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Using warp features to quantize audio

From: Ableton Live 9 Essential Training

Video: Using warp features to quantize audio

Working with Audio files the same way we work with MIDI data. Was a dream in the not so distant past. Let's take a look at how you can use Live's warping features to quantize audio and discuss the best method to apply quantization to multitrack audio clips. Adding, editing, and moving warp markers and transient markers can get very tedious. Especially when you're working with a clip that needs a lot of rhythm air correction. So audio can be quantized just like MIDI. The first thing we'll need to do is make a selection. Now I've already edited the start and end point of this clip so that it's very clean so that it loops correctly.

Using warp features to quantize audio

Working with Audio files the same way we work with MIDI data. Was a dream in the not so distant past. Let's take a look at how you can use Live's warping features to quantize audio and discuss the best method to apply quantization to multitrack audio clips. Adding, editing, and moving warp markers and transient markers can get very tedious. Especially when you're working with a clip that needs a lot of rhythm air correction. So audio can be quantized just like MIDI. The first thing we'll need to do is make a selection. Now I've already edited the start and end point of this clip so that it's very clean so that it loops correctly.

So I'm just going to make a selection from bar five over to bar nine. And I could bring up the quantization window by going to my Edit > Quantize, or Quantize Settings. And I always like to use Quantize Settings because I, I want to know what I'm quantizing to. And if I just choose Quantize, its going to assume whatever the last settings were. So let's go into Quantize Settings. I need to make a choice here based upon the rhythmic material that's contained within this clip and there are some 16th notes.

So I need to quantize to 16th and I need to set an amount and I'll set this to 85, 90% is usually a good amount. And it will retain some of the human imperfection that actually is giving us the groove. So I'll go ahead and click OK. And we saw warp markers added on every transient. And we also saw all of the associated transients looked like they snapped much closer to the grid. Now, if we zoom in, we'll see that some things like, that's a little bit late, still.

And that's a tiny bit late, that one's right on. So everything's a lot closer than it was to begin with. Now, if I turn on the click, and we play this clip. And I'll do that without a count in. We should hear that there aren't any phlegms between the metronome and the kick. Let's give that a listen (music playing). So of the most part, that's really tight now.

I'm going to undo what I just did because there's also another way to do that. And that is to use Groove, so I'm going to go up in the search field here and just type, .AGR. I remember that's the extension for a Groove and let me drag to see a little bit more. Now, most of the grooves that we see here in the results are really all for some kind of a swing field. So there's not a lot of options here for straight eighth notes. And so I'm just going to choose this eighth quantize that we have here at the top.

And I'm going to drag that down onto the groove chooser there and it popups here and the group pulls well. And we can make any changes there but I'm going to give this a listen again and just check out what's going on with the overall feel of this. (music playing). A couple of the kick hits still seem late to me but overall, this is much better. So you can choose one of these two options as you're working to quantize clips.

If we look on the other clips that I have here that are stretched across these tracks. I've got a little bit of a different situation happening. I've got a multi track version of what we hear on the basic rock track here. And I've got the kick and the snare and the snare bottom and the hi hat all separated out on individual tracks. If I go through and quantize these one by one, I might end up with something that grooves a lot harder. But what's going to happen is that the bleed from the snare into the kick track Is going to move out of phase. And that's going to happen with each one of these tracks because all these drum instruments were recorded at the same time in the same room. So there is bleed on every one of this tracks.

The option that we're given with Live is to actually do this in you range window and this is how we would do this so let me stop that clip from playing. And I'll Tab over to the arrange window, click the Back to Arrange. I'll zoom in so that we can see this. Yeah, I want to just take a look at the beginning. So, what I'm going to do is, I'm going to select all these clips by holding down my Shift key and Shift selecting them all. Let me go down and make sure I've got that one. Yeah there we go, that's all of them. I can make an adjustment transient by transient or attack by attack here.

I can't actually quantize all these together. I can only do it on a single clip. So I'm going to choose the clip that I want to work with and that's going to be the snare top track. So I'm going to Cmd+ Click that to bring that to the front. And then I'll Cmd+ Click it again to make sure that it's selected with the rest of them. But now we can see down here in the Sample editor, I can see that first snare hit that is actually associated with bar 9 beat 2. Now, to fix that, I'm going to hold down my Cmd key and hover it over the transient marker that is associated with that snare hit.

And I'm doing that because, what I want to do is I also want to add transient markers to the transient either side of that. Because I want to move this snare hit, I don't want to move the ones on the side of that. So, again, I'm holding down my Cmd key and that would be the Ctrl key in the PC. And now I can click that and snap that to grid. And now if you'll look each one of those snapped on the other tracks. And I'm going to undo that so you can watch that. So again, notice that they're all a little bit off here.

And I'll go back down in the Sample Editor and click that. Move it over and we saw all of them snap onto beat 2. So now you know how to quantize audio clips and fix errors in multi track audio files.

