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In 3ds Max 2011 Essential Training, author Aaron F. Ross demonstrates how to use this top-tier application for digital content creation, widely used in diverse industries such as architecture, industrial design, motion pictures, games and virtual worlds. This course covers modeling with polygons, curves, and subdivision surfaces, defining surface properties with materials and maps, setting up cameras and lights, animating objects, and final output rendering. Exercise files accompany the course.
So that concludes our course on 3ds Max 2011 Essential Training. I hope that you take what you've learned here and go away and do amazing things. Create the latest greatest game, film or interior design, and I hope that I've been helpful in helping you to achieve those career goals or artistic goals. I am Aaron Ross, thank you very much and go out there and do cool stuff.
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