a little circle with a
00:41triangle on it. So I am going to click that and first we need to select
00:45a property to animate. In this case I'm going to select Scale. Once we do that,
00:50an object called an animator is created. Now within this animator there are
00:55two key objects. The first is the Scale property, which we added. The second is
01:00a Range selector, which determines which of these characters are affected by
01:04the scale adjustment.
01:06By default, as we increase the scale, all characters get larger. I am actually
01:10going to zoom in here using the wheel on my mouse, so I could get up a bit more
01:14close to this text. That's better. So again, you'll see that the scale
01:18adjustment applies to all the characters. If we open up the Range Selector,
01:22we see that the range starts at 0 and ends at 100%. So all these characters are
01:27getting adjusted. But if we adjust the Start percentage, then not all
01:31characters will be adjusted. Likewise, we could adjust the End value to change
01:38what happens on the right-hand side of our text, or with the Range Selector
01:42selected, we can manually grab and adjust these vertical bars to adjust the
01:48range selection. Now let's say we only have a couple of characters that are
01:52getting the adjustment here, these two letter Ts.
01:55One of the things that we can do is adjust the Offset value. The Offset value
01:59basically just takes the amount of the range and shifts it around. So basically
02:03we have a range that was going to be 2 or 3 characters wide and as we cycle
02:07through our characters, you could see the result it has on the text. Now at
02:10this point we can go to the Add flyout menu. Now notice that we have this
02:13original Animate menu, which is what we used to create this initial Scale
02:18animator, and we also have Add. The difference between the two is that if we
02:22select a property or even another selector, it's going to add it to the current
02:27animator. So you can see from this Add menu under Property, all these
02:31different properties that we can animate. So if we wanted these characters to
02:34rotate a little bit while they are scaling up, we could add a Rotation property
02:38to the same animator and range selector.
02:41If we were to select that same Rotation property from the Animate flyout,
02:44we would create an entirely new animator with it's own range selector. See, it can
02:50get quite complicated, but again like I promised, there is an easier way to do this.
02:54I am going to select this animator. I am going to hit Delete to remove it.
02:57So now our text, as we scrub it, is just plain old text.
03:00I am going to select this text layer, and I am going to go over to the Effects
03:05and Presets panel, and close up the Hue search here. I am now going to the
03:10flyout menu of the Effects and Presets panel. From here I am going to select
03:14Browse Presets. This will open Adobe Bridge into the Presets folder that ships
03:18with After Effects. From this directory, let's open up the folder called Text.
03:25This opens up all the text presets or at least the text preset categories that
03:29ships with After Effects. So if we wanted our text to animate in, we could open
03:33up the Animate In folder and see all of the different presets. Click once on
03:38it to preview it in Bridge.
03:42Looks pretty snazzy.
03:45Very cool. Now I am going to go back using this left arrow key at the upper left-hand corner of the Bridge
03:50interface. I am actually going to open up Organic. I am looking for one called
03:54Ocean Tide. We are doing a piece on surfing, might as well use a preset called Ocean Tide.
03:59Now to apply it, all you have to do is make sure that in After Effects our
04:03layer was selected, which our text layer was, and just double-click to apply it.
04:09Now when we go back to After Effects and hit the Spacebar, and look at that,
04:13the preset is automatically applied to our text.
04:17Now we have obviously only scratched the surface when it comes to text
04:20animation in After Effects. It would take many hours to show you what After
04:24Effects text animation is really capable of, but for now feel free to play
04:28with more animators, and range selectors, and properties, and also the presets
04:32that ship with After Effects as well.
04:38
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Applying effects
00:00In this movie we are going to take a look at one of the most exciting aspects
00:04of After Effects in my opinion, and that is the effects. Now there are about two
00:09hundred or so effects in After Effects, but obviously we are going to only
00:12lightly scratch the surface here in this movie, but all the same I think you
00:16will see by the end of this movie how cool effects can really be.
00:20Take for example this project. I am doing this surfer like project and I have
00:23got some water kind of moving along here in this lower third. And it looks like
00:28pretty believable water, but this is actually water that I created from scratch
00:32here in After Effects. As we look at the Lower Third composition a little bit
00:36more closely, we can see these different layers.
00:39Basically this is blue solid with a couple little layers of this water on top of it.
00:44As we open up those compositions, we could see a little more closely
00:48that this is all the water is. If we select the layer, and go the Effect Controls
00:53panel, which is where we adjust effects, then we can see that there are two
00:58effects applied here. An effect called Fractal Noise and an effect called Colorama.
