Easy-to-follow video tutorials help you learn software, creative, and business skills.Become a member

Sweeping the NURBS curves into polygon objects

From: Modeling a Character in 3ds Max

Video: Sweeping the NURBS curves into polygon objects

Continuing from the last video, we need to make these curves into actual objects that have shape and volume. For this we are going to use NURBS Extrusion. This is just one way out of an almost infinite variety of options; however, learning this method will apply to all kinds of different modeling tasks, in addition to hair. Now that we are done drawing out the curves, we can turn Snaps off. I want to hit S. I'm going to select all of the curves and move them up and away from the hair a little bit. So I'm going to select them all and just go in the Move mode, and let's pull them just up off the head.

Sweeping the NURBS curves into polygon objects

Continuing from the last video, we need to make these curves into actual objects that have shape and volume. For this we are going to use NURBS Extrusion. This is just one way out of an almost infinite variety of options; however, learning this method will apply to all kinds of different modeling tasks, in addition to hair. Now that we are done drawing out the curves, we can turn Snaps off. I want to hit S. I'm going to select all of the curves and move them up and away from the hair a little bit. So I'm going to select them all and just go in the Move mode, and let's pull them just up off the head.

That's going to give them some space for the thickness of the clumps. Now we want to tweak the shape of each curve a little bit, so I am just going to select one curve at a time. Let's see, let's get this one up here at the top. And we can go into its Modifier here and go down to Curve CV. So now we can control the individual points that made up this curve. I am just going to select this one here and move it a little bit. I want the hairs to kind of puff out of the crown shape of the top of the head.

You can add any curves and waviness that you want at each individual hair here. You can make this little bit kind of flip up at the end. It's really up to you. You can just generally shape these curves to your liking. Don't worry about being too precise; you can always adjust the hair clumps later. When you are done adjusting this one you just want to go out of Curve CV mode and select another one. I am going to cut ahead now to a scene where I have got all of these tweaks the way I want them. Let's take a look at what we have got.

So each individual curve has been tweaked to give it a little bit more shape. Now it's time to create some actual geometry in place of these curves. Let's select one of them. It doesn't matter which one. Let's go to its Modifiers. I want to give it a Sweep Modifier. And that's a little crazy. I am not quite sure if it's exactly what we want, but let's look at some of the settings and see how we can change this.

By default, Sweep is set to use an L-shaped sort of shape. Let's change this to Cylinder. The biggest problem right now is that our result is too big. Let's go down to Radius and drag that down to a reasonable size. That's looking more like it. Finally, let's open up the Interpolation subpanel. I think I'll turn on my Edged Faces so I can see what's happening here better. I am going to drag these steps down, all the way down to 0 actually.

And I want to show you why I did this. Right now, we've got a square, four-sided polygon at the end here. If I have more than zero steps, I might end up with eight or more sides to this, but I want to keep four-sided polygons wherever possible. Now this is pretty low poly, but we are eventually going to smooth this. But keeping it low poly makes it easier to work with for now. Now let's put the same Sweep Modifier on all the other curves. Now we just need to click on the Modifier stack and Paste Instanced.

Go ahead and do the same thing for all the other curves, and we'll pick it up in the next video. Using this method of sweeping curves is great for all kinds of things. You could use it to make tentacles or tree branches or really anything with a tubular shape.

Show transcript

This video is part of

Image for Modeling a Character in 3ds Max
Modeling a Character in 3ds Max

42 video lessons · 7386 viewers

Ryan Kittleson
Author

 
Expand all | Collapse all
  1. 7m 36s
    1. Welcome
      1m 2s
    2. What you need to know before watching this course
      52s
    3. Overview of the design process
      3m 26s
    4. Using the exercise files
      2m 16s
  2. 40m 7s
    1. Extruding edges and faces
      7m 42s
    2. Using Paint Deform
      8m 58s
    3. Working symmetrically
      5m 32s
    4. Using TurboSmooth
      4m 39s
    5. Setting up the image planes
      8m 28s
    6. Exploring edge flow
      4m 48s
  3. 1h 15m
    1. Creating the basic facial structure
      5m 26s
    2. Creating the basic facial features
      8m 51s
    3. Making the head and neck
      7m 55s
    4. Refining the mouth
      11m 24s
    5. Shaping the eyes
      10m 53s
    6. Building the nose
      6m 45s
    7. Crafting the ears
      6m 9s
    8. Making the teeth and gums
      10m 4s
    9. Modeling the tongue and eyebrows
      7m 43s
  4. 44m 38s
    1. Modeling the upper body
      9m 45s
    2. Building the hips, legs, and feet
      5m 8s
    3. Constructing the palm and thumb
      7m 14s
    4. Making fingers and finishing the hand
      7m 53s
    5. Fleshing out the body
      9m 22s
    6. Attaching body parts with different numbers of edges
      5m 16s
  5. 13m 39s
    1. Drawing the NURBS curves for hair
      4m 11s
    2. Sweeping the NURBS curves into polygon objects
      3m 32s
    3. Sculpting the polygon hair clumps
      5m 56s
  6. 49m 54s
    1. Modeling the pants
      7m 16s
    2. Making wrinkles in the pants
      9m 0s
    3. Modeling the belt
      5m 30s
    4. Making the belt loops
      6m 35s
    5. Creating the shirt
      9m 33s
    6. Making the shoes
      12m 0s
  7. 12m 7s
    1. Putting on the finishing touches
      6m 7s
    2. Thinking about artistic appeal
      3m 59s
    3. Recapping the most important concepts
      2m 1s
  8. 27m 24s
    1. Understanding UVW maps and seams
      6m 28s
    2. Using Peel to flatten the UVW maps
      3m 50s
    3. Dealing with UVW maps across multiple objects
      10m 5s
    4. Refining the UVW layout
      7m 1s
  9. 51s
    1. What's next
      51s

