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Flex 4.6 and AIR 3.0 New Features for Mobile Apps

Flex 4.6 and AIR 3.0 New Features for Mobile Apps

with James Talbot

Video: Welcome

Hi! I'm James Talbot and I'd like to welcome you to Flex 4.6 and AIR 3.0 New Features for Mobile Apps. We'll examine all of the new components designed for tablet development, as well as how to use and build native extensions to expand the capabilities of our applications. We'll also use the new captive runtime on Android, as well as run FlexUnit tests directly inside of the Flash Builder 4.6 integrated development environment. So, let's learn how to build mobile and desktop applications that incorporate usability and performance for the latest devices with Flex 4.6 and AIR 3.0 New Features for Mobile Apps.

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Flex 4.6 and AIR 3.0 New Features for Mobile Apps
1h 49m Intermediate Jan 30, 2012

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Join James Talbot, as he reviews the new features in Adobe Flex, Flash Builder, and AIR for mobile application developers. This course covers the Spark components for building mobile user interfaces in the Flex SDK, and the AIR support for native extensions, which enable applications to use parts of the host operating systems that were previously unavailable. The course also describes new testing and network monitoring capabilities available with Flash Builder 4.6, and the ability for Android applications to be deployed without relying on a separate runtime.

Topics include:
  • Controlling adaptable tablet layouts
  • Controlling view hierarchy
  • Using 16-bit and 32-bit render modes
  • Using the Date Picker, Scroller, and List components
  • Adding a splash screen to a mobile app
  • Using native extensions for iOS and Android
  • Testing with FlexUnit on Wi-Fi
  • Packaging the application for release
Subjects:
Developer Mobile Apps
Software:
AIR Flash Builder Flex
Author:
James Talbot

Welcome

Hi! I'm James Talbot and I'd like to welcome you to Flex 4.6 and AIR 3.0 New Features for Mobile Apps. We'll examine all of the new components designed for tablet development, as well as how to use and build native extensions to expand the capabilities of our applications. We'll also use the new captive runtime on Android, as well as run FlexUnit tests directly inside of the Flash Builder 4.6 integrated development environment. So, let's learn how to build mobile and desktop applications that incorporate usability and performance for the latest devices with Flex 4.6 and AIR 3.0 New Features for Mobile Apps.

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