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This course introduces basic physics simulation principles in Autodesk 3ds Max using MassFX, a system that makes it cost effective to animate rigid body objects, cloth, and particle systems. Author Brian Bradley introduces basic concepts such as gravity, drag, volume, and density, and how Newton's Laws of Motion can help you understand the interaction of objects with these unseen forces. Using the purpose built scene, Brian walks through the tools and features of the MassFX (PhysX) system, applying the principles discussed as he goes. Along the way, discover how to combine rigid bodies and constraints, mCloth fabrics, and mParticles geometry to create fairground-style effects.
We have set up the scene files for this course using 3ds Max's built-in file management tools-- namely, its use of a project folder structure. This means you'll be able to quickly and easily access each of the scene files from inside the 3ds Max application without running into any problems. In this video we are going to quickly walk you through correctly setting up your 3ds Max project folder so as to take advantage of this file management setup, and thereby make using the downloadable exercise files that much easier.
The first thing we need to do is perform a quick check on our 3ds Max preferences. To do this, let's come up to the Customize menu at the top of our user interface, left-mouse click, come down, and select the Preferences option. Inside the Preference Settings dialog we need to make certain we are in the Files tab and then we want to make certain that we have a check in this Convert local file paths to Relative option. Once we have that, we can just select OK. Now we are ready to quickly walk through the process of setting our 3ds Max project path.
To do this let's come up to the Quick Access Toolbar and click on the Project folder icon. In the Browse For Folder we need to locate our exercise files. As we mentioned we have these placed on the desktop, so if we just close everything up here, you can see our Exercise_ Files folder becomes visible. Now, if we left mouse-click, just make certain that that shows up inside the project folder path. We can click OK and we are now ready to go. If we come and click on the Application button and use the Open command now, you can see we are taken straight into our Exercise_Files and scenes folder.
Now all we need to do is select the appropriate chapter and the appropriate Start scene file.
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