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After Effects CS4 Beyond the Basics
Illustration by Richard Downs

After Effects CS4 Beyond the Basics

with Chad Perkins

Video: Welcome

(Music playing.) Hello and welcome to After Effects CS4 Beyond the Basics. My name is Chad Perkins. I'm an Adobe Certified Instructor in After Effects and it's my pleasure to share a program with you that inspires creativity. In this title, we'll expand on what we covered in After Effects CS4 Essential Training. We're also taking on topics and tricks that haven't ever been covered before on lynda.com. For example, I'm going to show you how to create some common motion graphics elements like light swooshes and ink spatter.
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  1. 3m 51s
    1. Welcome
      1m 3s
    2. Using the exercise files
      45s
    3. Detonation films and Greenlayers.com
      2m 3s
  2. 16m 42s
    1. Using this chapter
      20s
    2. Two methods for selecting layers quickly
      1m 4s
    3. Finding a lost CTI
      55s
    4. Jumping to the in/out point of layers
      47s
    5. Making the work area match layer duration
      1m 27s
    6. Making the work area the size of multiple layers
      57s
    7. Jumping to the beginning or end of the work area
      59s
    8. Trimming a comp to the work area
      1m 2s
    9. Visually adjusting the pixel size of a comp
      2m 17s
    10. Filling time gaps between footage
      2m 36s
    11. Isolating layers
      1m 40s
    12. Cleaning up the Timeline panel
      2m 38s
  3. 53m 56s
    1. Creating a reference monitor
      4m 46s
    2. Performing instant color correction
      5m 31s
    3. Adjusting hue and saturation
      4m 27s
    4. Using levels to adjust brightness
      3m 23s
    5. Using levels with individual channels
      6m 57s
    6. Understanding curves
      4m 37s
    7. Working with the Info panel
      2m 18s
    8. A few "rules" about color correction
      3m 11s
    9. Using color balance
      2m 37s
    10. Creating a "day for night" effect
      5m 3s
    11. About bit depth
      4m 11s
    12. Using HDR/32-bit float point color
      4m 22s
    13. Ensuring that comps have video-safe color
      2m 33s
  4. 21m 50s
    1. Why use Camera Raw with After Effects?
      3m 16s
    2. Adjusting luminance in Camera Raw
      6m 12s
    3. Adjusting color in Camera Raw
      5m 13s
    4. Editing images using Camera Raw
      5m 23s
    5. Understanding Camera Raw "sidecar" files
      1m 46s
  5. 28m 4s
    1. Using lights to aid compositing
      3m 25s
    2. Working with adjustment layers
      2m 38s
    3. Using adjustment layers in compositing
      2m 3s
    4. Using motion and cameras in compositing
      3m 31s
    5. Working with blend modes
      2m 11s
    6. Blending objects with a black background
      3m 34s
    7. Blending objects with a white background
      3m 18s
    8. Blending textures with blend modes
      2m 50s
    9. Comparing layers and frames with Difference
      2m 13s
    10. Changing the color of an object
      2m 21s
  6. 18m 26s
    1. Controlling effects with other layers
      4m 33s
    2. Bringing photos to life with displacement
      9m 0s
    3. Understanding the importance of effect order
      2m 11s
    4. Creating animation presets
      2m 42s
  7. 23m 32s
    1. What are particles?
      1m 58s
    2. Creating sparkles with CC Particle Systems II
      10m 40s
    3. Creating snow with Foam
      7m 15s
    4. Creating a cyclone with Particle Playground
      3m 39s
  8. 1h 6m
    1. Creating staggered video with photos
      3m 53s
    2. Creating ink spatter
      7m 27s
    3. Creating watery textures
      6m 1s
    4. Creating clouds and fog
      5m 7s
    5. Looping animated textures
      5m 21s
    6. Creating the slow motion matrix effect
      5m 33s
    7. Turning a layer into 3D cards
      6m 47s
    8. Creating a lightsaber
      4m 53s
    9. Making "whips" of light
      6m 43s
    10. Making silhouettes in After Effects
      3m 3s
    11. Creating a background of animated bars
      4m 1s
    12. Creating an "army"
      8m 5s
  9. 29m 9s
    1. Adjusting speed in the Graph Editor
      11m 52s
    2. Adjusting value in the Graph Editor
      7m 45s
    3. Animating with the puppet tools
      6m 50s
    4. Extending and shortening entire animations
      1m 57s
    5. Creating temporarily roving keyframes
      45s
  10. 14m 4s
    1. Introducing this chapter
      50s
    2. Creating anticipation
      4m 44s
    3. Creating follow-through
      1m 44s
    4. Being conscious of object weight
      2m 12s
    5. Squashing and stretching objects
      1m 3s
    6. Exaggerating animation
      2m 12s
    7. Creating smooth arcs
      1m 19s
  11. 34m 26s
    1. The importance of using Photoshop
      2m 50s
    2. Setting up new PSD files for After Effects
      3m 41s
    3. Importing at document size vs. layer size
      3m 16s
    4. Converting layer styles
      2m 35s
    5. Making Photoshop text editable
      1m 5s
    6. Importing Vanishing Point files
      8m 5s
    7. Working with Live 3D objects from Photoshop
      4m 42s
    8. Creating precomps in Photoshop
      1m 57s
    9. Creating shape layers from Photoshop shapes
      3m 42s
    10. Exporting After Effects frames as layered Photoshop files
      2m 33s
  12. 58m 51s
    1. Setting up the project
      57s
    2. Cutting out the pieces
      6m 26s
    3. Filling in the holes
      13m 38s
    4. Creating displacement maps
      4m 55s
    5. Importing the PSD into After Effects
      2m 0s
    6. Displacing the layers
      2m 47s
    7. Reloading altered footage
      4m 17s
    8. Positioning layers in 3D
      7m 22s
    9. Using a null object
      4m 8s
    10. Animating the layers
      5m 59s
    11. Enhancing color
      6m 22s
  13. 24m 46s
    1. Creating depth of field
      4m 46s
    2. Creating stained glass shadows
      54s
    3. Changing an object's material type
      3m 2s
    4. Orienting objects to a camera
      1m 48s
    5. Creating a virtual set
      3m 2s
    6. Locating missing 3D layers
      1m 16s
    7. Working in 3D with precomps
      2m 39s
    8. Faking 3D volume
      3m 51s
    9. Changing the camera lens
      3m 28s
  14. 31m 56s
    1. Blending masks with mask modes
      2m 20s
    2. Creating Bezier paths with the Pen tool
      2m 25s
    3. Adjusting handles and corner points
      4m 49s
    4. Creating shape layers from custom shapes
      4m 21s
    5. Using Auto-trace to create masks
      4m 41s
    6. Working with RotoBezier paths
      2m 52s
    7. "Tweening" mask shapes
      2m 30s
    8. Advanced mask shape animation
      3m 41s
    9. Converting motion paths to masks
      3m 4s
    10. Creating a mask instantly
      1m 13s
  15. 9m 49s
    1. Stretching time
      1m 54s
    2. Making smooth slow-motion shots
      3m 4s
    3. Creating an echo effect
      1m 27s
    4. Creating a "suspended time" effect
      3m 24s
  16. 45m 10s
    1. Understanding important expressions concepts
      3m 40s
    2. Working with expression syntax
      4m 26s
    3. Using an array
      4m 20s
    4. Using variables
      4m 11s
    5. Creating randomness with the wiggle expression
      5m 35s
    6. Creating randomness with the random expression
      3m 34s
    7. Using the index expression
      2m 50s
    8. Using the time expression
      6m 6s
    9. Using Expression Controls effects
      7m 26s
    10. Using resources for expressions and scripting
      3m 2s
  17. 12m 49s
    1. Setting up a new Mocha project
      2m 52s
    2. Tracking footage elements
      3m 28s
    3. Creating the tracking surface
      1m 40s
    4. Proofing the track with the grid
      3m 0s
    5. Using Mocha data in After Effects
      1m 49s
  18. 9m 56s
    1. Creating Render Queue templates
      1m 46s
    2. Rendering with OpenGL
      2m 53s
    3. Outputting an alpha channel
      3m 1s
    4. Shortening render times
      2m 16s
  19. 24m 56s
    1. Correctly interpreting footage
      2m 59s
    2. Disabling previews temporarily
      2m 21s
    3. Pre-rendering layers
      3m 21s
    4. Using proxies to work faster
      3m 24s
    5. Using a smaller preview area
      1m 26s
    6. Understanding render order
      2m 43s
    7. Replacing layers while maintaining adjustments
      2m 19s
    8. Using the Flowchart
      3m 11s
    9. Transferring AE projects to another machine
      2m 11s
    10. Freeing system resources
      1m 1s
  20. 14s
    1. Goodbye
      14s

