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Creating virtual product shots reduces the need for photography. But those shots need to be accurately shaded, lighted, and rendered to seem realistic. 3ds Max can help. It's a powerful application for design visualization. In this course, you'll learn to shade, light, and render a product shot in 3ds Max. Aaron F. Ross leads you through the entire production workflow, starting with a prebuilt CAD model. Once the model is imported and the scene is organized for 3ds Max, Aaron shows how to create Arch & Design materials, construct several different lighting setups, render in mental ray, and color correct in Adobe After Effects. Explore the power of 3ds Max to present your product renderings in their best light.
Want to learn how to create the same effect with Maya? Check out Creating Product Shots in Maya.
Before we begin our project, I'd like to take a moment to set up the 3ds Max tool defaults and also the user interface. We'll go into the Customize menu and choose Custom UI and Defaults Switcher. On the left, we can choose the default tool options, and the setting we want here is Designviz.mentalray. And that's going to choose mental ray as the renderer, and also set a whole bunch of other defaults as shown here. On the right we have the user interface scheme.
And I prefer a light colored interface with dark text. So I'm going to choose AME light, which is Autodesk media and entertainment. And when I click set, I get a dialogue, that comes up after all of the icons load. And that dialogue says the default settings will take effect the next time you restart. So the interface has been changed now, but the tool settings have not been changed yet until we restart the program. Before we do restart, there's a couple other things I want to do in here. I want to turn off the ribbon and also the view cube.
And the ribbon I can turn off up here. because we're not going to do any modeling, so I'll just turn that ribbon off. And also the ViewCube in the Views menu. ViewCube > Show the ViewCube. And optionally, if you want to you can turn off the track bar too, under Customize > Show UI > Show Track Bar. Because we're not going to do any animation in this project. Okay, now I have streamlined the interface and we will need to restart the program in order to proceed.
So I'll just shut down 3ds Max.
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