01:02If we click the fx icon here next to Colorama in the Effect Controls panel,
01:07it will take off the visibility of this effect. Boy, it looks a lot loss
01:12attractive doesn't it, without the colorizing? So basically we add Fractal Noise,
01:15which is a cool pattern generator, add Colorama to colorize it,
01:19and then once we blend it all together, it looks pretty good. Actually we need
01:23to turn Colorama back on here. And then it looks pretty good in our final result.
01:27Now as I mentioned kind of like the eye icon for layers, this fx icon
01:32controls the visibility for an effect. If you want to remove the visibility for
01:35all effects at once, you can come down here into the Timeline and with the
01:39Switches area showing, click this fx icon. And now we see the content of
01:43our original layer. I will turn those back on.
01:46In this we just want to start from scratch. So I am going to turn off the
01:49visibility of this layer, or right-click somewhere in a blank area of the Timeline.
01:53Select New > Solid. Solids are used often with effects. Essentially
01:59what a solid is, it's just a huge area of color, just a flat area of
02:03pixels; that's all it is.
02:04Often times we use solids with effects because effects have to be applied to a
02:08layer. You can't just apply an effect to your Timeline. It has to actually to
02:12go to a layer, but if you will apply, let's say an effect that creates like a
02:16fog type of result, you don't want to apply it to a layer even if you want the
02:20fog to exist in the layer, because it will completely replace the content of
02:24the layer it is applied to.
02:25So these solids are basically kind of these dummy layers that we could dump a
02:28bunch of effects on and not have to worry about messing anything up.
02:32So I'm going to click OK here and we could apply effects in a couple of different
02:35ways. We can select the layer and go the Effect menu at the top of the screen,
02:39and select an effect from one of these categories. Now this method really isn't
02:43my preference. Reason being is that there are so many effects that you have to
02:47remember which category each effect is in.
02:50A much better way to do this is to go to the Effects and Presets panel and
02:53then in this Search field, click and type the name of an effect. You can see,
02:58as soon I start typing, I am going to type 'turb.' Turbulent Noise is what we are
03:03looking for. I am going to select Turbulent Noise here and you could see
03:05I didn't even had to type out Turbulent Noise. I typed in t-u-r-b and it shows me
03:10the results of all effects that have t-u-r-b in a row anywhere in their name.
03:15Now that we have access to this effect, we could apply it a couple of
03:18different ways. We can drag and drop it into the Composition panel, we can drag
03:22and drop it on to a layer in the Timeline panel or, my personal preference, we
03:26could select the layer in the Timeline panel and just double click it here in
03:29the Effects and Presets panel. Again, the workflow is that we apply effects in
03:33the Effects and Presets panel and then edit the effect in the Effects Controls
03:37panel, typically docked in the left-hand side of the interface.
03:41Turbulent Noise and a similar effect called Fractal Noise are extremely
03:44versatile effects because they can create these random grayscale patterns.
03:48This is what created the water we looked at earlier. Here we are going to use
03:51Turbulent Noise to create a fiery effect. So I am going to change the Fractal
03:55type to Dynamic Twist and I am going to increase the contrast a lot. Now I am
04:02going to take down the brightness of the effect. Looking pretty good.
04:07Next I am going to open up the Transform area. These transforms are similar to
04:11what you see in the layer transforms. I am going to un-check Uniform Scaling,
04:15so that we can scale width and height independently. I am next going to
04:19increase the height of this fire. It is starting to look a little fiery here.
04:24There is too much detail in this fire for me, so I am going to come down to
04:27Complexity slider and drag into the left to reduce the complexity. That looks better.
04:33To bring this effect to life, we adjust the Evolution parameter. Click and drag
04:38this to the right to bring this fire to life. One thing you need to keep in
04:44mind about Turbulent Noise and Fractal Noise is that these are grayscale
04:49pattern generators, so this doesn't look too much like fire because it is
04:52black and white.
04:53So what we need to do is come back to the Effects and Presets panel and add
04:56an additional effect on top of this effect. That's one of the things that
05:00really adds the power of effects in After Effects is you can just keeping piling
05:03one after another. So I am going to select Colorama, drag and drop to apply, or
05:11any of the other methods we covered before, and I am going to open up the
05:14Output Cycle area. And under Output Cycle, I could choose Use Preset Palette,
05:20and from this dropdown, select a preset to use. Of course, in this case I'm going to use Fire.
05:24Hey, there we go. There is our fire. So now as I move this Evolution parameter,
05:29we start to really see this fire take shape. Another powerful effect we will
05:34look at briefly is the Shatter effect. In the Effects and Preset panel, I will
05:38do a search for Shatter. If I apply Shatter to this, I first need to go over to
05:42Shatter in the Effects Controls panel. The view by default is just this working
05:46view, it's not super attractive. So we want to change the view from the
05:49Wireframe and Forces, to Rendered.