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After Effects CS4 Beyond the Basics
8h 49m Intermediate Jun 26, 2009

Viewers: in countries Watching now:

In After Effects CS4 Beyond the Basics, Chad Perkins explores advanced techniques for working with motion graphic elements, animation, color correction, and more. Chad provides tips for working more efficiently, and then moves on to advanced effects, detailed masking techniques, and real-world expressions. Integrating Photoshop into the After Effects workflow is also highlighted. Exercise files accompany the course.

Topics include:
  • Working more efficiently in the timeline
  • Adjusting color and Camera Raw
  • Using multiple compositing techniques
  • Using time remapping for animation
  • Creating a 3D environment from a photo
  • Creating realistic effects with particles
  • Mastering the syntax and purpose of expressions
  • Understanding Mocha for AE
Subject:
Video
Software:
After Effects
Author:
Chad Perkins

Welcome

(Music playing.) Hello and welcome to After Effects CS4 Beyond the Basics. My name is Chad Perkins. I'm an Adobe Certified Instructor in After Effects and it's my pleasure to share a program with you that inspires creativity. In this title, we'll expand on what we covered in After Effects CS4 Essential Training. We're also taking on topics and tricks that haven't ever been covered before on lynda.com. For example, I'm going to show you how to create some common motion graphics elements like light swooshes and ink spatter.

We're also going to dig deeper into the integration of Photoshop in the After Effects workflow. We'll even learn how to cut up an image and use After Effects to animate it and bring it to life. You'll see advanced ways to animate objects and how to use those concepts to create more realistic animations. We'll also look at more on expressions, more on playing with time, more on outputting to the right file format and compression method and a regular smorgasbord of tips and tricks that you can feast on. So let's get cooking with After Effects CS4 Beyond the Basics.

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