Learning Reactor in 3ds Max (2011)
With Steve Nelle
Liked by 25 users
Duration: 3h 8m
Skill level: Beginner + Intermediate
Released: 3/10/2011
Course details
In Getting Started with Reactor in 3ds Max, Steve Nelle shows how to create realistic dynamic simulations that have objects recognize, collide and react to coming into contact with each other in 3ds Max animation projects. This course includes a detailed explanation of both rigid and soft body dynamics, reactor's various collection types, using constraints and soft body modifiers, and how to adjust and control a dynamic simulation's accuracy. Four start-to-finish projects are also included in the course, which show practical techniques for breaking objects apart, creating cloth simulations, adding rippling water effects to a scene, and more. Exercise files accompany the course.
Skills you’ll gain
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Meet the instructor
Contents
What’s included
- Practice while you learn 1 exercise file
- Learn on the go Access on tablet and phone