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ActionScript 3.0: Building Particle Systems
Illustration by Don Barnett

ActionScript 3.0: Building Particle Systems

with Todd Perkins

Video: Welcome

Hi, I'm Todd Perkins and aside from being an overall Flash enthusiast, I've written several books on Flash and I'm an Adobe certified Flash constructor. In this title, I'm going to walk you through creating particles and particle systems. Much of my inspiration for this title has come from other ActionScript gurus like Seb Lee-Delisle. Seb Lee-Delisle has also recorded a title on particles that can be found in the Online Training Library. Let's take a look at some of the applications we'll be creating in this title. One of the applications displays the weather and is powered by Yahoo! weather.
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  1. 3m 18s
    1. Welcome
      1m 30s
    2. Prerequisites
      58s
    3. Using the exercise files
      50s
  2. 2m 36s
    1. Understanding what particles are
      50s
    2. Understanding how particle systems work
      1m 46s
  3. 15m 1s
    1. Building the particle class
      1m 34s
    2. Creating particle velocity
      1m 42s
    3. Connecting a movie clip to the particle class
      1m 35s
    4. Animating a particle
      1m 7s
    5. Creating a particle system
      1m 57s
    6. Regenerating particles
      1m 49s
    7. In practice pt. 1: Building rain in a weather application
      5m 17s
  4. 21m 12s
    1. Creating particle gravity
      2m 18s
    2. Creating particle friction
      2m 47s
    3. Growing and shrinking particles
      2m 27s
    4. Fading particles
      2m 22s
    5. Creating particle rotation
      5m 29s
    6. In practice pt. 2: Creating boat spray
      5m 49s
  5. 5m 17s
    1. Understanding garbage collection
      3m 23s
    2. Recycling particles
      1m 54s
  6. 6m 53s
    1. Using position-based collision detection
      2m 50s
    2. Using built-in collision detection methods
      4m 3s
  7. 7m 26s
    1. Adding particle spin
      2m 0s
    2. Making child objects explode
      3m 37s
    3. In practice pt. 3: Exploding superheroes
      1m 49s
  8. 4m 0s
    1. Using timeline-animated particles
      3m 3s
    2. In practice pt. 4: Making a boat break down
      57s
  9. 15m 53s
    1. Accessing pixel color
      9m 15s
    2. Triggering particles based on pixel colors
      4m 55s
    3. In practice pt. 5: Adding particles to video
      1m 43s
  10. 26s
    1. Goodbye
      26s

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ActionScript 3.0: Building Particle Systems
1h 22m Advanced Apr 11, 2008

Viewers: in countries Watching now:

From understanding the basics to creating advanced effects like explosions and smoke, ActionScript 3.0: Building Particle Systems covers each step involved in creating particles and building particle systems. Instructor Todd Perkins explains how to make a versatile particle class that controls particle movement, gravity, friction, spin, rotation, fading, scaling, and other movement effects. He also demonstrates how each unique particle system can be added to a real world application. Exercise files accompany the course.

Subjects:
Developer Web Web Development
Software:
ActionScript
Author:
Todd Perkins

Welcome

Hi, I'm Todd Perkins and aside from being an overall Flash enthusiast, I've written several books on Flash and I'm an Adobe certified Flash constructor. In this title, I'm going to walk you through creating particles and particle systems. Much of my inspiration for this title has come from other ActionScript gurus like Seb Lee-Delisle. Seb Lee-Delisle has also recorded a title on particles that can be found in the Online Training Library. Let's take a look at some of the applications we'll be creating in this title. One of the applications displays the weather and is powered by Yahoo! weather.

If it's raining outside, we have a particle system that displays rain particles. We'll talk about how to use particles in creative ways. For example the wake from the boat is a particle system, the splash that the fish makes is a particle system, and the fish itself here is even a particle. We'll talk about how to make interactive particles like this particle system that explodes when you click on it. We'll talk about to create particle effects like smoke and we'll even add particles to video. So I hope you're excited to learn about how to create particle systems.

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