Start learning today

Get unlimited access to all courses for just $25/month.

Become a member
Sometimes @lynda teaches me how to use a program and sometimes Lynda.com changes my life forever. @JosefShutter
@lynda lynda.com is an absolute life saver when it comes to learning todays software. Definitely recommend it! #higherlearning @Michael_Caraway
@lynda The best thing online! Your database of courses is great! To the mark and very helpful. Thanks! @ru22more
Got to create something yesterday I never thought I could do. #thanks @lynda @Ngventurella
I really do love @lynda as a learning platform. Never stop learning and developing, it’s probably our greatest gift as a species! @soundslikedavid
@lynda just subscribed to lynda.com all I can say its brilliant join now trust me @ButchSamurai
@lynda is an awesome resource. The membership is priceless if you take advantage of it. @diabetic_techie
One of the best decision I made this year. Buy a 1yr subscription to @lynda @cybercaptive
guys lynda.com (@lynda) is the best. So far I’ve learned Java, principles of OO programming, and now learning about MS project @lucasmitchell
Signed back up to @lynda dot com. I’ve missed it!! Proper geeking out right now! #timetolearn #geek @JayGodbold
Share a link to this course

What are exercise files?

Exercise files are the same files the author uses in the course. Save time by downloading the author's files instead of setting up your own files, and learn by following along with the instructor.

Can I take this course without the exercise files?

Yes! If you decide you would like the exercise files later, you can upgrade to a premium account any time.

Become a member Download sample files See plans and pricing

Please wait... please wait ...
Upgrade to get access to exercise files.

Exercise files video

How to use exercise files.

Learn by watching, listening, and doing, Exercise files are the same files the author uses in the course, so you can download them and follow along Premium memberships include access to all exercise files in the library.


Exercise files

Exercise files video

How to use exercise files.

For additional information on downloading and using exercise files, watch our instructional video or read the instructions in the FAQ .

This course includes free exercise files, so you can practice while you watch the course. To access all the exercise files in our library, become a Premium Member.

Join now Already a member? Log in

Are you sure you want to mark all the videos in this course as unwatched?

This will not affect your course history, your reports, or your certificates of completion for this course.


Mark all as unwatched Cancel

Congratulations

You have completed Modeling a Character in 3ds Max.

Return to your organization's learning portal to continue training, or close this page.


OK
Become a member to add this course to a playlist

Join today and get unlimited access to the entire library of video courses—and create as many playlists as you like.

Get started

Already a member ?

Become a member to like this course.

Join today and get unlimited access to the entire library of video courses.

Get started

Already a member?

Exercise files

Learn by watching, listening, and doing! Exercise files are the same files the author uses in the course, so you can download them and follow along. Exercise files are available with all Premium memberships. Learn more

Get started

Already a Premium member?

Exercise files video

How to use exercise files.

Ask a question

Thanks for contacting us.
You’ll hear from our Customer Service team within 24 hours.

Please enter the text shown below:

The classic layout automatically defaults to the latest Flash Player.

To choose a different player, hold the cursor over your name at the top right of any lynda.com page and choose Site preferences from the dropdown menu.

Continue to classic layout Stay on new layout
Exercise files

Access exercise files from a button right under the course name.

Mark videos as unwatched

Remove icons showing you already watched videos if you want to start over.

Control your viewing experience

Make the video wide, narrow, full-screen, or pop the player out of the page into its own window.

Interactive transcripts

Click on text in the transcript to jump to that spot in the video. As the video plays, the relevant spot in the transcript will be highlighted.

Thanks for signing up.

We’ll send you a confirmation email shortly.


Sign up and receive emails about lynda.com and our online training library:

Here’s our privacy policy with more details about how we handle your information.

Keep up with news, tips, and latest courses with emails from lynda.com.

Sign up and receive emails about lynda.com and our online training library:

Here’s our privacy policy with more details about how we handle your information.

   
submit Lightbox submit clicked
Terms and conditions of use

We've updated our terms and conditions (now called terms of service).Go
Review and accept our updated terms of service.