From the course: 3ds Max: Character Rigging

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Controlling finger spread

Controlling finger spread - 3ds Max Tutorial

From the course: 3ds Max: Character Rigging

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Controlling finger spread

So, at this point, I've got all of the fingers bending from my control panel which is on my hand controller. So, when I select this I can control the curl of each individual finger and it makes it very easy to animate those hands. And if I want I can zero those out and know that they're at my default position. Now hands don't just move up and down, they don't curl, they also spread so let's create a single finger spread control. Again, we're going to add a custom attribute to our hand controller, so select that, Animation > Parameter Editor. We'll going to select an attribute and lets just call this one Finger Spread and I'm actually going to make this go from say negative ten degrees to about 30. So I'm trying to figure out how much will fingers spread, so lets start with this value, we can always change it,. And once we have this let's go ahead and click Add. So you can see now we have a finger spread attribute here and all we have to do is wire the rotation of these to that…

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