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Learn about the interface changes and performance improvements that come with the latest release of Flash Professional CC.
Learn how to prepare and print your 3D models with Photoshop.
Achieve a richer, more dynamic look for your Flash-based animation by incorporating hand-drawn animation techniques.
The founders of Tiny Inventions explain how their (tiny) two-person animation studio evolved and share the process behind their film Between Times.
Use CINEMA 4D's Dynamic module to animate falling coins that bounce and collide realistically, in this project-based course.
Create 3D objects in CINEMA 4D and seamlessly composite them inside a 2D project in After Effects, using the CINEWARE plugin.
Learn how to animate and render a professional-looking 3D space scene with Maya.
Learn to rig and animate a 3D robotic arm in CINEMA 4D.
Model and animate a stylized 3D flower that grows and blooms over time, using the combined power of CINEMA 4D and Adobe After Effects.
Learn to create rope, cable, hair, and string-like effects that lead to realistic motion and elasticity with C4D's Dynamics module.
Learn how to create 3D models in the CINEMA 4D Lite plugin offered with After Effects CC, in the first installment of After Effects Guru.
Learn to destroy a building with a fireball, using an After Effects 3D environment, Maya dynamic simulations, and matte painted elements.
Learn to create textures and add color, reflectivity, and other surface detail to your games with Autodesk Maya, Mudbox, and Adobe Photoshop.
This course offers intermediate and advanced Flash designers a step-by-step guide for creating full-featured facial rigs in Flash Professional.
Discover how to create render passes in Maya, recombine the passes in After Effects, and motion track the passes to live-action video footage that contains a moving camera or a moving character.
A practical guide to constructing 3D buildings that can be used to populate video game environments
Shows how to turn a daytime summer scene into a nighttime winter scene using Photoshop and After Effects, with illustrator David Mattingly's production-proven matte painting techniques.
Breaks down the process of creating, rigging, and animating the arm of a character in an opening title sequence in After Effects—a task traditionally performed using rigging or skeleton tools available in 3D programs.
Introduces the skills needed to create photorealistic 3D creatures for film, video, and game production.
Shows how to design a variety of vibrant 3D type effects in Photoshop Extended.
Create and animate highly controllable characters using After Effects.
Introduces a variety of real-world issues animators commonly encounter and practical solutions to them in Flash.
Shows how to build, illuminate, and render realistic 3D scenes in Photoshop CS5 Extended.
Drawing six kinds of objects and manipulating them in 3D space.
Demonstrates how to render an animation in CINEMA 4D and apply two different visual styles in After Effects.
Create textured type and drawing objects that can be manipulated in 3D space in Photoshop.
Use Flash Professional CS5 to create a game to play on iOS devices, utilizing device hardware like the accelerometer and integration with a local database.
Discover how to import layered files and paths from Illustrator into After Effects, animate flat vector artwork in both 2D and 3D space, and output your animations.
Teaches you how to use Illustrator's tools and features to prepare 2D files for animation in Adobe After Effects.
Use nested symbols and motion and shape tweening to create believable characters in Flash.
Turn static graphics into rich, animated objects in Flash Professional CS5.
Reviews the new 3D panel in Photoshop CS4, and demonstrates how to use 3D files in other applications.
Shows how to master the new Motion Tween model and the Motion Editor to control easing and effects.
Follows the creation of a short animated film, from storyboard through final output, using After Effects CS3.