05:51And as we move out in time, we will see that our fire is actually blowing up.
05:58You could apply this to any layer. As you could see it's already animated for
06:02you. So you just hit the spacebar, and these pieces go flying. I'll back up here
06:06just a little bit. One of great things about this effect as well, is if I open
06:10up Camera Position and adjust Y Rotation, you will see that this is actually a
06:15three-dimensional effect. These bricks are real 3D bricks.
06:22Now that's all I wanted to show you with effects, but let me show you one other
06:24thing about the Effects and Presets panel. If we come over here, notice that we
06:27cannot see any other effects until we get rid of the search results. So
06:31click this X to see all of the categories of effects here, and just keep in
06:36mind that these categories are very descriptive of what these effects do.
06:40If you are looking for something to distort or manipulate an image, open up
06:43Distort and you could see all the different effects here for adjusting,
06:46manipulating, transforming, warping and that type of thing to a layer.
06:51Same thing with color correction. There's even audio effects, there is effects to
06:55create simulations, like we see with Shatter here that tend to mimic things
06:59that happen in the real world. So feel free to play and explore, experiment,
07:04and to discover what's her, in the world of effects.
07:11
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Correcting color with effects
00:00This tutorial will be an introduction to color correction in After Effects.
00:04In After Effects we color correct using effects. In this example I am going to
00:08select this background, which is actually the sky here, as I remove the
00:10visibility. That's what we are going to be working with. So we are going to the
00:14Effects and Presets panel, and do a search for Hue, looking for the
00:18Hue/Saturation effect.
00:20Now Hue/Saturation along with many other effects such as Levels, Curves,
00:23Color Balance and so on, you can find in Photoshop as well. So I am going to double-
00:28click to apply this. We are going to adjust the Hue value to change the overall
00:32hue or color of the sky. We want to make it a more rich blue for example.
00:38We could also increase the Saturation, perhaps decrease the Lightness and our sky
00:46is much more blue.
00:47It is always a good idea to click this Effects icon next to a color correcting
00:51effect, just to compare the before with the after. Next I am going to select
00:55the beach layer. I am going to apply Hue/Saturation to that layer as well. Now
01:03we don't want to adjust the overall hue because if we did that,
01:06then everything would get colored, well, silly colors. That doesn't look right.
01:10So I am going to click the Reset button to get back to square one.
01:13So I am going to go to Channel Control, this Channel Control drop down here at the top
01:16of the effect. I am going to change the Channel from Master to Cyans. And when
01:22we adjust the cyan hue, you will see that the sand stays the same color,
01:27and we have individual control over the ocean.
01:30If we take this to the left, we are going to make it more green. If we take to
01:34the right, we can make it more blue. In this way we can make it fit better with
01:38our new sky. And again, we can increase the Saturation, and here is the before
01:46and the after. Now when I created this composition, I brought in many elements
01:51from different places. This car, these surfboards, the beach, and I want to
01:56make them look like they are one cohesive whole. Rather then apply effects to
02:01each individual layer, I could apply an adjustment layer and that will affect
02:06all layers beneath it.
02:07So I'm going to go to the top of my interface and I am going to right-click in
02:10the blank area of the Timeline here. I am going to select New > Adjustment Layer.
02:15Now so far nothing has happened. We actually need to apply effects to
02:20this layer to see any results. So I am going to apply an old familiar Photoshop
02:24favorite, Curves. Now as I click in this curve to adjust the highlights on the
02:30right side of the graph, or make the shadows darker by dragging down a point on
02:36the left side of the graph, you could see that everything is adjusted.
02:40So again, here is the before, and the after. Sometimes it's a good idea when
02:46trying to composite multiple elements from different sources together in the
02:49same composition to apply color adjustments to the top, so that way they all
02:53have a unique color treatment applied to them. So for this I am going to go to
02:57Effects and Presets and apply Color Balance.
03:03Let me just close up Curves here. Using Color Balance we could adjust how the
03:07channels work, the red, green and blue channels work, with shadows, midtones
03:11and highlights. If wanted a cool orange sunset light glow to this beach scene,
03:17then I would need to add red and yellow. But since there is no yellow, I can
03:22get yellow by removing blue.
03:25So for the Shadows, I will increase Red and decrease Blue. I will do the same
03:32thing with Midtones and Highlights. Now at this point I might need to adjust as
03:43necessary. This is probably too much yellow here. So I could go in here and
03:47tweak these a little bit more, but all these pieces are starting to have a
03:51similar look and feel. Now if you want to experiment more with color correction
03:56in After Effects, go over here to the Effects and Presets panel. I am going to
03:59close out these search results here, and open up the Color Correction category.
