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The course covers Autodesk 3DS Max from the ground up, providing a thorough overview of this advanced 3D graphics and modeling package. Author Aaron F. Ross covers the 3ds Max interface and walks through common tasks such as modeling, texturing, lighting, animating, and rendering. The course is centered around real-world projects that provide designers practical examples to use with the lessons.
I've got a cute little flying logo animation here, and I'm ready to render this out to an image sequence. I'll go into the Render Setup dialog here and play around with some of the properties of the renderer. The first thing is, of course, whether we want to render out to a single frame or to a sequence of images, and I'll choose the Active Time Segment, the full 180 frames of my timeline. I could choose an alternate range, if I wanted to.
This Active Time Segment is what I want this time. I also need to set the Output Size here, that's the pixel resolution of the image. Right now it's at the default of 640x480 and that's fine. If I wanted something else, I could go to this Output Size pulldown and choose something else like HDTV. And of course, as you note, if I change the resolution, that's going to change the aspect ratio in my Camera view, and I'll only be able to see that if I have Safe Frames enabled in the Camera viewport, and they are enabled currently.
I'm just going to switch this back to the default of 640x480. Scrolling down a little bit, I also have a choice of renderers. Down here at the very bottom of the Common tab, you'll see Assign Renderer, and you can open that rollout and you can assign different renderers to the Production Renderer or the ActiveShade Renderer. Right now they're both set to the Default Scanline Renderer. If I wanted something else, I would click here on this little browse button and I get a pop-up dialog here. It's out of scope for this training title for us to talk about all the different possibilities of the different renderers, but you can see we have a lot of choices here.
I'm just going to leave it at the default, which is the Scanline Renderer. Those are some of the most basic options, but next, I need to set the file output and we'll do that in the next movie.
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