Show transcript

This video is part of

Image for Ableton Live 9 Essential Training
Ableton Live 9 Essential Training

80 video lessons · 11571 viewers

Rick Schmunk
Author

 
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  1. 2m 36s
    1. Welcome
      1m 6s
    2. Using the exercise files
      43s
    3. What you need to know
      47s
  2. 7m 44s
    1. What is a digital audio workstation?
      4m 13s
    2. Choosing the right gear and setting up a system
      3m 31s
  3. 11m 8s
    1. Setting up audio preferences
      4m 0s
    2. Setting up MIDI preferences
      2m 44s
    3. Optimizing performance
      4m 24s
  4. 38m 55s
    1. Nonlinear sequencing with Session view
      3m 42s
    2. Understanding the Session view window
      5m 8s
    3. Exploring the Live browser
      5m 49s
    4. Loading and playing clips
      4m 35s
    5. Moving and copying clips
      2m 55s
    6. Working with clip properties
      8m 17s
    7. Working with scenes
      8m 29s
  5. 24m 15s
    1. Using the browser
      4m 56s
    2. Searching for and auditioning clips and devices
      4m 19s
    3. Working with Live sets and projects
      4m 16s
    4. Managing files in Live
      3m 12s
    5. Exporting clips and devices
      7m 32s
  6. 33m 0s
    1. What is a software instrument?
      6m 29s
    2. Preparing to record MIDI
      5m 0s
    3. Recording and overdubbing MIDI
      4m 47s
    4. Using a computer keyboard to enter MIDI
      5m 26s
    5. Utilizing the pencil to enter MIDI notes
      5m 45s
    6. Taking advantage of third-party and multi-output MIDI devices
      5m 33s
  7. 33m 22s
    1. Navigating and zooming in the MIDI Editor
      5m 29s
    2. Configuring the MIDI Editor grid
      5m 2s
    3. Selecting and quantizing MIDI
      5m 3s
    4. Quantizing with grooves
      7m 23s
    5. Editing pitch and note duration
      6m 1s
    6. Editing MIDI velocities
      4m 24s
  8. 10m 10s
    1. Preparing to record audio
      5m 43s
    2. Recording audio
      4m 27s
  9. 34m 22s
    1. Understanding Arrangement view
      4m 10s
    2. Zooming in and out and playing in Arrangement view
      4m 46s
    3. Recording in Arrangement view
      4m 4s
    4. Recording from Session view to Arrangement view
      5m 22s
    5. Adding and using locators
      3m 32s
    6. Copying, duplicating, and editing clips in Arrangement view
      5m 53s
    7. Reworking clips
      6m 35s
  10. 25m 35s
    1. Understanding the mixer
      7m 36s
    2. Using sends and returns
      6m 52s
    3. Building headphone cues
      4m 58s
    4. Grouping tracks
      6m 9s
  11. 41m 7s
    1. Working with effect devices
      5m 59s
    2. Understanding EQ and filters
      7m 30s
    3. Using compressors and dynamic processors
      6m 26s
    4. Building interesting effects with delay effect processing
      7m 20s
    5. Using reverb effectively
      8m 5s
    6. Setting up side chain effects easily
      5m 47s
  12. 11m 15s
    1. Creating rhythmic patterns with the Arpeggiator effect
      6m 3s
    2. Building background parts with the Chord and Scale effects
      5m 12s
  13. 11m 44s
    1. Mapping keys with Keymap mode
      4m 12s
    2. Mapping device controls to the MIDI keyboard
      3m 16s
    3. Using the instant mapping feature
      4m 16s
  14. 31m 51s
    1. Recording real-time automation
      6m 24s
    2. Drawing automation manually
      7m 48s
    3. Automating clips in Session view
      8m 36s
    4. Editing existing automation information
      4m 57s
    5. Using fades to mask audio pops and clicks
      4m 6s
  15. 20m 59s
    1. Understanding the basics of warping
      8m 43s
    2. Creating clips that loop smoothly
      6m 37s
    3. Using warp features to quantize audio
      5m 39s
  16. 10m 12s
    1. Exporting audio from Live
      6m 29s
    2. Freezing tracks
      3m 43s
  17. 42m 22s
    1. Exploring Impulse
      5m 5s
    2. Using Impulse as a multi-output instrument
      9m 15s
    3. Getting the most out of Impulse instrument parameters
      6m 23s
    4. Exploring Simpler
      7m 50s
    5. Smoothing sample start and end points in Simpler
      6m 32s
    6. Tweaking the parameters of Simpler
      7m 17s
  18. 36m 55s
    1. Unlocking the power of FX racks
      10m 48s
    2. Utilizing instrument racks
      10m 13s
    3. Creating drum racks
      9m 50s
    4. Working with rack macros
      6m 4s
  19. 10m 22s
    1. Introducing Max for Live
      4m 52s
    2. Exploring the Mono Sequencer in Max for Live
      5m 30s
  20. 5m 54s
    1. Working with video files
      5m 54s
  21. 24s
    1. Next steps
      24s

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