Breaks down the process of creating, rigging, and animating the arm of a character in an opening title sequence in After Effects—a task traditionally performed using rigging or skeleton tools available in 3D programs.
Explores the basic tools, effects, and need-to-know techniques in After Effects CS5.
Shows how to integrate the various parts of the Adobe Production Premium suite with After Effects in a real-world project.
“I have yet to find a course that I didn't find useful, well organized, and informative. And it's always at my fingertips.” —Leslie M.
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