04:04In this category you will find a wealth of effects to play around with, as you
04:08are looking to adjust the look and feel of your compositions.
04:14
Collapse this transcript
Exporting video
00:00So you finally finished all of your work in After Effects and now it's time to
00:03export. To get your work in After Effects into a format that other
00:08applications and devices can understand. Now there are actually three different
00:12ways to do this in After Effects CS4, but before you select one of them,
00:16the very first thing you need to do is select a composition to render.
00:19I actually have four different compositions open here and I have many more
00:24pre-compositions as well. So either in the Project panel, or the in the
00:28Timeline panel, you need to select a composition to render. This is key. Now
00:34with the composition selected, the first one I want to show you here, the first
00:37way to export, is by going to File > Export. Here you could export to Premier Pro,
00:43you can export to Flash in the new XFL file format. You could also export
00:48to the Flash Player creating a SWF file. You could export to Adobe Clip Notes,
00:52which actually embeds your video into a PDF document so that it can passed
00:56around for review.
00:57And there are many other types of file formats here as well. A more powerful way
01:02of exporting is by selecting your composition and by going to the Composition
01:05menu, and selecting Add To Render Queue. We will come back to this in just a
01:10moment. The third way of exporting is new to After Effects CS4 and that is
01:14Add To Abode Media Encoder Queue. The Abode Media Encoder attempts to output
01:19media for several devices using one application that serves the entire
01:23Production Premium suite.
01:25For now I am going to select Add To Render Queue. With my cursor over the
01:28Render Queue, I am going to hit the tilde` key on the keyboard. That is a little
01:32squiggle that's above the Tab key, to the left of the number one on the main
01:35area of your keyboard. Now the Render Queue is just what it sounds like. It is
01:39a queue for rendering. You can actually add every composition in your project
01:42to the Render Queue and then when you are ready, click the Render button to
01:45render all compositions queued in the Render Queue.
01:48Now we have three basic options; first let's talk about the Output To. This is
01:53pretty easy. Click on the hot text here and then you can decide a name for
01:57your project and where to save it. I'm going to hit Cancel for now. Next to
02:01Render settings, click Best Settings. Here you can specify the quality for your
02:05render and also the resolution. If you decide you want a low resolution
02:08preview just for testing, you can take the resolution drop down to half or less.
02:13For now I am going to leave this set to Full.
02:15The rest of the options in this dialog box are fairly self explanatory. I just
02:19want to point out one here, the Time Span area. You can choose to render the
02:23entire length of the composition or the work area only. You can also customize
02:28the Time Span that you're outputting. Perhaps you just want to render the first
02:31couple of seconds. So you could select the start time as all zeros, and then
02:35two seconds as the end time.
02:37I am going to go ahead and hit Cancel here, and Cancel here. Finally and
02:41perhaps most importantly, is the Output Module. Click on the word Lossless to
02:45open the Output Module Settings dialog box. Before you do anything else in this
02:49dialog box, you need to select a format. As you can see there are many types of
02:54video formats to choose from when exporting. There's also image sequences, and just
02:59plain audio. For now I am going to select QuickTime Movie.
03:03Once you select a format, it's equally as important to click on the Format
03:06Options dialog box to get access to the type of compression for your video.
03:11The type of compression, found here at the top, has the biggest role to play in
03:15the size and quality of your final output. Be aware also that if you want to output
03:21transparency with your video, or in other words an alpha channel, you will need
03:24to come here actually into the Color area interestingly enough.
03:27And you see there's Million of Colors and Millions of Colors+. The plus is
03:31actually the alpha channel. So I can click OK, and you can see that my channels
03:34are set to RGB and Alpha, indicating that an alpha channel will be output along
03:39with my video. Also be sure that Audio Output is checked, if you are outputting
03:44a composition with audio. Sometimes this box is un-checked when you actually
03:48do want to output audio.
03:49And if you are outputting to a certain type of media, you can go to the Format
03:53dropdown, and select H.264. Once that is selected, I am going to select Format
03:57Options. When outputting to H.264, there are many options for devices. 3GPP,
04:03which is the standard for cell phones, Apple iPod, Sony PSP, an even the NTSC
04:08and Pal DV standards.
04:10We'll also come down here to these tabs in the center of this dialog box and
04:14adjust video and audio and other options for this file. I am going to go ahead
04:19and hit Cancel here, and Cancel here, and when you are all done and you have
04:23got all of your files queued up in the Render Queue and ready to go, simply hit
04:27Render and you are done.
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