From the course: Learning Reactor in 3ds Max (2011)
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Understanding how Reactor works - 3ds Max Tutorial
From the course: Learning Reactor in 3ds Max (2011)
Understanding how Reactor works
In order to best get a handle on just exactly what Reactor is--or better put, what it specifically does--it's important that you first understand the term dynamic simulation. A dynamic simulation can best be described as a process that allows the motion of one or more objects in a three-dimensional scene to be automatically determined based on the physical properties that you assign to those objects. In other words, a dynamic simulation plugs physics into the equation, using real-life properties like weight and friction and elasticity to determine just exactly how something moves or how it would react coming into contact with something else. So it's a much different way of creating animation for a scene, allowing math and a whole bunch of behind-the-scene calculations that work off the objects properties that you assign to determine the way that things move and interact within your 3D scene. Reactor's comprehensive set of tools gives you as an animator the ability to create a wide…
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Contents
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Understanding how Reactor works7m 33s
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Accessing the Reactor commands and controls4m 1s
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Working with Reactor's collection types7m 51s
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Working with Soft Body Modifier types5m 56s
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Using constraints to limit object movement7m 46s
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Assigning physical properties using the Property Editor7m 45s
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Previewing a simulation3m 56s
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Creating keyframes for a simulation4m 58s
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Controlling the accuracy of your simulations4m 30s
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Choosing a physics engine to run your simulations2m 5s
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