Looping using Beat Repeat
Video: Looping using Beat RepeatIn the last video we saw how to create Cue points. Let's continue taking our DJ set to the next level by adding Looping. Looping is very popular in dance music to create build-ups and will help us create a common effect known as stutter. Looping is very common in DJ softwares like Traktor and Serato. Let me show you how easy it is to achieve that functionality in Live. In Live, to create Looping we have two options. First, let's do them with Cue points like we do in the last video. I am going to right-click on the scene and choose Insert Scene.
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In this course, Ableton Certified Trainer Yeuda Ben-Atar demonstrates how to use Ableton Live to its fullest potential in a live performance setting. First, learn how to choose the best MIDI controller to use with Ableton Live, and how to set it up properly to be used on stage. Then dive deeper into how to use MIDI mapping to get the most out of your controllers with Live. Next, Yeuda shares a number of techniques he employs as a live performer, like using cue points, looping, scratching, applying effects, and playing samples. He then shows how to create a live set, including organizing, exporting, and adding instruments and building custom effect racks.
Along the way, Yeuda reveals many live performance tricks using control surfaces and custom MIDI controllers that he's built, plus tips for playing and syncing up with other musicians and recording your live performance.
- Using Ableton Live or third-party controllers
- Choosing songs for a DJ set
- Building your decks
- Using EQ and gain to emulate mixer hardware
- Knowing when to use headphones
- Mapping the crossfader, EQ, and gain to MIDI controllers
- Looping with Beat Repeat
- Setting up multiple instruments on one track
- Creating a bus track for master effects
- Preparing your original productions for the stage
- Using commercial and custom MIDI controllers
- Live looping and live sample cutting
- Recording your live performance
Looping using Beat Repeat
In the last video we saw how to create Cue points. Let's continue taking our DJ set to the next level by adding Looping. Looping is very popular in dance music to create build-ups and will help us create a common effect known as stutter. Looping is very common in DJ softwares like Traktor and Serato. Let me show you how easy it is to achieve that functionality in Live. In Live, to create Looping we have two options. First, let's do them with Cue points like we do in the last video. I am going to right-click on the scene and choose Insert Scene.
I am going to do that two more times with Command+I or Ctrl+I, and I am going to color the scenes the same color by holding Shift and choosing all of them. Let's duplicate the clip by right-clicking, choosing Duplicate or Command+D or Ctrl+D two more times. I want to double-click on the second clip, go into clip view, I am going to turn Loop on, and I am going to set the Start position, and I am going to set to End position. I'll just go like this and set the End position to 1 beat. See how that sounds.
(music playing) Very cool. Let's do the same thing with other clips, we will just make a shorter loop. So again turn on the loop, set the ending point, setting the start point, let's zoom in by just dragging down, adjust the starting point and adjust the end point and make it shorter by half. So first we have beat or a quarter note, then we have an 8th note, and now I am going to do 16th note.
Turn on loop, adjust the end point, let's zoom in, again, by dragging, and we have 16th, we can also see here. Once again, bars, beats and 16ths, so let's check it out. (music playing) Now once again, we can map them to a MIDI controller. Let do that, go into MIDI map mode, click on the clip and hit one of the keys.
Let's change the quantization to each one of them individually, I am going to choose all of them because I know I want quantization to be on 16th for each one of them. I am going to open up the Launch Books menu with the View Selector marked with L, and I am going to change the quantization to 16. If you notice, the title of the boxes are striped. This just indicates that we chose more than one clip, in this case three clips, and any changes we we'll do will affect all three clips. So let's do a demonstration, I am just going to map the first clip, I forgot to map, go back into MIDI map mode, hit it and map it one of the keys, exit me to Map mode, and let's see how it works.
(music playing) Very cool. This is how to create looping with cue points. We wouldn't want to create looping with cue points, because it takes longer, and we have only so many keys on our keyboard. Another way to create looping is using a device called Beat Repeat.
Let's see how to do that. In Ableton Live, let's go to the browser > Audio Effects and choose Beat Repeat. I am going to drag the Beat Repeat on to the Deck B. if you remember, we have two bottom views, we have the clip view, which show us the waveform, if it's an Audio clip and the MIDI editor if it's a MIDI clip, which we will see later on in this course, and the track view, where we can see a signal chain and here we will drop all the Audio Effects. Let's drag the Beat Repeat before the Gain, because we want the Gain to be last in the chain just to make sure we have full control on the volume. This is the Beat Repeat.
It would take the audio and will record it and will stutter it according to the parameters that are right here. Let's see how that works. First, I am also going turn Chance all the way down, because we want to manually trigger the repeat, which is with this button right here. Now let's play the clip and see how it works. (music playing) We heard the Stuttering or the Beat Repeat in the original song.
That's because Beat Repeat has three modes, Mix, Instrument, and Gate. Let's switch it to Instrument, so when we turn on the Beat Repeat we only hear the repeats, like so. I am going to play the clip again and turn the Repeat on. (music playing) Next, we want to change the grid size to change the speed of the Stuttering or the Beat Repeating. We can change it to, let's say 8, and now it will sound like this.
(music playing) So you can already tell that if we map the right parameters to a MIDI controller, we can have full control and the exact same looping functionality as we had with the Cue points. Let's check it out. Let's map the grid, I am going to go into MIDI map mode using Command+M or Ctrl+M. Hit the grid, I am going to map it to one of my knobs, very cool. I am going to map the Repeat button to one of my keys on my keyboard, doesn't really matter which. Very nice.
Now we have control over the grid, and we can turn the repeat on and off. We will check it out again. (music playing) If you noticed between 8th note and 16th note, you also have 12th note which is a triplet.
We usually don't want to use triplets, especially in dance music or if you are playing in the club, so let's hit the No Triplets mode, so it will skip the triplets. Let's hit another Beat Repeat to Deck A, with the same position I had before the Utility, which is the Gain stage, and map the same controls. First, let's turn No Triplets on, let's pull the Chance all the way to 0, go into MIDI map mode by hitting Command+M or Ctrl+M, mapping the Repeat. We can map it to the same button if we want or different button or key and the Grid, same knob or different knob and Exit MIDI Map mode and don't forget to change the mode of the Beat Repeat to Instrument just so we will hear only the Repeats, and not the repeats mixed with the song.
As you can see, on each deck now, we have three effects. In the next video I will show you how to group them and how to make your own special effects.
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