Aaron Dolberg has been contributing to successful high-profile products in a quality capacity since 2000. He's been a member of the engineering teams that produced Flash Professional, Flash Catalyst, Flash Player, Flex, and Director Shockwave Studio to name a few. Aaron is a passionate user advocate and has presented at conferences and user groups to maintain a strong connection with the people who use the products he devotes his time to. He currently manages teams of quality engineers in the gaming industry and works to identify efficient ways to validate functionality, track overall team progress, and mitigate risk.
Learn how to incorporate different kind of software testing into your development cycle and start testing, recording, and resolving defects.
“All of the instructors you have for graphics/3D/animation are great! Many of them remind me of the wonderful professors I have at my college, just a LOT more mobile!” —Michael M.
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