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The course covers Autodesk 3DS Max from the ground up, providing a thorough overview of this advanced 3D graphics and modeling package. Author Aaron F. Ross covers the 3ds Max interface and walks through common tasks such as modeling, texturing, lighting, animating, and rendering. The course is centered around real-world projects that provide designers practical examples to use with the lessons.
Another common Graphite tool for topology modification is SwiftLoop. This is a very, very useful tool that allows you to add a New Edge Loop anywhere on your model. And it works in any mode, it's found in the Edit panel. Here it is, SwiftLoop. I will click on that to activate it. Then I just hover my mouse over anywhere on the model and that green line is a preview of an Edge Loop that has not yet been created. If I want to create an Edge Loop at that location, I will just click, and boom! I have got one there. That was so easy.
I will add another one here and now I've got three Edge Loops in that area. And if I want to create a little bit of a rounded, filleted corner there, I can go into Edge sub-object mode and double- click to select that edge, and I will just use the Scale tool, give that a little bit of a rounded, filleted corner. That was so easy. SwiftLoop is one of most useful tools you are going to find.
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