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Recombine render-pass sequences of a space scene from Maya and add special effects in After Effects.
Learn how to animate and render a professional-looking 3D space scene with Maya.
Learn to destroy a building with a fireball, using an After Effects 3D environment, Maya dynamic simulations, and matte painted elements.
Learn to create textures and add color, reflectivity, and other surface detail to your games with Autodesk Maya, Mudbox, and Adobe Photoshop.
Discover how to create render passes in Maya, recombine the passes in After Effects, and motion track the passes to live-action video footage that contains a moving camera or a moving character.
A practical guide to constructing 3D buildings that can be used to populate video game environments
Introduces the skills needed to create photorealistic 3D creatures for film, video, and game production.