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3ds Max 2014 is here, and it comes with an impressive set of new and improved features. Join Adam Crespi in this course, as he walks you through the new functionality and utilities that make creating 3D models and animations easier and faster than ever. Learn how to create particle systems and simulations; add people to your scenes with Populate; place and align 3D objects in still images with Perspective Match; generate light from still images with the Skylight mode; and speed up rendering with the Unified Sampling mode in mental ray.
Thanks for watching 3ds Max 2014 new features. I hope you had as much fun learning about the new things as I did showing them. If you'd like to go further, I'd highly recommend creating simulations and mass effects in 3ds Max with Brian Bradley. It's a good indepth look at the dynamic simulations and m particles in mass effects. I'd also recommend getting started with CAT rigging tools in 3ds Max with Joel Bradley. This is a compliment to populate. The character animation toolkit provides a terrific system for rigging and animating characters easily.
Finally, if you're interested in building up your basic skills of animation, watch Foundations of Animation with George Mastrey. Thanks again for watching.
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