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So in addition to Flash Builder, I'm going to be showing you how to use a few different tools throughout this course, but only one of them is actually required for you to get, and that's a tool called TexturePacker. If you go to codeandweb.com/texturepacker, you can download this tool, which essentially allows you to create sprite sheets, and sprite sheets are something we are going to be using quite a bit during this course. And this is a tool that has a free version available, and then if you like it, you can pay a small amount to essentially unlock some additional features.
But you are going to want to download this tool and it's available on all major operating systems, so obviously download and install the one that's appropriate for your system. Now another tool that I'm going to be showing is a tool called Glyph Designer, and here is the URL for it right here and this is a tool that is only available on Mac, but once we get to this section of the course, I'll explain some other options that are available for other operating systems. Now it's not required that you get this tool because I've actually provided the assets for you that came out of this tool, but if you are on Mac you can go ahead and download this and follow along when I get to that part.
Now another tool made by the same company is a tool called Particle Designer, and this is a visual tool for creating particle effects. Again, it's not required that you have this tool during the course, but if you want to download it and follow along with me, you can definitely do that if you are using a Mac.
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